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Only calculate recommended SR once

This commit is contained in:
Endrik Tombak 2020-11-21 14:09:32 +02:00
parent 944f3480c2
commit 6c5a6b42e5

View File

@ -69,8 +69,11 @@ namespace osu.Game.Screens.Select
return beatmap;
}
private void calculateRecommendedDifficulties()
private void calculateRecommendedDifficulties(bool onlyIfNoPreviousValues = false)
{
if (recommendedStarDifficulty.Any() && onlyIfNoPreviousValues)
return;
// only query API for built-in rulesets
rulesets.AvailableRulesets.Where(ruleset => ruleset.ID <= 3).ForEach(rulesetInfo =>
{
@ -122,7 +125,7 @@ namespace osu.Game.Screens.Select
switch (state.NewValue)
{
case APIState.Online:
calculateRecommendedDifficulties();
calculateRecommendedDifficulties(true);
break;
}
});