1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:18:22 +08:00

Merge branch 'master' into mania-legacyskin-scoreposition

This commit is contained in:
smoogipoo 2020-12-14 11:25:34 +09:00
commit ca11eeefdf
295 changed files with 4072 additions and 2271 deletions

View File

@ -5,6 +5,6 @@
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.2.3"
"Microsoft.Build.Traversal": "3.0.2"
}
}

View File

@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1127.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1203.0" />
</ItemGroup>
</Project>

View File

@ -59,7 +59,7 @@ namespace osu.Desktop
try
{
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString()?.Split('"')[1].Replace("osu!.exe", "");
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
if (checkExists(stableInstallPath))
return stableInstallPath;
@ -138,7 +138,7 @@ namespace osu.Desktop
break;
// SDL2 DesktopWindow
case DesktopWindow desktopWindow:
case SDL2DesktopWindow desktopWindow:
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(iconStream);
desktopWindow.Title = Name;

View File

@ -22,9 +22,9 @@ namespace osu.Desktop
{
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
bool useSdl = args.Contains("--sdl");
bool useOsuTK = args.Contains("--tk");
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useOsuTK: useOsuTK))
{
host.ExceptionThrown += handleException;

View File

@ -24,12 +24,12 @@
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.7.0" />
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.169" />
<!-- .NET 3.1 SDK seems to cause issues with a runtime specification. This will likely be resolved in .NET 5. -->
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />

View File

@ -4,6 +4,7 @@
using NUnit.Framework;
using osu.Framework.IO.Stores;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning;
using osuTK.Graphics;

View File

@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Tests
NewCombo = i % 8 == 0,
Samples = new List<HitSampleInfo>(new[]
{
new HitSampleInfo { Bank = "normal", Name = "hitnormal", Volume = 100 }
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, "normal", volume: 100)
})
});
}

