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Remove note shaking mention that doesn't apply in mania
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// <summary>
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/// Whether this <see cref="DrawableManiaHitObject"/> can be hit, given a time value.
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/// If non-null, judgements will be ignored (resulting in a shake) whilst the function returns false.
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/// If non-null, judgements will be ignored whilst the function returns false.
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/// </summary>
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public Func<DrawableHitObject, double, bool> CheckHittable;
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