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Respond to changes in beatmap
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@ -334,7 +334,7 @@ namespace osu.Game.Screens.Select
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if (collectionBeatmaps != null)
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{
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collectionBeatmaps.CollectionChanged += (_, __) => collectionChanged();
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collectionChanged();
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beatmap.BindValueChanged(_ => collectionChanged(), true);
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}
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}
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