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Merge branch 'master' into add-thai-font

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Dean Herbert 2020-07-15 21:13:40 +09:00 committed by GitHub
commit 7d4043e096
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27 changed files with 629 additions and 121 deletions

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@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
</ItemGroup>
</Project>

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@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneCatchModHidden : ModTestScene
{
[BackgroundDependencyLoader]
private void load()
{
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
}
[Test]
public void TestJuiceStream()
{
CreateModTest(new ModTestData
{
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new JuiceStream
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
X = CatchPlayfield.WIDTH / 2
}
}
},
Mod = new CatchModHidden(),
PassCondition = () => Player.Results.Count > 0
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
});
}
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
}
}

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@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Break;
using osu.Game.Screens.Ranking;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
double? time = null;
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
// test seek via keyboard
AddStep("seek with right arrow key", () => press(Key.Right));
AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
AddStep("seek with left arrow key", () => press(Key.Left));
AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
seekToBreak(0);
seekToBreak(1);
@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
}
private void press(Key key)
{
InputManager.PressKey(key);
InputManager.ReleaseKey(key);
}
}
}

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@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
{
onLoadStarted();
request = new GetSpotlightRankingsRequest(ruleset, spotlight);
request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new ScoresTable(1, rankings.Users);

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@ -0,0 +1,67 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Overlays.Comments.Buttons;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osuTK;
using NUnit.Framework;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneCommentRepliesButton : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly TestButton button;
public TestSceneCommentRepliesButton()
{
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
button = new TestButton(),
new LoadRepliesButton
{
Action = () => { }
},
new ShowRepliesButton(1),
new ShowRepliesButton(2)
}
};
}
[Test]
public void TestArrowDirection()
{
AddStep("Set upwards", () => button.SetIconDirection(true));
AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
AddStep("Set downwards", () => button.SetIconDirection(false));
AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
}
private class TestButton : CommentRepliesButton
{
public SpriteIcon Icon => this.ChildrenOfType<SpriteIcon>().First();
public TestButton()
{
Text = "sample text";
}
public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
}
}
}

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@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneHueAnimation : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(LargeTextureStore textures)
{
HueAnimation anim2;
Add(anim2 = new HueAnimation
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = textures.Get("Intro/Triangles/logo-highlight"),
Colour = Colour4.White,
});
HueAnimation anim;
Add(anim = new HueAnimation
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = textures.Get("Intro/Triangles/logo-background"),
Colour = OsuColour.Gray(0.6f),
});
AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
{
anim2.AnimationProgress = newValue;
anim.AnimationProgress = newValue;
});
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.OpenGL.Vertices;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Graphics.Sprites
{
public class HueAnimation : Sprite
{
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)
{
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
}
private float animationProgress;
public float AnimationProgress
{
get => animationProgress;
set
{
if (animationProgress == value) return;
animationProgress = value;
Invalidate(Invalidation.DrawInfo);
}
}
public override bool IsPresent => true;
protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
private class HueAnimationDrawNode : SpriteDrawNode
{
private HueAnimation source => (HueAnimation)Source;
private float progress;
public HueAnimationDrawNode(HueAnimation source)
: base(source)
{
}
public override void ApplyState()
{
base.ApplyState();
progress = source.animationProgress;
}
protected override void Blit(Action<TexturedVertex2D> vertexAction)
{
Shader.GetUniform<float>("progress").UpdateValue(ref progress);
base.Blit(vertexAction);
}
protected override bool CanDrawOpaqueInterior => false;
}
}
}

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
public class GetSpotlightRankingsRequest : GetRankingsRequest<GetSpotlightRankingsResponse>
{
private readonly int spotlight;
private readonly RankingsSortCriteria sort;
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
: base(ruleset, 1)
{
this.spotlight = spotlight;
this.sort = sort;
}
protected override WebRequest CreateWebRequest()
@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
var req = base.CreateWebRequest();
req.AddParameter("spotlight", spotlight.ToString());
req.AddParameter("filter", sort.ToString().ToLower());
return req;
}

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@ -573,7 +573,9 @@ namespace osu.Game
Origin = Anchor.BottomLeft,
Action = () =>
{
if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
ScreenStack.Exit();
}
},