View File

@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
}
}

View File

@ -1,26 +1,272 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Catch.UI;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : CatchSkinnableTestScene
public class TestSceneCatcher : OsuTestScene
{
[BackgroundDependencyLoader]
private void load()
[Resolved]
private OsuConfigManager config { get; set; }
private Container droppedObjectContainer;
private TestCatcher catcher;
[SetUp]
public void SetUp() => Schedule(() =>
{
SetContents(() => new Catcher(new Container())
var difficulty = new BeatmapDifficulty
{
CircleSize = 0,
};
var trailContainer = new Container();
droppedObjectContainer = new Container();
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
Child = new Container
{
RelativePositionAxes = Axes.None,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
trailContainer,
droppedObjectContainer,
catcher
}
};
});
[Test]
public void TestCatcherHyperStateReverted()
{
DrawableCatchHitObject drawableObject1 = null;
DrawableCatchHitObject drawableObject2 = null;
JudgementResult result1 = null;
JudgementResult result2 = null;
AddStep("catch hyper fruit", () =>
{
drawableObject1 = createDrawableObject(new Fruit { HyperDashTarget = new Fruit { X = 100 } });
result1 = attemptCatch(drawableObject1);
});
AddStep("catch normal fruit", () =>
{
drawableObject2 = createDrawableObject(new Fruit());
result2 = attemptCatch(drawableObject2);
});
AddStep("revert second result", () =>
{
catcher.OnRevertResult(drawableObject2, result2);
});
checkHyperDash(true);
AddStep("revert first result", () =>
{
catcher.OnRevertResult(drawableObject1, result1);
});
checkHyperDash(false);
}
[Test]
public void TestCatcherAnimationStateReverted()
{
DrawableCatchHitObject drawableObject = null;
JudgementResult result = null;
AddStep("catch kiai fruit", () =>
{
drawableObject = createDrawableObject(new TestKiaiFruit());
result = attemptCatch(drawableObject);
});
checkState(CatcherAnimationState.Kiai);
AddStep("revert result", () =>
{
catcher.OnRevertResult(drawableObject, result);
});
checkState(CatcherAnimationState.Idle);
}
[Test]
public void TestCatcherCatchWidth()
{
var halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
AddStep("catch fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth + 1 });
attemptCatch(new Fruit { X = halfWidth - 1 });
});
checkPlate(2);
AddStep("miss fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth - 1 });
attemptCatch(new Fruit { X = halfWidth + 1 });
});
checkPlate(2);
}
[Test]
public void TestFruitChangesCatcherState()
{
AddStep("miss fruit", () => attemptCatch(new Fruit { X = 100 }));
checkState(CatcherAnimationState.Fail);
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkState(CatcherAnimationState.Idle);
AddStep("catch kiai fruit", () => attemptCatch(new TestKiaiFruit()));
checkState(CatcherAnimationState.Kiai);
}
[Test]
public void TestNormalFruitResetsHyperDashState()
{
AddStep("catch hyper fruit", () => attemptCatch(new Fruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
checkHyperDash(true);
AddStep("catch normal fruit", () => attemptCatch(new Fruit()));
checkHyperDash(false);
}
[Test]
public void TestTinyDropletMissPreservesCatcherState()
{
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
AddStep("miss tiny droplet", () => attemptCatch(new TinyDroplet { X = 100 }));
// catcher state and hyper dash state is preserved
checkState(CatcherAnimationState.Kiai);
checkHyperDash(true);
}
[Test]
public void TestBananaMissPreservesCatcherState()
{
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
{
HyperDashTarget = new Fruit { X = 100 }
}));
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
// catcher state is preserved but hyper dash state is reset
checkState(CatcherAnimationState.Kiai);
checkHyperDash(false);
}
[Test]
public void TestCatcherStacking()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
checkPlate(1);
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
checkPlate(10);
AddAssert("caught objects are stacked", () =>
catcher.CaughtObjects.All(obj => obj.Y <= 0) &&
catcher.CaughtObjects.Any(obj => obj.Y == 0) &&
catcher.CaughtObjects.Any(obj => obj.Y < -20));
}
[Test]
public void TestCatcherExplosionAndDropping()
{
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
AddAssert("tiny droplet is exploded", () => catcher.CaughtObjects.Count() == 1 && droppedObjectContainer.Count == 1);
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
AddStep("explode", () => catcher.Explode());
AddAssert("fruits are exploded", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
AddStep("catch fruits", () => attemptCatch(new Fruit(), 10));
AddStep("drop", () => catcher.Drop());
AddAssert("fruits are dropped", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
}
[TestCase(true)]
[TestCase(false)]
public void TestHitLighting(bool enabled)
{
AddStep($"{(enabled ? "enable" : "disable")} hit lighting", () => config.Set(OsuSetting.HitLighting, enabled));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("check hit lighting", () => catcher.ChildrenOfType<HitExplosion>().Any() == enabled);
}
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
private void checkState(CatcherAnimationState state) => AddAssert($"catcher state is {state}", () => catcher.CurrentState == state);
private void checkHyperDash(bool state) => AddAssert($"catcher is {(state ? "" : "not ")}hyper dashing", () => catcher.HyperDashing == state);
private void attemptCatch(CatchHitObject hitObject, int count = 1)
{
for (var i = 0; i < count; i++)
attemptCatch(createDrawableObject(hitObject));
}
private JudgementResult attemptCatch(DrawableCatchHitObject drawableObject)
{
drawableObject.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var result = new CatchJudgementResult(drawableObject.HitObject, drawableObject.HitObject.CreateJudgement())
{
Type = catcher.CanCatch(drawableObject.HitObject) ? HitResult.Great : HitResult.Miss
};
catcher.OnNewResult(drawableObject, result);
return result;
}
private DrawableCatchHitObject createDrawableObject(CatchHitObject hitObject)
{
switch (hitObject)
{
case Banana banana:
return new DrawableBanana(banana);
case Droplet droplet:
return new DrawableDroplet(droplet);
case Fruit fruit:
return new DrawableFruit(fruit);
default:
throw new ArgumentOutOfRangeException(nameof(hitObject));
}
}
public class TestCatcher : Catcher
{
public IEnumerable<DrawablePalpableCatchHitObject> CaughtObjects => this.ChildrenOfType<DrawablePalpableCatchHitObject>();
public TestCatcher(Container trailsTarget, Container droppedObjectTarget, BeatmapDifficulty difficulty)
: base(trailsTarget, droppedObjectTarget, difficulty)
{
}
}
public class TestKiaiFruit : Fruit
{
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
}
}
}
}

