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Merge pull request #10072 from Joehuu/lowercase-toolbar-tooltips

Make all toolbar tooltips lowercase
This commit is contained in:
Dan Balasescu 2020-09-07 13:55:34 +09:00 committed by GitHub
commit 33faff8108
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 12 additions and 12 deletions

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@ -12,7 +12,7 @@ namespace osu.Game.Overlays.BeatmapListing
public BeatmapListingTitle()
{
Title = "beatmap listing";
Description = "Browse for new beatmaps";
Description = "browse for new beatmaps";
IconTexture = "Icons/Hexacons/beatmap";
}
}

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@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeaderTitle()
{
Title = "changelog";
Description = "Track recent dev updates in the osu! ecosystem";
Description = "track recent dev updates in the osu! ecosystem";
IconTexture = "Icons/Hexacons/devtools";
}
}

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@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Dashboard
public DashboardTitle()
{
Title = "dashboard";
Description = "View your friends and other information";
Description = "view your friends and other information";
IconTexture = "Icons/Hexacons/social";
}
}

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@ -57,7 +57,7 @@ namespace osu.Game.Overlays.News
public NewsHeaderTitle()
{
Title = "news";
Description = "Get up-to-date on community happenings";
Description = "get up-to-date on community happenings";
IconTexture = "Icons/Hexacons/news";
}
}

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@ -19,8 +19,8 @@ namespace osu.Game.Overlays
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{
public string IconTexture => "Icons/Hexacons/notification";
public string Title => "Notifications";
public string Description => "Waiting for 'ya";
public string Title => "notifications";
public string Description => "waiting for 'ya";
private const float width = 320;

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays
{
public string IconTexture => "Icons/Hexacons/music";
public string Title => "now playing";
public string Description => "Manage the currently playing track";
public string Description => "manage the currently playing track";
private const float player_height = 130;
private const float transition_length = 800;

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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Rankings
public RankingsTitle()
{
Title = "ranking";
Description = "Find out who's the best right now";
Description = "find out who's the best right now";
IconTexture = "Icons/Hexacons/rankings";
}
}

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@ -17,7 +17,7 @@ namespace osu.Game.Overlays
{
public string IconTexture => "Icons/Hexacons/settings";
public string Title => "settings";
public string Description => "Change the way osu! behaves";
public string Description => "change the way osu! behaves";
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{

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@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Toolbar
[BackgroundDependencyLoader]
private void load()
{
TooltipMain = "Home";
TooltipSub = "Return to the main menu";
TooltipMain = "home";
TooltipSub = "return to the main menu";
SetIcon("Icons/Hexacons/home");
}
}

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@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar
var rInstance = value.CreateInstance();
ruleset.TooltipMain = rInstance.Description;
ruleset.TooltipSub = $"Play some {rInstance.Description}";
ruleset.TooltipSub = $"play some {rInstance.Description}";
ruleset.SetIcon(rInstance.CreateIcon());
}