diff --git a/osu.Android.props b/osu.Android.props
index 85d154f2e2..71d4e5aacf 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -51,7 +51,7 @@
-
+
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
new file mode 100644
index 0000000000..f15da29993
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
@@ -0,0 +1,56 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Catch.Mods;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Catch.Objects.Drawables;
+using osu.Game.Rulesets.Catch.UI;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Catch.Tests
+{
+ public class TestSceneCatchModHidden : ModTestScene
+ {
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
+ }
+
+ [Test]
+ public void TestJuiceStream()
+ {
+ CreateModTest(new ModTestData
+ {
+ Beatmap = new Beatmap
+ {
+ HitObjects = new List
+ {
+ new JuiceStream
+ {
+ StartTime = 1000,
+ Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
+ X = CatchPlayfield.WIDTH / 2
+ }
+ }
+ },
+ Mod = new CatchModHidden(),
+ PassCondition = () => Player.Results.Count > 0
+ && Player.ChildrenOfType().Single().Alpha > 0
+ && Player.ChildrenOfType().Last().Alpha > 0
+ });
+ }
+
+ protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
index 0be949650e..4743317fdd 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs
@@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.Break;
using osu.Game.Screens.Ranking;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
@@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
+ double? time = null;
+
+ AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
+
+ // test seek via keyboard
+ AddStep("seek with right arrow key", () => press(Key.Right));
+ AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
+
+ AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
+ AddStep("seek with left arrow key", () => press(Key.Left));
+ AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
+
seekToBreak(0);
seekToBreak(1);
@@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
}
+
+ private void press(Key key)
+ {
+ InputManager.PressKey(key);
+ InputManager.ReleaseKey(key);
+ }
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
index a3b102dc76..ee109189c7 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
@@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
+using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
@@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
{
onLoadStarted();
- request = new GetSpotlightRankingsRequest(ruleset, spotlight);
+ request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new ScoresTable(1, rankings.Users);
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs
new file mode 100644
index 0000000000..c2ac5179c9
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCommentRepliesButton.cs
@@ -0,0 +1,67 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Overlays.Comments.Buttons;
+using osu.Framework.Graphics;
+using osu.Framework.Allocation;
+using osu.Game.Overlays;
+using osu.Framework.Graphics.Containers;
+using osuTK;
+using NUnit.Framework;
+using System.Linq;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Testing;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneCommentRepliesButton : OsuTestScene
+ {
+ [Cached]
+ private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
+
+ private readonly TestButton button;
+
+ public TestSceneCommentRepliesButton()
+ {
+ Child = new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(0, 10),
+ Children = new Drawable[]
+ {
+ button = new TestButton(),
+ new LoadRepliesButton
+ {
+ Action = () => { }
+ },
+ new ShowRepliesButton(1),
+ new ShowRepliesButton(2)
+ }
+ };
+ }
+
+ [Test]
+ public void TestArrowDirection()
+ {
+ AddStep("Set upwards", () => button.SetIconDirection(true));
+ AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
+ AddStep("Set downwards", () => button.SetIconDirection(false));
+ AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
+ }
+
+ private class TestButton : CommentRepliesButton
+ {
+ public SpriteIcon Icon => this.ChildrenOfType().First();
+
+ public TestButton()
+ {
+ Text = "sample text";
+ }
+
+ public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
new file mode 100644
index 0000000000..9c5888d072
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
@@ -0,0 +1,46 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ [TestFixture]
+ public class TestSceneHueAnimation : OsuTestScene
+ {
+ [BackgroundDependencyLoader]
+ private void load(LargeTextureStore textures)
+ {
+ HueAnimation anim2;
+
+ Add(anim2 = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ FillMode = FillMode.Fit,
+ Texture = textures.Get("Intro/Triangles/logo-highlight"),
+ Colour = Colour4.White,
+ });
+
+ HueAnimation anim;
+
+ Add(anim = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ FillMode = FillMode.Fit,
+ Texture = textures.Get("Intro/Triangles/logo-background"),
+ Colour = OsuColour.Gray(0.6f),
+ });
+
+ AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
+ {
+ anim2.AnimationProgress = newValue;
+ anim.AnimationProgress = newValue;
+ });
+ }
+ }
+}
