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Rename fields and make readonly
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@ -32,14 +32,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
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private static IEnumerable<string> allBeatmaps = resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
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private static Stream beatmapSkinStream = resource_store.GetStream("skin.ini");
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private static readonly Stream beatmap_skin_stream = resource_store.GetStream("skin.ini");
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private ISkin skin;
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[SetUp]
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public void Init()
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{
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skin = decodeSkinFromLegacy(beatmapSkinStream);
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skin = decodeSkinFromLegacy(beatmap_skin_stream);
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}
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[TestCaseSource(nameof(allBeatmaps))]
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@ -76,14 +75,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
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return new LegacySkin(SkinInfo.Default, resource_store, null);
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}
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private Stream encodeToLegacy(IBeatmap beatmap, ISkin skin)
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private Stream encodeToLegacy(IBeatmap beatmap, ISkin beatmapSkin)
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{
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var stream = new MemoryStream();
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using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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{
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new LegacyBeatmapEncoder(beatmap, skin).Encode(writer);
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}
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new LegacyBeatmapEncoder(beatmap, beatmapSkin).Encode(writer);
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stream.Position = 0;
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