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Merge branch 'master' into fix-holdnote-lenient-press

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Dean Herbert 2020-07-21 13:25:52 +09:00 committed by GitHub
commit 581155c719
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9 changed files with 81 additions and 470 deletions

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@ -5,6 +5,6 @@
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.0.50"
"Microsoft.Build.Traversal": "2.0.52"
}
}

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private void testSingle(float circleSize, bool auto = false)
{
var spinner = new Spinner { StartTime = Time.Current + 1000, EndTime = Time.Current + 4000 };
var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 };
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });

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@ -93,7 +93,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
Background = new SpinnerBackground
{
Alpha = 0.6f,
Disc =
{
Alpha = 0f,
},
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
@ -125,10 +128,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private void load(OsuColour colours)
{
normalColour = baseColour;
completeColour = colours.YellowLight;
Background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.75f);
Ticks.AccentColour = normalColour;
Disc.AccentColour = fillColour;
circle.Colour = colours.BlueDark;
@ -147,16 +150,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (Progress >= 1 && !Disc.Complete)
{
Disc.Complete = true;
const float duration = 200;
Disc.FadeAccent(completeColour, duration);
Background.FadeAccent(completeColour, duration);
Background.FadeOut(duration);
circle.FadeColour(completeColour, duration);
glow.FadeColour(completeColour, duration);
transformFillColour(completeColour, 200);
}
if (userTriggered || Time.Current < Spinner.EndTime)
@ -204,32 +198,59 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.UpdateInitialTransforms();
circleContainer.ScaleTo(Spinner.Scale * 0.3f);
circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint);
circleContainer.ScaleTo(0);
mainContainer.ScaleTo(0);
mainContainer
.ScaleTo(0)
.ScaleTo(Spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt - 150, Easing.OutQuint)
.Then()
.ScaleTo(1, 500, Easing.OutQuint);
using (BeginDelayedSequence(HitObject.TimePreempt / 2, true))
{
float phaseOneScale = Spinner.Scale * 0.7f;
circleContainer.ScaleTo(phaseOneScale, HitObject.TimePreempt / 4, Easing.OutQuint);
mainContainer
.ScaleTo(phaseOneScale * circle.DrawHeight / DrawHeight * 1.6f, HitObject.TimePreempt / 4, Easing.OutQuint)
.RotateTo((float)(25 * Spinner.Duration / 2000), HitObject.TimePreempt + Spinner.Duration);
using (BeginDelayedSequence(HitObject.TimePreempt / 2, true))
{
circleContainer.ScaleTo(Spinner.Scale, 400, Easing.OutQuint);
mainContainer.ScaleTo(1, 400, Easing.OutQuint);
}
}
}
protected override void UpdateStateTransforms(ArmedState state)
{
base.UpdateStateTransforms(state);
var sequence = this.Delay(Spinner.Duration).FadeOut(160);
switch (state)
using (BeginDelayedSequence(Spinner.Duration, true))
{
case ArmedState.Hit:
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
break;
this.FadeOut(160);
case ArmedState.Miss:
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
switch (state)
{
case ArmedState.Hit:
transformFillColour(completeColour, 0);
this.ScaleTo(Scale * 1.2f, 320, Easing.Out);
mainContainer.RotateTo(mainContainer.Rotation + 180, 320);
break;
case ArmedState.Miss:
this.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
}
}
private void transformFillColour(Colour4 colour, double duration)
{
Disc.FadeAccent(colour, duration);
Background.FadeAccent(colour.Darken(1), duration);
Ticks.FadeAccent(colour, duration);
circle.FadeColour(colour, duration);
glow.FadeColour(colour, duration);
}
}
}

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@ -1,18 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerBackground : CircularContainer, IHasAccentColour
{
protected Box Disc;
public readonly Box Disc;
public Color4 AccentColour
{

