From b4eda65383cf80c56ac4991887836a12bb5a5be8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 30 Oct 2020 13:53:51 +0900 Subject: [PATCH] Commit missing pieces --- osu.Game/Screens/Play/HUDOverlay.cs | 9 --------- 1 file changed, 9 deletions(-) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 623041d9ca..0cfe6effc1 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -223,11 +223,6 @@ namespace osu.Game.Screens.Play ShowHud.Value = false; break; - case HUDVisibilityMode.HideDuringBreaks: - // always show during replay as we want the seek bar to be visible. - ShowHud.Value = replayLoaded.Value || !IsBreakTime.Value; - break; - case HUDVisibilityMode.HideDuringGameplay: // always show during replay as we want the seek bar to be visible. ShowHud.Value = replayLoaded.Value || IsBreakTime.Value; @@ -284,10 +279,6 @@ namespace osu.Game.Screens.Play break; case HUDVisibilityMode.HideDuringGameplay: - configVisibilityMode.Value = HUDVisibilityMode.HideDuringBreaks; - break; - - case HUDVisibilityMode.HideDuringBreaks: configVisibilityMode.Value = HUDVisibilityMode.Always; break;