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Commit missing pieces
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@ -223,11 +223,6 @@ namespace osu.Game.Screens.Play
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ShowHud.Value = false;
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break;
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case HUDVisibilityMode.HideDuringBreaks:
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// always show during replay as we want the seek bar to be visible.
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ShowHud.Value = replayLoaded.Value || !IsBreakTime.Value;
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break;
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case HUDVisibilityMode.HideDuringGameplay:
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// always show during replay as we want the seek bar to be visible.
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ShowHud.Value = replayLoaded.Value || IsBreakTime.Value;
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@ -284,10 +279,6 @@ namespace osu.Game.Screens.Play
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break;
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case HUDVisibilityMode.HideDuringGameplay:
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configVisibilityMode.Value = HUDVisibilityMode.HideDuringBreaks;
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break;
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case HUDVisibilityMode.HideDuringBreaks:
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configVisibilityMode.Value = HUDVisibilityMode.Always;
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break;
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