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Use CheckExists function
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@ -26,7 +26,7 @@ namespace osu.Game.Database
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/// <param name="token">An optional <see cref="CancellationToken"/> to cancel the operation.</param>
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protected async Task<TValue> GetAsync([NotNull] TLookup lookup, CancellationToken token = default)
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{
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if (cache.TryGetValue(lookup, out TValue performance))
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if (CheckExists(lookup, out TValue performance))
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return performance;
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var computed = await ComputeValueAsync(lookup, token);
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