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mirror of https://github.com/ppy/osu.git synced 2025-01-14 03:15:45 +08:00

Remove hardcoded key param from AddButton

This commit is contained in:
Joehu 2020-09-14 11:19:18 -07:00
parent 368aca015a
commit 1a8a7ae7f8
5 changed files with 30 additions and 25 deletions

View File

@ -5,7 +5,6 @@ using System.ComponentModel;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Select.Options;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
@ -16,10 +15,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null);
Add(overlay);

View File

@ -52,8 +52,6 @@ namespace osu.Game.Screens.Select.Options
set => secondLine.Text = value;
}
public Key? HotKey;
protected override bool OnMouseDown(MouseDownEvent e)
{
flash.FadeTo(0.1f, 1000, Easing.OutQuint);
@ -75,17 +73,6 @@ namespace osu.Game.Screens.Select.Options
return base.OnClick(e);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!e.Repeat && e.Key == HotKey)
{
Click();
return true;
}
return false;
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
public BeatmapOptionsButton()

View File

@ -11,6 +11,8 @@ using osuTK;
using osuTK.Graphics;
using osuTK.Input;
using osu.Game.Graphics.Containers;
using osu.Framework.Input.Events;
using System.Linq;
namespace osu.Game.Screens.Select.Options
{
@ -60,9 +62,8 @@ namespace osu.Game.Screens.Select.Options
/// <param name="secondLine">Text in the second line.</param>
/// <param name="colour">Colour of the button.</param>
/// <param name="icon">Icon of the button.</param>
/// <param name="hotkey">Hotkey of the button.</param>
/// <param name="action">Binding the button does.</param>
public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null)
public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action)
{
var button = new BeatmapOptionsButton
{
@ -75,7 +76,6 @@ namespace osu.Game.Screens.Select.Options
Hide();
action?.Invoke();
},
HotKey = hotkey
};
buttonsContainer.Add(button);
@ -107,5 +107,24 @@ namespace osu.Game.Screens.Select.Options
this.FadeOut(transition_duration, Easing.InQuint);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
{
int requested = e.Key - Key.Number1;
// go reverse as buttonsContainer is a ReverseChildIDFillFlowContainer
BeatmapOptionsButton found = buttonsContainer.Children.ElementAtOrDefault((buttonsContainer.Children.Count - 1) - requested);
if (found != null)
{
found.Click();
return true;
}
}
return base.OnKeyDown(e);
}
}
}

View File

@ -36,7 +36,7 @@ namespace osu.Game.Screens.Select
{
ValidForResume = false;
Edit();
}, Key.Number4);
});
((PlayBeatmapDetailArea)BeatmapDetails).Leaderboard.ScoreSelected += PresentScore;
}

View File

@ -275,9 +275,9 @@ namespace osu.Game.Screens.Select
Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo), Key.Number2);
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number3);
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo));
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo));
}
dialogOverlay = dialog;