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Fix reference to non-existent variable
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@ -194,7 +194,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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addSeekStep(0);
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AddStep("adjust track rate", () => track.AddAdjustment(AdjustableProperty.Tempo, new BindableDouble(rate)));
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AddStep("adjust track rate", () => MusicController.CurrentTrack.AddAdjustment(AdjustableProperty.Tempo, new BindableDouble(rate)));
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// autoplay replay frames use track time;
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// if a spin takes 1000ms in track time and we're playing with a 2x rate adjustment, the spin will take 500ms of *real* time.
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// therefore we need to apply the rate adjustment to the replay itself to change from track time to real time,
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