View File

@ -6,18 +6,16 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.Tests
{
@ -29,82 +27,67 @@ namespace osu.Game.Rulesets.Catch.Tests
[Resolved]
private OsuConfigManager config { get; set; }
private Catcher catcher => this.ChildrenOfType<CatcherArea>().First().MovableCatcher;
private Catcher catcher => this.ChildrenOfType<Catcher>().First();
private float circleSize;
public TestSceneCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t =>
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
{
X = catcher.X
}), 20);
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
{
X = catcher.X,
LastInCombo = true,
}), 20);
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
{
X = catcher.X
}), 20);
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
{
X = catcher.X + 100,
LastInCombo = true,
}, true), 20);
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddStep("catch fruit last in combo", () => attemptCatch(new Fruit { LastInCombo = true }));
AddStep("catch kiai fruit", () => attemptCatch(new TestSceneCatcher.TestKiaiFruit()));
AddStep("miss last in combo", () => attemptCatch(new Fruit { X = 100, LastInCombo = true }));
}
[TestCase(true)]
[TestCase(false)]
public void TestHitLighting(bool enable)
private void attemptCatch(Fruit fruit)
{
AddStep("create catcher", () => createCatcher(5));
AddStep("toggle hit lighting", () => config.Set(OsuSetting.HitLighting, enable));
AddStep("catch fruit", () => catchFruit(new TestFruit(false)
fruit.X += catcher.X;
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty
{
X = catcher.X
}));
AddStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
{
X = catcher.X,
LastInCombo = true
}));
AddAssert("check hit explosion", () => catcher.ChildrenOfType<HitExplosion>().Any() == enable);
}
CircleSize = circleSize
});
private void catchFruit(Fruit fruit, bool miss = false)
{
this.ChildrenOfType<CatcherArea>().ForEach(area =>
foreach (var area in this.ChildrenOfType<CatcherArea>())
{
DrawableFruit drawable = new DrawableFruit(fruit);
area.Add(drawable);
Schedule(() =>
{
area.AttemptCatch(fruit);
area.OnNewResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
area.OnNewResult(drawable, new CatchJudgementResult(fruit, new CatchJudgement())
{
Type = area.MovableCatcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss
});
drawable.Expire();
});
});
}
}
private void createCatcher(float size)
{
SetContents(() => new CatchInputManager(catchRuleset)
circleSize = size;
SetContents(() =>
{
RelativeSizeAxes = Axes.Both,
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
var droppedObjectContainer = new Container();
return new CatchInputManager(catchRuleset)
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
},
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
droppedObjectContainer,
new TestCatcherArea(droppedObjectContainer, new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
}
}
};
});
}
@ -114,26 +97,13 @@ namespace osu.Game.Rulesets.Catch.Tests
catchRuleset = rulesets.GetRuleset(2);
}
public class TestFruit : Fruit
{
public TestFruit(bool kiai)
{
var kiaiCpi = new ControlPointInfo();
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
}
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
: base(beatmapDifficulty)
public TestCatcherArea(Container droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
: base(droppedObjectContainer, beatmapDifficulty)
{
}
public new Catcher MovableCatcher => base.MovableCatcher;
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
}
}

View File

@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Catch.Tests
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
addToPlayfield(new DrawableJuiceStream(juice));
}
private void spawnBananas(bool hit = false)

View File

@ -1,12 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
@ -17,53 +19,69 @@ namespace osu.Game.Rulesets.Catch.Tests
{
base.LoadComplete();
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show {rep}", () => SetContents(() => createDrawableFruit(rep)));
AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
AddStep("show banana", () => SetContents(createDrawableBanana));
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawableFruit(rep, true)));
AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
}
private Drawable createDrawableFruit(FruitVisualRepresentation rep, bool hyperdash = false) =>
setProperties(new DrawableFruit(new TestCatchFruit(rep)), hyperdash);
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{
IndexInBeatmap = indexInBeatmap,
HyperDashBindable = { Value = hyperdash }
}));
private Drawable createDrawableDroplet(bool hyperdash = false) => setProperties(new DrawableDroplet(new Droplet()), hyperdash);
private Drawable createDrawableBanana() =>
new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
private Drawable createDrawableTinyDroplet() => setProperties(new DrawableTinyDroplet(new TinyDroplet()));
private Drawable createDrawableDroplet(bool hyperdash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{
HyperDashBindable = { Value = hyperdash }
}));
private DrawableCatchHitObject setProperties(DrawableCatchHitObject d, bool hyperdash = false)
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));
}
public class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
{
public readonly ManualClock ManualClock;
public TestDrawableCatchHitObjectSpecimen(DrawableCatchHitObject d)
{
var hitObject = d.HitObject;
hitObject.StartTime = 1000000000000;
hitObject.Scale = 1.5f;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
if (hyperdash)
((PalpableCatchHitObject)hitObject).HyperDashTarget = new Banana();
ManualClock = new ManualClock();
Clock = new FramedClock(ManualClock);
var hitObject = d.HitObject;
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
hitObject.Scale = 1.5f;
hitObject.StartTime = 500;
d.Anchor = Anchor.Centre;
d.RelativePositionAxes = Axes.None;
d.Position = Vector2.Zero;
d.HitObjectApplied += _ =>
{
d.LifetimeStart = double.NegativeInfinity;
d.LifetimeEnd = double.PositiveInfinity;
};
return d;
}
public class TestCatchFruit : Fruit
{
public TestCatchFruit(FruitVisualRepresentation rep)
{
VisualRepresentation = rep;
}
public override FruitVisualRepresentation VisualRepresentation { get; }
InternalChild = d;
}
}
}

View File

@ -0,0 +1,96 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneFruitRandomness : OsuTestScene
{
private readonly TestDrawableFruit drawableFruit;
private readonly TestDrawableBanana drawableBanana;
public TestSceneFruitRandomness()
{
drawableFruit = new TestDrawableFruit(new Fruit());
drawableBanana = new TestDrawableBanana(new Banana());
Add(new TestDrawableCatchHitObjectSpecimen(drawableFruit) { X = -200 });
Add(new TestDrawableCatchHitObjectSpecimen(drawableBanana));
AddSliderStep("start time", 500, 600, 0, x =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = x;
});
}
[Test]
public void TestFruitRandomness()
{
// Use values such that the banana colour changes (2/3 of the integers are okay)
const int initial_start_time = 500;
const int another_start_time = 501;
float fruitRotation = 0;
float bananaRotation = 0;
float bananaScale = 0;
Color4 bananaColour = new Color4();
AddStep("Initialize start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
fruitRotation = drawableFruit.InnerRotation;
bananaRotation = drawableBanana.InnerRotation;
bananaScale = drawableBanana.InnerScale;
bananaColour = drawableBanana.AccentColour.Value;
});
AddStep("change start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
});
AddAssert("fruit rotation is changed", () => drawableFruit.InnerRotation != fruitRotation);
AddAssert("banana rotation is changed", () => drawableBanana.InnerRotation != bananaRotation);
AddAssert("banana scale is changed", () => drawableBanana.InnerScale != bananaScale);
AddAssert("banana colour is changed", () => drawableBanana.AccentColour.Value != bananaColour);
AddStep("reset start time", () =>
{
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
});
AddAssert("rotation and scale restored", () =>
drawableFruit.InnerRotation == fruitRotation &&
drawableBanana.InnerRotation == bananaRotation &&
drawableBanana.InnerScale == bananaScale &&
drawableBanana.AccentColour.Value == bananaColour);
}
private class TestDrawableFruit : DrawableFruit
{
public float InnerRotation => ScaleContainer.Rotation;
public TestDrawableFruit(Fruit h)
: base(h)
{
}
}
private class TestDrawableBanana : DrawableBanana
{
public float InnerRotation => ScaleContainer.Rotation;
public float InnerScale => ScaleContainer.Scale.X;
public TestDrawableBanana(Banana h)
: base(h)
{
}
}
}
}

