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Merge pull request #9957 from Craftplacer/combo-colors
Implement combo colour serializing
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commit
3347f57e46
@ -10,6 +10,7 @@ using System.Text;
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using NUnit.Framework;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Formats;
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@ -19,6 +20,7 @@ using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Skinning;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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@ -26,18 +28,33 @@ namespace osu.Game.Tests.Beatmaps.Formats
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[TestFixture]
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public class LegacyBeatmapEncoderTest
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{
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private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
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private static readonly DllResourceStore beatmaps_resource_store = TestResources.GetStore();
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private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
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[TestCaseSource(nameof(allBeatmaps))]
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public void TestEncodeDecodeStability(string name)
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{
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var decoded = decodeFromLegacy(TestResources.GetStore().GetStream(name));
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var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded));
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var decoded = decodeFromLegacy(beatmaps_resource_store.GetStream(name), name);
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var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded), name);
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sort(decoded);
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sort(decodedAfterEncode);
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sort(decoded.beatmap);
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sort(decodedAfterEncode.beatmap);
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Assert.That(decodedAfterEncode.Serialize(), Is.EqualTo(decoded.Serialize()));
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Assert.That(decodedAfterEncode.beatmap.Serialize(), Is.EqualTo(decoded.beatmap.Serialize()));
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Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration));
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}
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private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
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{
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// equal to null, no need to SequenceEqual
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if (a.ComboColours == null && b.ComboColours == null)
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return true;
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if (a.ComboColours == null || b.ComboColours == null)
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return false;
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return a.ComboColours.SequenceEqual(b.ComboColours);
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}
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private void sort(IBeatmap beatmap)
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@ -50,18 +67,31 @@ namespace osu.Game.Tests.Beatmaps.Formats
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}
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}
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private IBeatmap decodeFromLegacy(Stream stream)
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private (IBeatmap beatmap, TestLegacySkin beatmapSkin) decodeFromLegacy(Stream stream, string name)
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{
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using (var reader = new LineBufferedReader(stream))
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return convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader));
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{
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var beatmap = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader);
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var beatmapSkin = new TestLegacySkin(beatmaps_resource_store, name);
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return (convert(beatmap), beatmapSkin);
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}
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}
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private Stream encodeToLegacy(IBeatmap beatmap)
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private class TestLegacySkin : LegacySkin
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{
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public TestLegacySkin(IResourceStore<byte[]> storage, string fileName)
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: base(new SkinInfo { Name = "Test Skin", Creator = "Craftplacer" }, storage, null, fileName)
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{
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}
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}
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private Stream encodeToLegacy((IBeatmap beatmap, ISkin beatmapSkin) fullBeatmap)
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{
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var (beatmap, beatmapSkin) = fullBeatmap;
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var stream = new MemoryStream();
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using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(beatmap).Encode(writer);
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new LegacyBeatmapEncoder(beatmap, beatmapSkin).Encode(writer);
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stream.Position = 0;
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@ -351,7 +351,7 @@ namespace osu.Game.Tests.Editing
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using (var encoded = new MemoryStream())
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{
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using (var sw = new StreamWriter(encoded))
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new LegacyBeatmapEncoder(beatmap).Encode(sw);
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new LegacyBeatmapEncoder(beatmap, null).Encode(sw);
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return encoded.ToArray();
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}
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@ -27,6 +27,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Skinning;
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using Decoder = osu.Game.Beatmaps.Formats.Decoder;
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namespace osu.Game.Beatmaps
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@ -198,14 +199,15 @@ namespace osu.Game.Beatmaps
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/// </summary>
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/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
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/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
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public void Save(BeatmapInfo info, IBeatmap beatmapContent)
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/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
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public void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
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{
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var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
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using (var stream = new MemoryStream())
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{
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
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new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
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stream.Seek(0, SeekOrigin.Begin);
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@ -8,6 +8,6 @@ namespace osu.Game.Beatmaps.Formats
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{
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public interface IHasCustomColours
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{
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Dictionary<string, Color4> CustomColours { get; set; }
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Dictionary<string, Color4> CustomColours { get; }
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}
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}
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@ -7,13 +7,16 @@ using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using JetBrains.Annotations;
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using osu.Game.Audio;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Formats
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{
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@ -23,9 +26,18 @@ namespace osu.Game.Beatmaps.Formats
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private readonly IBeatmap beatmap;
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public LegacyBeatmapEncoder(IBeatmap beatmap)
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[CanBeNull]
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private readonly ISkin skin;
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/// <summary>
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/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
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/// </summary>
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/// <param name="beatmap">The beatmap to encode.</param>
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/// <param name="skin">The beatmap's skin, used for encoding combo colours.</param>
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public LegacyBeatmapEncoder(IBeatmap beatmap, [CanBeNull] ISkin skin)
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{
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this.beatmap = beatmap;
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this.skin = skin;
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if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
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throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
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@ -53,6 +65,9 @@ namespace osu.Game.Beatmaps.Formats
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writer.WriteLine();
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handleControlPoints(writer);
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writer.WriteLine();
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handleColours(writer);
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writer.WriteLine();
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handleHitObjects(writer);
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}
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@ -196,6 +211,28 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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private void handleColours(TextWriter writer)
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{
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var colours = skin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
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if (colours == null || colours.Count == 0)
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return;
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writer.WriteLine("[Colours]");
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for (var i = 0; i < colours.Count; i++)
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{
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var comboColour = colours[i];
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writer.Write(FormattableString.Invariant($"Combo{i}: "));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));
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writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
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writer.WriteLine();
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}
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}
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private void handleHitObjects(TextWriter writer)
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{
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if (beatmap.HitObjects.Count == 0)
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@ -101,9 +101,8 @@ namespace osu.Game.Screens.Edit
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return;
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}
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AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap));
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AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, Beatmap.Value.Skin));
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dependencies.CacheAs(editorBeatmap);
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changeHandler = new EditorChangeHandler(editorBeatmap);
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dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
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@ -399,7 +398,7 @@ namespace osu.Game.Screens.Edit
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clock.SeekForward(!clock.IsRunning, amount);
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}
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private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap);
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private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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private void exportBeatmap()
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{
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@ -15,6 +15,7 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Edit
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{
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@ -47,6 +48,8 @@ namespace osu.Game.Screens.Edit
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public readonly IBeatmap PlayableBeatmap;
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public readonly ISkin BeatmapSkin;
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[Resolved]
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private BindableBeatDivisor beatDivisor { get; set; }
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@ -54,9 +57,10 @@ namespace osu.Game.Screens.Edit
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private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
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public EditorBeatmap(IBeatmap playableBeatmap)
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public EditorBeatmap(IBeatmap playableBeatmap, ISkin beatmapSkin = null)
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{
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PlayableBeatmap = playableBeatmap;
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BeatmapSkin = beatmapSkin;
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beatmapProcessor = playableBeatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapProcessor(PlayableBeatmap);
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@ -85,7 +85,7 @@ namespace osu.Game.Screens.Edit
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using (var stream = new MemoryStream())
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{
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(editorBeatmap).Encode(sw);
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new LegacyBeatmapEncoder(editorBeatmap, editorBeatmap.BeatmapSkin).Encode(sw);
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savedStates.Add(stream.ToArray());
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}
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@ -23,7 +23,7 @@ namespace osu.Game.Skinning
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public readonly int Keys;
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public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
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public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
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public Dictionary<string, string> ImageLookups = new Dictionary<string, string>();
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@ -45,7 +45,7 @@ namespace osu.Game.Skinning
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public void AddComboColours(params Color4[] colours) => comboColours.AddRange(colours);
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public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
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public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
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public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
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}
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