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Fix missed usage in test scene

This commit is contained in:
Dean Herbert 2020-11-04 15:35:42 +09:00
parent 487a5ecdba
commit ce1743ab28

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private Replay replay;
private IBindableList<int> users;
private readonly IBindableList<int> users = new BindableList<int>();
private TestReplayRecorder recorder;
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
replay = new Replay();
users = streamingClient.PlayingUsers.GetBoundCopy();
users.BindTo(streamingClient.PlayingUsers);
users.BindCollectionChanged((obj, args) =>
{
switch (args.Action)