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Add test coverage of zoom-then-scroll
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@ -101,6 +101,24 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft));
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}
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[Test]
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public void TestMouseZoomInThenScroll()
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{
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reset();
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// Scroll in at 0.25
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AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
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AddStep("Press alt down", () => InputManager.PressKey(Key.AltLeft));
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AddStep("Zoom by 3", () => InputManager.ScrollBy(new Vector2(0, 3)));
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AddStep("Release alt", () => InputManager.ReleaseKey(Key.AltLeft));
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AddStep("Scroll far left", () => InputManager.ScrollBy(new Vector2(0, 30)));
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AddUntilStep("Scroll is at start", () => Precision.AlmostEquals(scrollQuad.TopLeft.X, boxQuad.TopLeft.X, 1));
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AddStep("Scroll far right", () => InputManager.ScrollBy(new Vector2(0, -300)));
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AddUntilStep("Scroll is at end", () => Precision.AlmostEquals(scrollQuad.TopRight.X, boxQuad.TopRight.X, 1));
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}
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[Test]
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public void TestMouseZoomInTwiceOutTwice()
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{
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