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@ -0,0 +1,117 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Comments.Buttons
{
public abstract class CommentRepliesButton : CompositeDrawable
{
protected string Text
{
get => text.Text;
set => text.Text = value;
}
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private readonly SpriteIcon icon;
private readonly Box background;
private readonly OsuSpriteText text;
protected CommentRepliesButton()
{
AutoSizeAxes = Axes.Both;
Margin = new MarginPadding
{
Vertical = 2
};
InternalChildren = new Drawable[]
{
new CircularContainer
{
AutoSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new Container
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding
{
Vertical = 5,
Horizontal = 10,
},
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(15, 0),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AlwaysPresent = true,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
},
icon = new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(7.5f),
Icon = FontAwesome.Solid.ChevronDown
}
}
}
}
}
},
new HoverClickSounds(),
};
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = colourProvider.Background2;
icon.Colour = colourProvider.Foreground1;
}
protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
public void ToggleTextVisibility(bool visible) => text.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Comments.Buttons
{
public class LoadRepliesButton : LoadingButton
{
private ButtonContent content;
public LoadRepliesButton()
{
AutoSizeAxes = Axes.Both;
}
protected override Drawable CreateContent() => content = new ButtonContent();
protected override void OnLoadStarted() => content.ToggleTextVisibility(false);
protected override void OnLoadFinished() => content.ToggleTextVisibility(true);
private class ButtonContent : CommentRepliesButton
{
public ButtonContent()
{
Text = "load replies";
}
}
}
}

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@ -0,0 +1,31 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
using osu.Framework.Bindables;
using osu.Framework.Input.Events;
namespace osu.Game.Overlays.Comments.Buttons
{
public class ShowRepliesButton : CommentRepliesButton
{
public readonly BindableBool Expanded = new BindableBool(true);
public ShowRepliesButton(int count)
{
Text = "reply".ToQuantity(count);
}
protected override void LoadComplete()
{
base.LoadComplete();
Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true);
}
protected override bool OnClick(ClickEvent e)
{
Expanded.Toggle();
return true;
}
}
}

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@ -16,12 +16,12 @@ using System.Linq;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Framework.Allocation;
using osuTK.Graphics;
using System.Collections.Generic;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.IEnumerableExtensions;
using System.Collections.Specialized;
using osu.Game.Overlays.Comments.Buttons;
namespace osu.Game.Overlays.Comments
{
@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Comments
private FillFlowContainer childCommentsVisibilityContainer;
private FillFlowContainer childCommentsContainer;
private LoadMoreCommentsButton loadMoreCommentsButton;
private LoadRepliesButton loadRepliesButton;
private ShowMoreButton showMoreButton;
private RepliesButton repliesButton;
private ShowRepliesButton showRepliesButton;
private ChevronButton chevronButton;
private DeletedCommentsCounter deletedCommentsCounter;
@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Comments
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(margin) { Left = margin + 5 },
Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
Child = content = new GridContainer
{
RelativeSizeAxes = Axes.X,
@ -163,26 +163,34 @@ namespace osu.Game.Overlays.Comments
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 40 }
},
info = new FillFlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuSpriteText
info = new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Colour = OsuColour.Gray(0.7f),
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Colour = OsuColour.Gray(0.7f),
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
},
}
},
repliesButton = new RepliesButton(Comment.RepliesCount)
showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
{
Expanded = { BindTarget = childrenExpanded }
},
loadMoreCommentsButton = new LoadMoreCommentsButton
loadRepliesButton = new LoadRepliesButton
{
Action = () => RepliesRequested(this, ++currentPage)
}
@ -339,14 +347,14 @@ namespace osu.Game.Overlays.Comments
var loadedReplesCount = loadedReplies.Count;
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
loadMoreCommentsButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
repliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
if (Comment.IsTopLevel)
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
showMoreButton.IsLoading = loadMoreCommentsButton.IsLoading = false;
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}
private class ChevronButton : ShowChildrenButton
@ -367,38 +375,6 @@ namespace osu.Game.Overlays.Comments
}
}
private class RepliesButton : ShowChildrenButton
{
private readonly SpriteText text;
private readonly int count;
public RepliesButton(int count)
{
this.count = count;
Child = text = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
};
}
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
{
text.Text = $@"{(expanded.NewValue ? "[-]" : "[+]")} replies ({count})";
}
}
private class LoadMoreCommentsButton : GetCommentRepliesButton
{
public LoadMoreCommentsButton()
{
IdleColour = OsuColour.Gray(0.7f);
HoverColour = Color4.White;
}
protected override string GetText() => @"[+] load replies";
}
private class ShowMoreButton : GetCommentRepliesButton
{
[BackgroundDependencyLoader]

