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Remove unused using and move dialog to BDL

This commit is contained in:
Joehu 2020-09-14 12:10:00 -07:00
parent c833f5fcc4
commit 43daabc982
2 changed files with 1 additions and 5 deletions

View File

@ -12,7 +12,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Options

View File

@ -103,11 +103,8 @@ namespace osu.Game.Screens.Select
[Resolved]
private MusicController music { get; set; }
[Resolved(CanBeNull = true)]
private ManageCollectionsDialog manageCollectionsDialog { get; set; }
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores, CollectionManager collections)
private void load(AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores, CollectionManager collections, ManageCollectionsDialog manageCollectionsDialog)
{
// initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter).
transferRulesetValue();