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Fix samples being played more than once on skin change

This commit is contained in:
Dean Herbert
2020-11-20 20:38:26 +09:00
Unverified
parent 7c83a27002
commit 8080fe942c
+1 -1
View File
@@ -152,7 +152,7 @@ namespace osu.Game.Skinning
SamplesContainer.Add(sample);
}
if (wasPlaying)
if (wasPlaying && !Looping)
Play();
}