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@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
return base.OnKeyDown(e);
}
public override bool OnPressed(GlobalAction action) => false; // handled by back button
private void availableModsChanged(ValueChangedEvent<Dictionary<ModType, IReadOnlyList<Mod>>> mods)
{
if (mods.NewValue == null) return;

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@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
{
private const int duration = 300;
private readonly Box background;
private readonly SpotlightsDropdown dropdown;
private readonly BindableWithCurrent<APISpotlight> current = new BindableWithCurrent<APISpotlight>();
public readonly Bindable<RankingsSortCriteria> Sort = new Bindable<RankingsSortCriteria>();
public Bindable<APISpotlight> Current
{
@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
protected override bool StartHidden => true;
private readonly Box background;
private readonly Container content;
private readonly SpotlightsDropdown dropdown;
private readonly InfoColumn startDateColumn;
private readonly InfoColumn endDateColumn;
private readonly InfoColumn mapCountColumn;
private readonly InfoColumn participantsColumn;
private readonly Container content;
public SpotlightSelector()
{
RelativeSizeAxes = Axes.X;
Height = 100;
AutoSizeAxes = Axes.Y;
Add(content = new Container
{
RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
background = new Box
@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
Children = new Drawable[]
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
Child = new FillFlowContainer
{
dropdown = new SpotlightsDropdown
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Current = Current,
Depth = -float.MaxValue
},
new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(15, 0),
Children = new Drawable[]
new Container
{
startDateColumn = new InfoColumn(@"Start Date"),
endDateColumn = new InfoColumn(@"End Date"),
mapCountColumn = new InfoColumn(@"Map Count"),
participantsColumn = new InfoColumn(@"Participants")
Margin = new MarginPadding { Vertical = 20 },
RelativeSizeAxes = Axes.X,
Height = 40,
Depth = -float.MaxValue,
Child = dropdown = new SpotlightsDropdown
{
RelativeSizeAxes = Axes.X,
Current = Current
}
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Margin = new MarginPadding { Bottom = 5 },
Children = new Drawable[]
{
startDateColumn = new InfoColumn(@"Start Date"),
endDateColumn = new InfoColumn(@"End Date"),
mapCountColumn = new InfoColumn(@"Map Count"),
participantsColumn = new InfoColumn(@"Participants")
}
},
new RankingsSortTabControl
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Current = Sort
}
}
}
}
}
@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Vertical;
Margin = new MarginPadding { Vertical = 10 };
Children = new Drawable[]
{
new OsuSpriteText
{
Text = name,
Font = OsuFont.GetFont(size: 10),
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
},
new Container
{
@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
}
}
};

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@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
private readonly Bindable<RankingsSortCriteria> sort = new Bindable<RankingsSortCriteria>();
[Resolved]
private IAPIProvider api { get; set; }
@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
}
}
};
sort.BindTo(selector.Sort);
}
protected override void LoadComplete()
@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
selector.Show();
selectedSpotlight.BindValueChanged(onSpotlightChanged);
selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
sort.BindValueChanged(_ => onSpotlightChanged());
Ruleset.BindValueChanged(onRulesetChanged);
getSpotlights();
@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
selectedSpotlight.TriggerChange();
}
private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
private void onSpotlightChanged()
{
loading.Show();
cancellationToken?.Cancel();
getRankingsRequest?.Cancel();
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
getRankingsRequest.Success += onSuccess;
api.Queue(getRankingsRequest);
}

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@ -147,8 +147,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
samplesBindable.CollectionChanged += (_, __) => loadSamples();
updateState(ArmedState.Idle, true);
apply(HitObject);
updateState(ArmedState.Idle, true);
}
private void loadSamples()

View File

@ -56,5 +56,14 @@ namespace osu.Game.Screens
/// Whether mod rate adjustments are allowed to be applied.
/// </summary>
bool AllowRateAdjustments { get; }
/// <summary>
/// Invoked when the back button has been pressed to close any overlays before exiting this <see cref="IOsuScreen"/>.
/// </summary>
/// <remarks>
/// Return <c>true</c> to block this <see cref="IOsuScreen"/> from being exited after closing an overlay.
/// Return <c>false</c> if this <see cref="IOsuScreen"/> should continue exiting.
/// </remarks>
bool OnBackButton();
}
}