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -9,10 +10,11 @@ using osu.Framework.Graphics.Effects;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SpinnerTicks : Container
public class SpinnerTicks : Container, IHasAccentColour
{
public SpinnerTicks()
{
@ -20,28 +22,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
const float count = 18;
const float count = 8;
for (float i = 0; i < count; i++)
{
Add(new Container
{
Colour = Color4.Black,
Alpha = 0.4f,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 10,
Colour = Color4.Gray.Opacity(0.2f),
},
Blending = BlendingParameters.Additive,
RelativePositionAxes = Axes.Both,
Masking = true,
CornerRadius = 5,
Size = new Vector2(60, 10),
Origin = Anchor.Centre,
Position = new Vector2(
0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.86f,
0.5f + MathF.Cos(i / count * 2 * MathF.PI) / 2 * 0.86f
0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.83f,
0.5f + MathF.Cos(i / count * 2 * MathF.PI) / 2 * 0.83f
),
Rotation = -i / count * 360 + 90,
Children = new[]
@ -54,5 +50,25 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
});
}
}
public Color4 AccentColour
{
get => Colour;
set
{
Colour = value;
foreach (var c in Children.OfType<Container>())
{
c.EdgeEffect =
new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 20,
Colour = value.Opacity(0.8f),
};
}
}
}
}
}

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@ -1,84 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneSocialOverlay : OsuTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneSocialOverlay()
{
SocialOverlay s = new SocialOverlay
{
Users = new[]
{
new User
{
Username = @"flyte",
Id = 3103765,
Country = new Country { FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
},
new User
{
Username = @"Cookiezi",
Id = 124493,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
},
new User
{
Username = @"Angelsim",
Id = 1777162,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
new User
{
Username = @"Rafis",
Id = 2558286,
Country = new Country { FlagName = @"PL" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg",
},
new User
{
Username = @"hvick225",
Id = 50265,
Country = new Country { FlagName = @"TW" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c5.jpg",
},
new User
{
Username = @"peppy",
Id = 2,
Country = new Country { FlagName = @"AU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
},
new User
{
Username = @"filsdelama",
Id = 2831793,
Country = new Country { FlagName = @"FR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c7.jpg"
},
new User
{
Username = @"_index",
Id = 652457,
Country = new Country { FlagName = @"RU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c8.jpg"
},
},
};
Add(s);
AddStep(@"toggle", s.ToggleVisibility);
}
}
}

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@ -1,33 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.Color4Extensions;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Overlays.SearchableList;
namespace osu.Game.Overlays.Social
{
public class FilterControl : SearchableListFilterControl<SocialSortCriteria, SortDirection>
{
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"47253a");
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
protected override SortDirection DefaultCategory => SortDirection.Ascending;
public FilterControl()
{
Tabs.Margin = new MarginPadding { Top = 10 };
}
}
public enum SocialSortCriteria
{
Rank,
Name,
Location,
//[Description("Time Zone")]
//TimeZone,
//[Description("World Map")]
//WorldMap,
}
}

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@ -1,67 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.SearchableList;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using System.ComponentModel;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Social
{
public class Header : SearchableListHeader<SocialTab>
{
private OsuSpriteText browser;
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"38202e");
protected override SocialTab DefaultTab => SocialTab.AllPlayers;
protected override IconUsage Icon => FontAwesome.Solid.Users;
protected override Drawable CreateHeaderText()
{
return new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
new OsuSpriteText
{
Text = "social ",
Font = OsuFont.GetFont(size: 25),
},
browser = new OsuSpriteText
{
Text = "browser",
Font = OsuFont.GetFont(size: 25, weight: FontWeight.Light),
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
browser.Colour = colours.Pink;
}
}
public enum SocialTab
{
[Description("All Players")]
AllPlayers,
[Description("Friends")]
Friends,
//[Description("Team Members")]
//TeamMembers,
//[Description("Chat Channels")]
//ChatChannels,
}
}

