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Rename method to remove "InitialColour" namings

This commit is contained in:
smoogipoo 2020-08-22 00:56:29 +09:00
parent 356c67f00d
commit 08078b9513
3 changed files with 6 additions and 6 deletions

View File

@ -58,14 +58,14 @@ namespace osu.Game.Rulesets.Mania.Skinning
InternalChildren = new Drawable[]
{
new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(backgroundColour),
new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(backgroundColour),
new Container
{
RelativeSizeAxes = Axes.Y,
Width = leftLineWidth,
Scale = new Vector2(0.740f, 1),
Alpha = hasLeftLine ? 1 : 0,
Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour)
Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour)
},
new Container
{
@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
Width = rightLineWidth,
Scale = new Vector2(0.740f, 1),
Alpha = hasRightLine ? 1 : 0,
Child = new Box { RelativeSizeAxes = Axes.Both }.WithInitialColour(lineColour)
Child = new Box { RelativeSizeAxes = Axes.Both }.WithLegacyColour(lineColour)
},
lightContainer = new Container
{

View File

@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
Texture = skin.GetTexture("sliderb-nd"),
Colour = new Color4(5, 5, 5, 255),
},
animationContent.WithInitialColour(ballColour).With(d =>
animationContent.WithLegacyColour(ballColour).With(d =>
{
d.Anchor = Anchor.Centre;
d.Origin = Anchor.Centre;

View File

@ -82,10 +82,10 @@ namespace osu.Game.Skinning
/// <remarks>
/// Beware: Any existing value in <see cref="Drawable.Alpha"/> is overwritten.
/// </remarks>
/// <param name="drawable">The <see cref="Drawable"/> to set the "InitialColour" of.</param>
/// <param name="drawable">The <see cref="Drawable"/> to set the colour of.</param>
/// <param name="colour">The <see cref="Color4"/> to set.</param>
/// <returns>The given <see cref="Drawable"/>.</returns>
public static T WithInitialColour<T>(this T drawable, Color4 colour)
public static T WithLegacyColour<T>(this T drawable, Color4 colour)
where T : Drawable
{
drawable.Alpha = colour.A;