diff --git a/osu.Game/Graphics/Sprites/HueAnimation.cs b/osu.Game/Graphics/Sprites/HueAnimation.cs
new file mode 100644
index 0000000000..8ad68ace05
--- /dev/null
+++ b/osu.Game/Graphics/Sprites/HueAnimation.cs
@@ -0,0 +1,69 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.OpenGL.Vertices;
+using osu.Framework.Graphics.Shaders;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Textures;
+
+namespace osu.Game.Graphics.Sprites
+{
+ public class HueAnimation : Sprite
+ {
+ [BackgroundDependencyLoader]
+ private void load(ShaderManager shaders, TextureStore textures)
+ {
+ TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
+ RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
+ }
+
+ private float animationProgress;
+
+ public float AnimationProgress
+ {
+ get => animationProgress;
+ set
+ {
+ if (animationProgress == value) return;
+
+ animationProgress = value;
+ Invalidate(Invalidation.DrawInfo);
+ }
+ }
+
+ public override bool IsPresent => true;
+
+ protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
+
+ private class HueAnimationDrawNode : SpriteDrawNode
+ {
+ private HueAnimation source => (HueAnimation)Source;
+
+ private float progress;
+
+ public HueAnimationDrawNode(HueAnimation source)
+ : base(source)
+ {
+ }
+
+ public override void ApplyState()
+ {
+ base.ApplyState();
+
+ progress = source.animationProgress;
+ }
+
+ protected override void Blit(Action vertexAction)
+ {
+ Shader.GetUniform("progress").UpdateValue(ref progress);
+
+ base.Blit(vertexAction);
+ }
+
+ protected override bool CanDrawOpaqueInterior => false;
+ }
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
index a279db134f..25e6b3f1af 100644
--- a/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
+++ b/osu.Game/Online/API/Requests/GetSpotlightRankingsRequest.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
+using osu.Game.Overlays.Rankings;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
@@ -9,11 +10,13 @@ namespace osu.Game.Online.API.Requests
public class GetSpotlightRankingsRequest : GetRankingsRequest
{
private readonly int spotlight;
+ private readonly RankingsSortCriteria sort;
- public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight)
+ public GetSpotlightRankingsRequest(RulesetInfo ruleset, int spotlight, RankingsSortCriteria sort)
: base(ruleset, 1)
{
this.spotlight = spotlight;
+ this.sort = sort;
}
protected override WebRequest CreateWebRequest()
@@ -21,6 +24,7 @@ namespace osu.Game.Online.API.Requests
var req = base.CreateWebRequest();
req.AddParameter("spotlight", spotlight.ToString());
+ req.AddParameter("filter", sort.ToString().ToLower());
return req;
}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 47a7c2ae11..618049e72c 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -573,7 +573,9 @@ namespace osu.Game
Origin = Anchor.BottomLeft,
Action = () =>
{
- if ((ScreenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true)
+ var currentScreen = ScreenStack.CurrentScreen as IOsuScreen;
+
+ if (currentScreen?.AllowBackButton == true && !currentScreen.OnBackButton())
ScreenStack.Exit();
}
},
diff --git a/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
new file mode 100644
index 0000000000..f7e0cb0a6c
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/CommentRepliesButton.cs
@@ -0,0 +1,117 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osuTK;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public abstract class CommentRepliesButton : CompositeDrawable
+ {
+ protected string Text
+ {
+ get => text.Text;
+ set => text.Text = value;
+ }
+
+ [Resolved]
+ private OverlayColourProvider colourProvider { get; set; }
+
+ private readonly SpriteIcon icon;
+ private readonly Box background;
+ private readonly OsuSpriteText text;
+
+ protected CommentRepliesButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ Margin = new MarginPadding
+ {
+ Vertical = 2
+ };
+ InternalChildren = new Drawable[]
+ {
+ new CircularContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Masking = true,
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both
+ },
+ new Container
+ {
+ AutoSizeAxes = Axes.Both,
+ Margin = new MarginPadding
+ {
+ Vertical = 5,
+ Horizontal = 10,
+ },
+ Child = new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(15, 0),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Children = new Drawable[]
+ {
+ text = new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AlwaysPresent = true,
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
+ },
+ icon = new SpriteIcon
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Size = new Vector2(7.5f),
+ Icon = FontAwesome.Solid.ChevronDown
+ }
+ }
+ }
+ }
+ }
+ },
+ new HoverClickSounds(),
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ background.Colour = colourProvider.Background2;
+ icon.Colour = colourProvider.Foreground1;
+ }
+
+ protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
+
+ public void ToggleTextVisibility(bool visible) => text.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ base.OnHover(e);
+ background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
+ icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
+ return true;
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
+ icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
new file mode 100644
index 0000000000..4998e5391e
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs
@@ -0,0 +1,32 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public class LoadRepliesButton : LoadingButton
+ {
+ private ButtonContent content;
+
+ public LoadRepliesButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ protected override Drawable CreateContent() => content = new ButtonContent();
+
+ protected override void OnLoadStarted() => content.ToggleTextVisibility(false);
+
+ protected override void OnLoadFinished() => content.ToggleTextVisibility(true);
+
+ private class ButtonContent : CommentRepliesButton
+ {
+ public ButtonContent()
+ {
+ Text = "load replies";
+ }
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
new file mode 100644
index 0000000000..04e7e25cc5
--- /dev/null
+++ b/osu.Game/Overlays/Comments/Buttons/ShowRepliesButton.cs
@@ -0,0 +1,31 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Humanizer;
+using osu.Framework.Bindables;
+using osu.Framework.Input.Events;
+
+namespace osu.Game.Overlays.Comments.Buttons
+{
+ public class ShowRepliesButton : CommentRepliesButton
+ {
+ public readonly BindableBool Expanded = new BindableBool(true);
+
+ public ShowRepliesButton(int count)
+ {
+ Text = "reply".ToQuantity(count);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true);
+ }
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ Expanded.Toggle();
+ return true;
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs
index 46f600615a..3cdc0a0cbd 100644
--- a/osu.Game/Overlays/Comments/DrawableComment.cs
+++ b/osu.Game/Overlays/Comments/DrawableComment.cs
@@ -16,12 +16,12 @@ using System.Linq;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Framework.Allocation;
-using osuTK.Graphics;
using System.Collections.Generic;
using System;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.IEnumerableExtensions;
using System.Collections.Specialized;
+using osu.Game.Overlays.Comments.Buttons;
namespace osu.Game.Overlays.Comments
{
@@ -46,9 +46,9 @@ namespace osu.Game.Overlays.Comments
private FillFlowContainer childCommentsVisibilityContainer;
private FillFlowContainer childCommentsContainer;
- private LoadMoreCommentsButton loadMoreCommentsButton;
+ private LoadRepliesButton loadRepliesButton;
private ShowMoreButton showMoreButton;
- private RepliesButton repliesButton;
+ private ShowRepliesButton showRepliesButton;
private ChevronButton chevronButton;
private DeletedCommentsCounter deletedCommentsCounter;
@@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Comments
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Padding = new MarginPadding(margin) { Left = margin + 5 },
+ Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
Child = content = new GridContainer
{
RelativeSizeAxes = Axes.X,
@@ -163,26 +163,34 @@ namespace osu.Game.Overlays.Comments
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 40 }
},
- info = new FillFlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10, 0),
+ Direction = FillDirection.Vertical,
Children = new Drawable[]
{
- new OsuSpriteText
+ info = new FillFlowContainer
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Font = OsuFont.GetFont(size: 12),
- Colour = OsuColour.Gray(0.7f),
- Text = HumanizerUtils.Humanize(Comment.CreatedAt)
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ Children = new Drawable[]
+ {
+ new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: 12),
+ Colour = OsuColour.Gray(0.7f),
+ Text = HumanizerUtils.Humanize(Comment.CreatedAt)
+ },
+ }
},
- repliesButton = new RepliesButton(Comment.RepliesCount)
+ showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
{
Expanded = { BindTarget = childrenExpanded }
},
- loadMoreCommentsButton = new LoadMoreCommentsButton
+ loadRepliesButton = new LoadRepliesButton
{
Action = () => RepliesRequested(this, ++currentPage)
}
@@ -339,14 +347,14 @@ namespace osu.Game.Overlays.Comments
var loadedReplesCount = loadedReplies.Count;
var hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
- loadMoreCommentsButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
+ loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
- repliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
+ showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
if (Comment.IsTopLevel)
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
- showMoreButton.IsLoading = loadMoreCommentsButton.IsLoading = false;
+ showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}
private class ChevronButton : ShowChildrenButton
@@ -367,38 +375,6 @@ namespace osu.Game.Overlays.Comments
}
}
- private class RepliesButton : ShowChildrenButton
- {
- private readonly SpriteText text;
- private readonly int count;
-
- public RepliesButton(int count)
- {
- this.count = count;
-
- Child = text = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
- };
- }
-
- protected override void OnExpandedChanged(ValueChangedEvent expanded)