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@ -1,242 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Overlays.Social;
using osu.Game.Users;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Threading;
namespace osu.Game.Overlays
{
public class SocialOverlay : SearchableListOverlay<SocialTab, SocialSortCriteria, SortDirection>
{
private readonly LoadingSpinner loading;
private FillFlowContainer<UserPanel> panels;
protected override Color4 BackgroundColour => Color4Extensions.FromHex(@"60284b");
protected override Color4 TrianglesColourLight => Color4Extensions.FromHex(@"672b51");
protected override Color4 TrianglesColourDark => Color4Extensions.FromHex(@"5c2648");
protected override SearchableListHeader<SocialTab> CreateHeader() => new Header();
protected override SearchableListFilterControl<SocialSortCriteria, SortDirection> CreateFilterControl() => new FilterControl();
private User[] users = Array.Empty<User>();
public User[] Users
{
get => users;
set
{
if (users == value)
return;
users = value ?? Array.Empty<User>();
if (LoadState >= LoadState.Ready)
recreatePanels();
}
}
public SocialOverlay()
: base(OverlayColourScheme.Pink)
{
Add(loading = new LoadingSpinner());
Filter.Search.Current.ValueChanged += text =>
{
if (!string.IsNullOrEmpty(text.NewValue))
{
// force searching in players until searching for friends is supported
Header.Tabs.Current.Value = SocialTab.AllPlayers;
if (Filter.Tabs.Current.Value != SocialSortCriteria.Rank)
Filter.Tabs.Current.Value = SocialSortCriteria.Rank;
}
};
Header.Tabs.Current.ValueChanged += _ => queueUpdate();
Filter.Tabs.Current.ValueChanged += _ => onFilterUpdate();
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += _ => recreatePanels();
Filter.Dropdown.Current.ValueChanged += _ => recreatePanels();
currentQuery.BindTo(Filter.Search.Current);
currentQuery.ValueChanged += query =>
{
queryChangedDebounce?.Cancel();
if (string.IsNullOrEmpty(query.NewValue))
queueUpdate();
else
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500);
};
}
[BackgroundDependencyLoader]
private void load()
{
recreatePanels();
}
private APIRequest getUsersRequest;
private readonly Bindable<string> currentQuery = new Bindable<string>();
private ScheduledDelegate queryChangedDebounce;
private void queueUpdate() => Scheduler.AddOnce(updateSearch);
private CancellationTokenSource loadCancellation;
private void updateSearch()
{
queryChangedDebounce?.Cancel();
if (!IsLoaded)
return;
Users = null;
clearPanels();
getUsersRequest?.Cancel();
if (API?.IsLoggedIn != true)
return;
switch (Header.Tabs.Current.Value)
{
case SocialTab.Friends:
var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
friendRequest.Success += users => Users = users.ToArray();
API.Queue(getUsersRequest = friendRequest);
break;
default:
var userRequest = new GetUsersRequest(); // TODO filter arguments!
userRequest.Success += res => Users = res.Users.Select(r => r.User).ToArray();
API.Queue(getUsersRequest = userRequest);
break;
}
}
private void recreatePanels()
{
clearPanels();
if (Users == null)
{
loading.Hide();
return;
}
IEnumerable<User> sortedUsers = Users;
switch (Filter.Tabs.Current.Value)
{
case SocialSortCriteria.Location:
sortedUsers = sortedUsers.OrderBy(u => u.Country.FullName);
break;
case SocialSortCriteria.Name:
sortedUsers = sortedUsers.OrderBy(u => u.Username);
break;
}
if (Filter.Dropdown.Current.Value == SortDirection.Descending)
sortedUsers = sortedUsers.Reverse();
var newPanels = new FillFlowContainer<UserPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10f),
Margin = new MarginPadding { Top = 10 },
ChildrenEnumerable = sortedUsers.Select(u =>
{
UserPanel panel;
switch (Filter.DisplayStyleControl.DisplayStyle.Value)
{
case PanelDisplayStyle.Grid:
panel = new UserGridPanel(u)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 290,
};
break;
default:
panel = new UserListPanel(u);
break;
}
panel.Status.BindTo(u.Status);
panel.Activity.BindTo(u.Activity);
return panel;
})
};
LoadComponentAsync(newPanels, f =>
{
if (panels != null)
ScrollFlow.Remove(panels);
loading.Hide();
ScrollFlow.Add(panels = newPanels);
}, (loadCancellation = new CancellationTokenSource()).Token);
}
private void onFilterUpdate()
{
if (Filter.Tabs.Current.Value == SocialSortCriteria.Rank)
{
queueUpdate();
return;
}
recreatePanels();
}
private void clearPanels()
{
loading.Show();
loadCancellation?.Cancel();
if (panels != null)
{
panels.Expire();
panels = null;
}
}
public override void APIStateChanged(IAPIProvider api, APIState state)
{
switch (state)
{
case APIState.Online:
queueUpdate();
break;
default:
Users = null;
clearPanels();
break;
}
}
}
}