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Merge pull request #9833 from bdach/fix-spun-out-mod-rate-dependency

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Dean Herbert 2020-08-13 17:52:13 +09:00 committed by GitHub
commit 52374ac9c9
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4 changed files with 88 additions and 64 deletions

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@ -0,0 +1,65 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public class TestSceneOsuModSpunOut : OsuModTestScene
{
protected override bool AllowFail => true;
[Test]
public void TestSpinnerAutoCompleted() => CreateModTest(new ModTestData
{
Mod = new OsuModSpunOut(),
Autoplay = false,
Beatmap = singleSpinnerBeatmap,
PassCondition = () => Player.ChildrenOfType<DrawableSpinner>().Single().Progress >= 1
});
[TestCase(null)]
[TestCase(typeof(OsuModDoubleTime))]
[TestCase(typeof(OsuModHalfTime))]
public void TestSpinRateUnaffectedByMods(Type additionalModType)
{
var mods = new List<Mod> { new OsuModSpunOut() };
if (additionalModType != null)
mods.Add((Mod)Activator.CreateInstance(additionalModType));
CreateModTest(new ModTestData
{
Mods = mods,
Autoplay = false,
Beatmap = singleSpinnerBeatmap,
PassCondition = () => Precision.AlmostEquals(Player.ChildrenOfType<SpinnerSpmCounter>().Single().SpinsPerMinute, 286, 1)
});
}
private Beatmap singleSpinnerBeatmap => new Beatmap
{
HitObjects = new List<HitObject>
{
new Spinner
{
Position = new Vector2(256, 192),
StartTime = 500,
Duration = 2000
}
}
};
}
}

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@ -1,59 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestSceneSpinnerSpunOut : OsuTestScene
{
[SetUp]
public void SetUp() => Schedule(() =>
{
SelectedMods.Value = new[] { new OsuModSpunOut() };
});
[Test]
public void TestSpunOut()
{
DrawableSpinner spinner = null;
AddStep("create spinner", () => spinner = createSpinner());
AddUntilStep("wait for end", () => Time.Current > spinner.LifetimeEnd);
AddAssert("spinner is completed", () => spinner.Progress >= 1);
}
private DrawableSpinner createSpinner()
{
var spinner = new Spinner
{
StartTime = Time.Current + 500,
EndTime = Time.Current + 2500
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var drawableSpinner = new DrawableSpinner(spinner)
{
Anchor = Anchor.Centre
};
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
Add(drawableSpinner);
return drawableSpinner;
}
}
}

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@ -41,7 +41,16 @@ namespace osu.Game.Rulesets.Osu.Mods
var spinner = (DrawableSpinner)drawable;
spinner.RotationTracker.Tracking = true;
spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)spinner.Clock.ElapsedFrameTime * 0.03f));
// early-return if we were paused to avoid division-by-zero in the subsequent calculations.
if (Precision.AlmostEquals(spinner.Clock.Rate, 0))
return;
// because the spinner is under the gameplay clock, it is affected by rate adjustments on the track;
// for that reason using ElapsedFrameTime directly leads to fewer SPM with Half Time and more SPM with Double Time.
// for spinners we want the real (wall clock) elapsed time; to achieve that, unapply the clock rate locally here.
var rateIndependentElapsedTime = spinner.Clock.ElapsedFrameTime / spinner.Clock.Rate;
spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)rateIndependentElapsedTime * 0.03f));
}
}
}

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@ -40,8 +40,8 @@ namespace osu.Game.Tests.Visual
{
var mods = new List<Mod>(SelectedMods.Value);
if (currentTestData.Mod != null)
mods.Add(currentTestData.Mod);
if (currentTestData.Mods != null)
mods.AddRange(currentTestData.Mods);
if (currentTestData.Autoplay)
mods.Add(ruleset.GetAutoplayMod());
@ -85,9 +85,18 @@ namespace osu.Game.Tests.Visual
public Func<bool> PassCondition;
/// <summary>
/// The <see cref="Mod"/> this test case tests.
/// The <see cref="Mod"/>s this test case tests.
/// </summary>
public Mod Mod;
public IReadOnlyList<Mod> Mods;
/// <summary>
/// Convenience property for setting <see cref="Mods"/> if only
/// a single mod is to be tested.
/// </summary>
public Mod Mod
{
set => Mods = new[] { value };
}
}
}
}