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Merge pull request #10047 from peppy/editor-new-beatmap
Support creating new empty beatmaps
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commit
512b75f01b
@ -15,8 +15,10 @@ using osu.Framework.Extensions;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.IO;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using SharpCompress.Archives;
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using SharpCompress.Archives.Zip;
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using SharpCompress.Common;
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@ -756,6 +758,63 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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[Test]
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public void TestCreateNewEmptyBeatmap()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestCreateNewEmptyBeatmap)))
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{
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try
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{
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
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manager.Save(working.BeatmapInfo, working.Beatmap);
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var retrievedSet = manager.GetAllUsableBeatmapSets()[0];
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// Check that the new file is referenced correctly by attempting a retrieval
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Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(retrievedSet.Beatmaps[0]).Beatmap;
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Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(0));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public void TestCreateNewBeatmapWithObject()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestCreateNewBeatmapWithObject)))
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{
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try
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{
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var osu = loadOsu(host);
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER);
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((Beatmap)working.Beatmap).HitObjects.Add(new HitCircle { StartTime = 5000 });
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manager.Save(working.BeatmapInfo, working.Beatmap);
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var retrievedSet = manager.GetAllUsableBeatmapSets()[0];
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// Check that the new file is referenced correctly by attempting a retrieval
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Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(retrievedSet.Beatmaps[0]).Beatmap;
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Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
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Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
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{
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var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
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@ -27,6 +27,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Users;
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using osu.Game.Skinning;
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using Decoder = osu.Game.Beatmaps.Formats.Decoder;
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@ -95,6 +96,34 @@ namespace osu.Game.Beatmaps
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protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
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public WorkingBeatmap CreateNew(RulesetInfo ruleset, User user)
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{
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var metadata = new BeatmapMetadata
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{
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Artist = "artist",
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Title = "title",
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Author = user,
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};
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var set = new BeatmapSetInfo
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{
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Metadata = metadata,
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Beatmaps = new List<BeatmapInfo>
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{
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new BeatmapInfo
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{
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BaseDifficulty = new BeatmapDifficulty(),
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Ruleset = ruleset,
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Metadata = metadata,
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Version = "difficulty"
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}
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}
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};
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var working = Import(set).Result;
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return GetWorkingBeatmap(working.Beatmaps.First());
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}
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protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
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{
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if (archive != null)
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@ -214,10 +243,20 @@ namespace osu.Game.Beatmaps
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using (ContextFactory.GetForWrite())
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{
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var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == info.ID);
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var metadata = beatmapInfo.Metadata ?? setInfo.Metadata;
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// grab the original file (or create a new one if not found).
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var fileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)) ?? new BeatmapSetFileInfo();
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// metadata may have changed; update the path with the standard format.
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beatmapInfo.Path = $"{metadata.Artist} - {metadata.Title} ({metadata.Author}) [{beatmapInfo.Version}].osu";
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beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
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// update existing or populate new file's filename.
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fileInfo.Filename = beatmapInfo.Path;
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stream.Seek(0, SeekOrigin.Begin);
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UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
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UpdateFile(setInfo, fileInfo, stream);
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}
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}
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@ -33,6 +33,9 @@ namespace osu.Game.Beatmaps
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protected override IBeatmap GetBeatmap()
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{
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if (BeatmapInfo.Path == null)
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return new Beatmap { BeatmapInfo = BeatmapInfo };
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try
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{
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using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
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@ -67,6 +70,9 @@ namespace osu.Game.Beatmaps
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protected override Track GetBeatmapTrack()
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{
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if (Metadata?.AudioFile == null)
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return null;
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try
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{
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return trackStore.Get(getPathForFile(Metadata.AudioFile));
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@ -80,6 +86,9 @@ namespace osu.Game.Beatmaps
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protected override Waveform GetWaveform()
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{
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if (Metadata?.AudioFile == null)
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return null;
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try
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{
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var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
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@ -55,7 +55,7 @@ namespace osu.Game.Beatmaps
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{
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const double excess_length = 1000;
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var lastObject = Beatmap.HitObjects.LastOrDefault();
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var lastObject = Beatmap?.HitObjects.LastOrDefault();
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double length;
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@ -397,15 +397,24 @@ namespace osu.Game.Database
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}
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}
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/// <summary>
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/// Update an existing file, or create a new entry if not already part of the <paramref name="model"/>'s files.
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/// </summary>
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/// <param name="model">The item to operate on.</param>
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/// <param name="file">The file model to be updated or added.</param>
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/// <param name="contents">The new file contents.</param>
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public void UpdateFile(TModel model, TFileModel file, Stream contents)
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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// Dereference the existing file info, since the file model will be removed.
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Files.Dereference(file.FileInfo);
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if (file.FileInfo != null)
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{
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Files.Dereference(file.FileInfo);
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// Remove the file model.
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usage.Context.Set<TFileModel>().Remove(file);
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// Remove the file model.
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usage.Context.Set<TFileModel>().Remove(file);
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}
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// Add the new file info and containing file model.
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model.Files.Remove(file);
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@ -25,7 +25,13 @@ namespace osu.Game.IO
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this.subPath = subPath;
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}
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protected virtual string MutatePath(string path) => !string.IsNullOrEmpty(subPath) ? Path.Combine(subPath, path) : path;
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protected virtual string MutatePath(string path)
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{
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if (path == null)
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return null;
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return !string.IsNullOrEmpty(subPath) ? Path.Combine(subPath, path) : path;
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}
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protected virtual void ChangeTargetStorage(Storage newStorage)
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{
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@ -32,8 +32,6 @@ namespace osu.Game.Screens.Edit.Components.Menus
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Height = 1,
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Colour = Color4.White.Opacity(0.2f),
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});
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Current.Value = EditorScreenMode.Compose;
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}
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[BackgroundDependencyLoader]
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@ -28,6 +28,7 @@ using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Input.Bindings;
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using osu.Game.Online.API;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Setup;
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@ -72,6 +73,9 @@ namespace osu.Game.Screens.Edit
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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[Resolved]
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private IAPIProvider api { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, GameHost host)
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{
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@ -89,6 +93,14 @@ namespace osu.Game.Screens.Edit
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// todo: remove caching of this and consume via editorBeatmap?
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dependencies.Cache(beatDivisor);
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bool isNewBeatmap = false;
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if (Beatmap.Value is DummyWorkingBeatmap)
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{
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isNewBeatmap = true;
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Beatmap.Value = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
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}
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try
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{
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playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
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@ -147,6 +159,7 @@ namespace osu.Game.Screens.Edit
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Mode = { Value = isNewBeatmap ? EditorScreenMode.SongSetup : EditorScreenMode.Compose },
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Items = new[]
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{
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new MenuItem("File")
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@ -398,7 +411,14 @@ namespace osu.Game.Screens.Edit
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clock.SeekForward(!clock.IsRunning, amount);
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}
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private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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private void saveBeatmap()
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{
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// apply any set-level metadata changes.
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beatmapManager.Update(playableBeatmap.BeatmapInfo.BeatmapSet);
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// save the loaded beatmap's data stream.
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beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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}
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private void exportBeatmap()
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{
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@ -98,7 +98,11 @@ namespace osu.Game.Screens.Menu
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{
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buttons = new ButtonSystem
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{
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OnEdit = delegate { this.Push(new Editor()); },
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OnEdit = delegate
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{
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Beatmap.SetDefault();
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this.Push(new Editor());
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},
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OnSolo = onSolo,
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OnMulti = delegate { this.Push(new Multiplayer()); },
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OnExit = confirmAndExit,
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