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sort by ruleset id first then star diff
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@ -152,7 +152,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
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}
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else
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{
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foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
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foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.Ruleset.ID).ThenBy(beatmap => beatmap.StarDifficulty))
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icons.Add(new DifficultyIcon(b));
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}
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