- {
- text.Text = $@"{(expanded.NewValue ? "[-]" : "[+]")} replies ({count})";
- }
- }
-
- private class LoadMoreCommentsButton : GetCommentRepliesButton
- {
- public LoadMoreCommentsButton()
- {
- IdleColour = OsuColour.Gray(0.7f);
- HoverColour = Color4.White;
- }
-
- protected override string GetText() => @"[+] load replies";
- }
-
private class ShowMoreButton : GetCommentRepliesButton
{
[BackgroundDependencyLoader]
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index 3d0ad1a594..8a5e4d2683 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -19,6 +19,7 @@ using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Input.Bindings;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
@@ -403,6 +404,8 @@ namespace osu.Game.Overlays.Mods
return base.OnKeyDown(e);
}
+ public override bool OnPressed(GlobalAction action) => false; // handled by back button
+
private void availableModsChanged(ValueChangedEvent>> mods)
{
if (mods.NewValue == null) return;
diff --git a/osu.Game/Overlays/Rankings/SpotlightSelector.cs b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
index f019b50ae8..f112c1ec43 100644
--- a/osu.Game/Overlays/Rankings/SpotlightSelector.cs
+++ b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
@@ -22,10 +22,8 @@ namespace osu.Game.Overlays.Rankings
{
private const int duration = 300;
- private readonly Box background;
- private readonly SpotlightsDropdown dropdown;
-
private readonly BindableWithCurrent current = new BindableWithCurrent();
+ public readonly Bindable Sort = new Bindable();
public Bindable Current
{
@@ -41,19 +39,22 @@ namespace osu.Game.Overlays.Rankings
protected override bool StartHidden => true;
+ private readonly Box background;
+ private readonly Container content;
+ private readonly SpotlightsDropdown dropdown;
private readonly InfoColumn startDateColumn;
private readonly InfoColumn endDateColumn;
private readonly InfoColumn mapCountColumn;
private readonly InfoColumn participantsColumn;
- private readonly Container content;
public SpotlightSelector()
{
RelativeSizeAxes = Axes.X;
- Height = 100;
+ AutoSizeAxes = Axes.Y;
Add(content = new Container
{
- RelativeSizeAxes = Axes.Both,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
background = new Box
@@ -62,31 +63,55 @@ namespace osu.Game.Overlays.Rankings
},
new Container
{
- RelativeSizeAxes = Axes.Both,
- Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
- Children = new Drawable[]
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN },
+ Child = new FillFlowContainer
{
- dropdown = new SpotlightsDropdown
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
{
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- RelativeSizeAxes = Axes.X,
- Current = Current,
- Depth = -float.MaxValue
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomRight,
- Origin = Anchor.BottomRight,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(15, 0),
- Children = new Drawable[]
+ new Container
{
- startDateColumn = new InfoColumn(@"Start Date"),
- endDateColumn = new InfoColumn(@"End Date"),
- mapCountColumn = new InfoColumn(@"Map Count"),
- participantsColumn = new InfoColumn(@"Participants")
+ Margin = new MarginPadding { Vertical = 20 },
+ RelativeSizeAxes = Axes.X,
+ Height = 40,
+ Depth = -float.MaxValue,
+ Child = dropdown = new SpotlightsDropdown
+ {
+ RelativeSizeAxes = Axes.X,
+ Current = Current
+ }
+ },
+ new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ Margin = new MarginPadding { Bottom = 5 },
+ Children = new Drawable[]
+ {
+ startDateColumn = new InfoColumn(@"Start Date"),
+ endDateColumn = new InfoColumn(@"End Date"),
+ mapCountColumn = new InfoColumn(@"Map Count"),
+ participantsColumn = new InfoColumn(@"Participants")
+ }
+ },
+ new RankingsSortTabControl
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Current = Sort
+ }
+ }
}
}
}
@@ -128,12 +153,13 @@ namespace osu.Game.Overlays.Rankings
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Vertical;
+ Margin = new MarginPadding { Vertical = 10 };
Children = new Drawable[]
{
new OsuSpriteText
{
Text = name,
- Font = OsuFont.GetFont(size: 10),
+ Font = OsuFont.GetFont(size: 10, weight: FontWeight.Regular),
},
new Container
{
@@ -143,7 +169,7 @@ namespace osu.Game.Overlays.Rankings
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Light),
+ Font = OsuFont.GetFont(size: 20, weight: FontWeight.Light),
}
}
};
diff --git a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
index 917509e842..0f9b07bf89 100644
--- a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
+++ b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
@@ -24,6 +24,7 @@ namespace osu.Game.Overlays.Rankings
public readonly Bindable Ruleset = new Bindable();
private readonly Bindable selectedSpotlight = new Bindable();
+ private readonly Bindable sort = new Bindable();
[Resolved]
private IAPIProvider api { get; set; }
@@ -72,6 +73,8 @@ namespace osu.Game.Overlays.Rankings
}
}
};
+
+ sort.BindTo(selector.Sort);
}
protected override void LoadComplete()
@@ -80,7 +83,8 @@ namespace osu.Game.Overlays.Rankings
selector.Show();
