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Only show confirmation if changes have been made since last save
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@ -60,6 +60,8 @@ namespace osu.Game.Screens.Edit
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private bool exitConfirmed;
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private string lastSavedHash;
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private Box bottomBackground;
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private Container screenContainer;
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@ -124,6 +126,8 @@ namespace osu.Game.Screens.Edit
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changeHandler = new EditorChangeHandler(editorBeatmap);
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dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
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updateLastSavedHash();
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EditorMenuBar menuBar;
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OsuMenuItem undoMenuItem;
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OsuMenuItem redoMenuItem;
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@ -352,7 +356,7 @@ namespace osu.Game.Screens.Edit
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public override bool OnExiting(IScreen next)
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{
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if (!exitConfirmed && dialogOverlay != null)
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if (!exitConfirmed && dialogOverlay != null && changeHandler.CurrentStateHash != lastSavedHash)
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{
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dialogOverlay?.Push(new PromptForSaveDialog(confirmExit, confirmExitWithSave));
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return true;
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@ -447,6 +451,8 @@ namespace osu.Game.Screens.Edit
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// save the loaded beatmap's data stream.
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beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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updateLastSavedHash();
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}
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private void exportBeatmap()
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@ -455,6 +461,11 @@ namespace osu.Game.Screens.Edit
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beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
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}
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private void updateLastSavedHash()
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{
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lastSavedHash = changeHandler.CurrentStateHash;
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}
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public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
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public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets.Objects;
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@ -24,6 +25,18 @@ namespace osu.Game.Screens.Edit
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private int currentState = -1;
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/// <summary>
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/// A SHA-2 hash representing the current visible editor state.
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/// </summary>
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public string CurrentStateHash
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{
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get
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{
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using (var stream = new MemoryStream(savedStates[currentState]))
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return stream.ComputeSHA2Hash();
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}
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}
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private readonly EditorBeatmap editorBeatmap;
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private int bulkChangesStarted;
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private bool isRestoring;
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