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Remove locally-cached music controller

This commit is contained in:
smoogipoo 2020-08-11 12:27:32 +09:00
parent 327596b9d5
commit 20197e2768

View File

@ -25,16 +25,12 @@ namespace osu.Game.Tests.Visual.Gameplay
private readonly Container<DrawableStoryboard> storyboardContainer;
private DrawableStoryboard storyboard;
[Cached]
private MusicController musicController = new MusicController();
public TestSceneStoryboard()
{
Clock = new FramedClock();
AddRange(new Drawable[]
{
musicController,
new Container
{
RelativeSizeAxes = Axes.Both,
@ -104,7 +100,7 @@ namespace osu.Game.Tests.Visual.Gameplay
storyboard.Passing = false;
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(musicController.CurrentTrack);
decoupledClock.ChangeSource(MusicController.CurrentTrack);
}
private void loadStoryboardNoVideo()
@ -127,7 +123,7 @@ namespace osu.Game.Tests.Visual.Gameplay
storyboard = sb.CreateDrawable(Beatmap.Value);
storyboardContainer.Add(storyboard);
decoupledClock.ChangeSource(musicController.CurrentTrack);
decoupledClock.ChangeSource(MusicController.CurrentTrack);
}
}
}