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Add begin/end session logic
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parent
4788b4a643
commit
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@ -5,10 +5,12 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Spectator;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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@ -27,6 +29,12 @@ namespace osu.Game.Rulesets.UI
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public int RecordFrameRate = 60;
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[Resolved(canBeNull: true)]
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private SpectatorStreamingClient spectatorStreaming { get; set; }
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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protected ReplayRecorder(Replay target)
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{
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this.target = target;
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@ -41,6 +49,14 @@ namespace osu.Game.Rulesets.UI
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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spectatorStreaming?.BeginPlaying(beatmap.Value.BeatmapInfo.ID);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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spectatorStreaming?.EndPlaying(beatmap.Value.BeatmapInfo.ID);
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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@ -62,9 +78,6 @@ namespace osu.Game.Rulesets.UI
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recordFrame(true);
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}
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[Resolved(canBeNull: true)]
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private SpectatorStreamingClient spectatorStreaming { get; set; }
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private void recordFrame(bool important)
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{
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var last = target.Frames.LastOrDefault();
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