View File

@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneFruitVisualChange : TestSceneFruitObjects
{
private readonly Bindable<int> indexInBeatmap = new Bindable<int>();
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
protected override void LoadComplete()
{
AddStep("fruit changes visual and hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{
IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
HyperDashBindable = { BindTarget = hyperDash },
}))));
AddStep("droplet changes hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{
HyperDashBindable = { BindTarget = hyperDash },
}))));
Scheduler.AddDelayed(() => indexInBeatmap.Value++, 250, true);
Scheduler.AddDelayed(() => hyperDash.Value = !hyperDash.Value, 1000, true);
}
}
}

View File

@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
@ -117,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("create hyper-dashing catcher", () =>
{
Child = setupSkinHierarchy(catcherArea = new CatcherArea
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -21,7 +21,7 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using System;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch

View File

@ -5,11 +5,8 @@ namespace osu.Game.Rulesets.Catch
{
public enum CatchSkinComponents
{
FruitBananas,
FruitApple,
FruitGrapes,
FruitOrange,
FruitPear,
Fruit,
Banana,
Droplet,
CatcherIdle,
CatcherFail,

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgementResult : JudgementResult
{
/// <summary>
/// The catcher animation state prior to this judgement.
/// </summary>
public CatcherAnimationState CatcherAnimationState;
/// <summary>
/// Whether the catcher was hyper dashing prior to this judgement.
/// </summary>
public bool CatcherHyperDash;
public CatchJudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement)
: base(hitObject, judgement)
{
}
}
}

View File

@ -1,25 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Utils;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Banana : Fruit, IHasComboInformation
public class Banana : PalpableCatchHitObject, IHasComboInformation
{
/// <summary>
/// Index of banana in current shower.
/// </summary>
public int BananaIndex;
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override Judgement CreateJudgement() => new CatchBananaJudgement();
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
@ -29,17 +30,12 @@ namespace osu.Game.Rulesets.Catch.Objects
Samples = samples;
}
private Color4? colour;
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours)
{
// override any external colour changes with banananana
return colour ??= getBananaColour();
}
// override any external colour changes with banananana
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => getBananaColour();
private Color4 getBananaColour()
{
switch (RNG.Next(0, 3))
switch (StatelessRNG.NextInt(3, RandomSeed))
{
default:
return new Color4(255, 240, 0, 255);
@ -52,11 +48,27 @@ namespace osu.Game.Rulesets.Catch.Objects
}
}
private class BananaHitSampleInfo : HitSampleInfo
private class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
{
private static string[] lookupNames { get; } = { "metronomelow", "catch-banana" };
private static readonly string[] lookup_names = { "Gameplay/metronomelow", "Gameplay/catch-banana" };
public override IEnumerable<string> LookupNames => lookupNames;
public override IEnumerable<string> LookupNames => lookup_names;
public BananaHitSampleInfo(int volume = 0)
: base(string.Empty, volume: volume)
{
}
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
public bool Equals(BananaHitSampleInfo? other)
=> other != null;
public override bool Equals(object? obj)
=> obj is BananaHitSampleInfo other && Equals(other);
public override int GetHashCode() => lookup_names.GetHashCode();
}
}
}

View File

@ -9,8 +9,6 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public class BananaShower : CatchHitObject, IHasDuration
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override bool LastInCombo => true;
public override Judgement CreateJudgement() => new IgnoreJudgement();

