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Add further test logic to ensure retry / restart flow is working correctly

This commit is contained in:
Dean Herbert 2020-10-29 15:03:38 +09:00
parent a59ea987b7
commit 7dd3a748be

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@ -134,8 +134,16 @@ namespace osu.Game.Tests.Visual.Gameplay
start();
sendFrames();
waitForPlayer();
Player lastPlayer = null;
AddStep("store first player", () => lastPlayer = player);
start();
sendFrames();
waitForPlayer();
AddAssert("player is different", () => lastPlayer != player);
}
[Test]