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@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -12,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Video;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Graphics;
@ -88,7 +86,7 @@ namespace osu.Game.Screens.Menu
private RulesetFlow rulesets;
private Container rulesetsScale;
private Container logoContainerSecondary;
private Drawable lazerLogo;
private LazerLogo lazerLogo;
private GlitchingTriangles triangles;
@ -139,10 +137,10 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
Child = lazerLogo = new LazerLogo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Origin = Anchor.Centre
}
},
};
@ -218,6 +216,9 @@ namespace osu.Game.Screens.Menu
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
lazerLogo.TransformTo(nameof(LazerLogo.Progress), 1f, logo_scale_duration);
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
}
@ -259,20 +260,40 @@ namespace osu.Game.Screens.Menu
private class LazerLogo : CompositeDrawable
{
private readonly Stream videoStream;
private HueAnimation highlight, background;
public LazerLogo(Stream videoStream)
public float Progress
{
get => background.AnimationProgress;
set
{
background.AnimationProgress = value;
highlight.AnimationProgress = value;
}
}
public LazerLogo()
{
this.videoStream = videoStream;
Size = new Vector2(960);
}
[BackgroundDependencyLoader]
private void load()
private void load(TextureStore textures)
{
InternalChild = new Video(videoStream)
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
highlight = new HueAnimation
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(@"Intro/Triangles/logo-highlight"),
Colour = Color4.White,
},
background = new HueAnimation
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(@"Intro/Triangles/logo-background"),
Colour = OsuColour.Gray(0.6f),
},
};
}
}

View File

@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
{
roomManager.PartRoom();
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
{
screenStack.Exit();
return true;
}
waves.Hide();
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
return false;
}
public override bool OnBackButton()
{
if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
return true;
if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
{
screenStack.Exit();
return true;
}
return false;
}
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);

View File

@ -258,5 +258,7 @@ namespace osu.Game.Screens
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
/// </summary>
protected virtual BackgroundScreen CreateBackground() => null;
public virtual bool OnBackButton() => false;
}
}

View File

@ -57,6 +57,8 @@ namespace osu.Game.Screens.Play
set => CurrentNumber.Value = value;
}
protected override bool AllowKeyboardInputWhenNotHovered => true;
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
{
CurrentNumber.MinValue = 0;

View File

@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
Origin = Anchor.Centre,
BlurSigma = new Vector2(35),
BypassAutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(200),
CacheDrawnFrameBuffer = true,
Blending = BlendingParameters.Additive,
Alpha = 0,
Size = new Vector2(2f), // increase buffer size to allow for scale
Scale = new Vector2(1.8f),
Children = new[]
{
@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
}
flash.Colour = OsuColour.ForRank(rank);
flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
if (rank >= ScoreRank.S)
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
if (rank >= ScoreRank.X)
{
flash.FadeIn().Then().FadeOut(3000);
superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
flash.FadeOutFromOne(3000);
superFlash.FadeOutFromOne(800, Easing.OutQuint);
}
else
{
flash.FadeOutFromOne(1200, Easing.OutQuint);
}
}
}

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@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
}
public override bool OnExiting(IScreen next)
{
Background.FadeTo(1, 250);
return base.OnExiting(next);
}
public override bool OnBackButton()
{
if (statisticsPanel.State.Value == Visibility.Visible)
{
@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
return true;
}
Background.FadeTo(1, 250);
return base.OnExiting(next);
return false;
}
private void addScore(ScoreInfo score)

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@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
public override bool OnExiting(IScreen next)
{
if (ModSelect.State.Value == Visibility.Visible)
{
ModSelect.Hide();
return true;
}
if (base.OnExiting(next))
return true;
@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
return false;
}
public override bool OnBackButton()
{
if (ModSelect.State.Value == Visibility.Visible)
{
ModSelect.Hide();
return true;
}
return false;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

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@ -25,7 +25,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.714.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
<PackageReference Include="Sentry" Version="2.1.4" />
<PackageReference Include="SharpCompress" Version="0.25.1" />
<PackageReference Include="NUnit" Version="3.12.0" />

View File

@ -71,7 +71,7 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies">