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Update osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
Co-authored-by: Salman Ahmed <email@iisalman.me>
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@ -226,7 +226,8 @@ namespace osu.Game.Beatmaps.Formats
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));
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writer.WriteLine(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
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writer.WriteLine();
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}
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}
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