mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 17:30:00 +08:00
Extract constant
This commit is contained in:
@@ -193,9 +193,11 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
||||
{
|
||||
// colour and duration matches stable
|
||||
// transforms not applied to entire hold note in order to not affect hit lighting
|
||||
holdNote.Head.FadeColour(Colour4.DarkGray, 60);
|
||||
holdNote.Tail.FadeColour(Colour4.DarkGray, 60);
|
||||
bodySprite?.FadeColour(Colour4.DarkGray, 60);
|
||||
const double fade_duration = 60;
|
||||
|
||||
holdNote.Head.FadeColour(Colour4.DarkGray, fade_duration);
|
||||
holdNote.Tail.FadeColour(Colour4.DarkGray, fade_duration);
|
||||
bodySprite?.FadeColour(Colour4.DarkGray, fade_duration);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user