- selectedSpotlight.BindValueChanged(onSpotlightChanged);
+ selectedSpotlight.BindValueChanged(_ => onSpotlightChanged());
+ sort.BindValueChanged(_ => onSpotlightChanged());
Ruleset.BindValueChanged(onRulesetChanged);
getSpotlights();
@@ -101,14 +105,14 @@ namespace osu.Game.Overlays.Rankings
selectedSpotlight.TriggerChange();
}
- private void onSpotlightChanged(ValueChangedEvent spotlight)
+ private void onSpotlightChanged()
{
loading.Show();
cancellationToken?.Cancel();
getRankingsRequest?.Cancel();
- getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
+ getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, selectedSpotlight.Value.Id, sort.Value);
getRankingsRequest.Success += onSuccess;
api.Queue(getRankingsRequest);
}
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 44afb7a227..b633cb0860 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -147,8 +147,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
samplesBindable = HitObject.SamplesBindable.GetBoundCopy();
samplesBindable.CollectionChanged += (_, __) => loadSamples();
- updateState(ArmedState.Idle, true);
apply(HitObject);
+
+ updateState(ArmedState.Idle, true);
}
private void loadSamples()
diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs
index 22fe0ad816..761f842c22 100644
--- a/osu.Game/Screens/IOsuScreen.cs
+++ b/osu.Game/Screens/IOsuScreen.cs
@@ -56,5 +56,14 @@ namespace osu.Game.Screens
/// Whether mod rate adjustments are allowed to be applied.
///
bool AllowRateAdjustments { get; }
+
+ ///
+ /// Invoked when the back button has been pressed to close any overlays before exiting this .
+ ///
+ ///
+ /// Return true to block this from being exited after closing an overlay.
+ /// Return false if this should continue exiting.
+ ///
+ bool OnBackButton();
}
}
diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs
index 9be74a0fd9..b56ba6c8a4 100644
--- a/osu.Game/Screens/Menu/IntroTriangles.cs
+++ b/osu.Game/Screens/Menu/IntroTriangles.cs
@@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
-using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@@ -12,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
-using osu.Framework.Graphics.Video;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Graphics;
@@ -88,7 +86,7 @@ namespace osu.Game.Screens.Menu
private RulesetFlow rulesets;
private Container rulesetsScale;
private Container logoContainerSecondary;
- private Drawable lazerLogo;
+ private LazerLogo lazerLogo;
private GlitchingTriangles triangles;
@@ -139,10 +137,10 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4"))
+ Child = lazerLogo = new LazerLogo
{
Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
+ Origin = Anchor.Centre
}
},
};
@@ -218,6 +216,9 @@ namespace osu.Game.Screens.Menu
// matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5
lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint);
+
+ lazerLogo.TransformTo(nameof(LazerLogo.Progress), 1f, logo_scale_duration);
+
logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad);
}
@@ -259,20 +260,40 @@ namespace osu.Game.Screens.Menu
private class LazerLogo : CompositeDrawable
{
- private readonly Stream videoStream;
+ private HueAnimation highlight, background;
- public LazerLogo(Stream videoStream)
+ public float Progress
+ {
+ get => background.AnimationProgress;
+ set
+ {
+ background.AnimationProgress = value;
+ highlight.AnimationProgress = value;
+ }
+ }
+
+ public LazerLogo()
{
- this.videoStream = videoStream;
Size = new Vector2(960);
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(TextureStore textures)
{
- InternalChild = new Video(videoStream)
+ InternalChildren = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
+ highlight = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(@"Intro/Triangles/logo-highlight"),
+ Colour = Color4.White,
+ },
+ background = new HueAnimation
+ {
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(@"Intro/Triangles/logo-background"),
+ Colour = OsuColour.Gray(0.6f),
+ },
};
}
}
diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs
index 3178e35581..269eab5772 100644
--- a/osu.Game/Screens/Multi/Multiplayer.cs
+++ b/osu.Game/Screens/Multi/Multiplayer.cs
@@ -250,12 +250,6 @@ namespace osu.Game.Screens.Multi
{
roomManager.PartRoom();
- if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
- {
- screenStack.Exit();
- return true;
- }
-
waves.Hide();
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
@@ -269,6 +263,20 @@ namespace osu.Game.Screens.Multi
return false;
}
+ public override bool OnBackButton()
+ {
+ if ((screenStack.CurrentScreen as IMultiplayerSubScreen)?.OnBackButton() == true)
+ return true;
+
+ if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen))
+ {
+ screenStack.Exit();
+ return true;
+ }
+
+ return false;
+ }
+
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);
diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs
index 35bb4fa34f..872a1cd39a 100644
--- a/osu.Game/Screens/OsuScreen.cs
+++ b/osu.Game/Screens/OsuScreen.cs
@@ -258,5 +258,7 @@ namespace osu.Game.Screens
/// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause.
///
protected virtual BackgroundScreen CreateBackground() => null;
+
+ public virtual bool OnBackButton() => false;
}
}
diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs
index 5052b32335..939b5fad1f 100644
--- a/osu.Game/Screens/Play/SongProgressBar.cs
+++ b/osu.Game/Screens/Play/SongProgressBar.cs
@@ -57,6 +57,8 @@ namespace osu.Game.Screens.Play
set => CurrentNumber.Value = value;
}
+ protected override bool AllowKeyboardInputWhenNotHovered => true;
+
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
{
CurrentNumber.MinValue = 0;
diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
index 8343716e7e..cc732382f4 100644
--- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
+++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankText.cs
@@ -77,11 +77,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
Origin = Anchor.Centre,
BlurSigma = new Vector2(35),
BypassAutoSizeAxes = Axes.Both,
- RelativeSizeAxes = Axes.Both,
+ Size = new Vector2(200),
CacheDrawnFrameBuffer = true,
Blending = BlendingParameters.Additive,
Alpha = 0,
- Size = new Vector2(2f), // increase buffer size to allow for scale
Scale = new Vector2(1.8f),
Children = new[]
{
@@ -122,15 +121,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
}
flash.Colour = OsuColour.ForRank(rank);
- flash.FadeIn().Then().FadeOut(1200, Easing.OutQuint);
if (rank >= ScoreRank.S)
rankText.ScaleTo(1.05f).ScaleTo(1, 3000, Easing.OutQuint);
if (rank >= ScoreRank.X)
{
- flash.FadeIn().Then().FadeOut(3000);
- superFlash.FadeIn().Then().FadeOut(800, Easing.OutQuint);
+ flash.FadeOutFromOne(3000);
+ superFlash.FadeOutFromOne(800, Easing.OutQuint);
+ }
+ else
+ {
+ flash.FadeOutFromOne(1200, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs
index 49ce07b708..44458d8c8e 100644
--- a/osu.Game/Screens/Ranking/ResultsScreen.cs
+++ b/osu.Game/Screens/Ranking/ResultsScreen.cs
@@ -194,6 +194,13 @@ namespace osu.Game.Screens.Ranking
}
public override bool OnExiting(IScreen next)
+ {
+ Background.FadeTo(1, 250);
+
+ return base.OnExiting(next);
+ }
+
+ public override bool OnBackButton()
{
if (statisticsPanel.State.Value == Visibility.Visible)
{
@@ -201,9 +208,7 @@ namespace osu.Game.Screens.Ranking
return true;
}
- Background.FadeTo(1, 250);
-
- return base.OnExiting(next);
+ return false;
}
private void addScore(ScoreInfo score)
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index e3705b15fa..74a5ee8309 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -599,12 +599,6 @@ namespace osu.Game.Screens.Select
public override bool OnExiting(IScreen next)
{
- if (ModSelect.State.Value == Visibility.Visible)
- {
- ModSelect.Hide();
- return true;
- }
-
if (base.OnExiting(next))
return true;
@@ -620,6 +614,17 @@ namespace osu.Game.Screens.Select
return false;
}
+ public override bool OnBackButton()
+ {
+ if (ModSelect.State.Value == Visibility.Visible)
+ {
+ ModSelect.Hide();
+ return true;
+ }
+
+ return false;
+ }
+
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index b8e73262c4..2f3d08c528 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -25,7 +25,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 1faf60b1d9..2bb3914c25 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -71,7 +71,7 @@
-
+