View File

@ -16,27 +16,47 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const float OBJECT_RADIUS = 64;
private float x;
// This value is after XOffset applied.
public readonly Bindable<float> XBindable = new Bindable<float>();
// This value is before XOffset applied.
private float originalX;
/// <summary>
/// The horizontal position of the fruit between 0 and <see cref="CatchPlayfield.WIDTH"/>.
/// </summary>
public float X
{
get => x + XOffset;
set => x = value;
// TODO: I don't like this asymmetry.
get => XBindable.Value;
// originalX is set by `XBindable.BindValueChanged`
set => XBindable.Value = value + xOffset;
}
private float xOffset;
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
internal float XOffset
{
get => xOffset;
set
{
xOffset = value;
XBindable.Value = originalX + xOffset;
}
}
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; }
public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public int IndexInBeatmap
{
get => IndexInBeatmapBindable.Value;
set => IndexInBeatmapBindable.Value = value;
}
public virtual bool NewCombo { get; set; }
@ -69,7 +89,19 @@ namespace osu.Game.Rulesets.Catch.Objects
set => LastInComboBindable.Value = value;
}
public float Scale { get; set; } = 1;
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
public float Scale
{
get => ScaleBindable.Value;
set => ScaleBindable.Value = value;
}
/// <summary>
/// The seed value used for visual randomness such as fruit rotation.
/// The value is <see cref="HitObject.StartTime"/> truncated to an integer.
/// </summary>
public int RandomSeed => (int)StartTime;
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
@ -81,14 +113,10 @@ namespace osu.Game.Rulesets.Catch.Objects
}
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Pineapple,
Raspberry,
Banana // banananananannaanana
protected CatchHitObject()
{
XBindable.BindValueChanged(x => originalX = x.NewValue - xOffset);
}
}
}

View File

@ -1,18 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableBanana : DrawableFruit
public class DrawableBanana : DrawablePalpableCatchHitObject
{
public DrawableBanana(Banana h)
public DrawableBanana()
: this(null)
{
}
public DrawableBanana([CanBeNull] Banana h)
: base(h)
{
}
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Banana),
_ => new BananaPiece());
}
protected override void LoadComplete()
{
base.LoadComplete();
// start time affects the random seed which is used to determine the banana colour
StartTimeBindable.BindValueChanged(_ => UpdateComboColour());
}
protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();
@ -20,14 +44,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
const float end_scale = 0.6f;
const float random_scale_range = 1.6f;
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
ScaleContainer.RotateTo(getRandomAngle())
ScaleContainer.RotateTo(getRandomAngle(1))
.Then()
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
.RotateTo(getRandomAngle(2), HitObject.TimePreempt);
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
float getRandomAngle(int series) => 180 * (RandomSingle(series) * 2 - 1);
}
public override void PlaySamples()

View File

@ -1,26 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableBananaShower : DrawableCatchHitObject
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container bananaContainer;
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
public DrawableBananaShower()
: this(null)
{
}
public DrawableBananaShower([CanBeNull] BananaShower s)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
}
@ -34,18 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
bananaContainer.Clear();
}
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case Banana banana:
return createDrawableRepresentation?.Invoke(banana);
}
return base.CreateNestedHitObject(hitObject);
bananaContainer.Clear(false);
}
}
}

View File

@ -2,33 +2,60 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Utils;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
{
protected override double InitialLifetimeOffset => HitObject.TimePreempt;
public readonly Bindable<float> XBindable = new Bindable<float>();
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
protected override double InitialLifetimeOffset => HitObject.TimePreempt;
protected override float SamplePlaybackPosition => HitObject.X / CatchPlayfield.WIDTH;
protected DrawableCatchHitObject(CatchHitObject hitObject)
public int RandomSeed => HitObject?.RandomSeed ?? 0;
protected DrawableCatchHitObject([CanBeNull] CatchHitObject hitObject)
: base(hitObject)
{
X = hitObject.X;
Anchor = Anchor.BottomLeft;
}
/// <summary>
/// Get a random number in range [0,1) based on seed <see cref="RandomSeed"/>.
/// </summary>
public float RandomSingle(int series) => StatelessRNG.NextSingle(RandomSeed, series);
protected override void OnApply()
{
base.OnApply();
XBindable.BindTo(HitObject.XBindable);
}
protected override void OnFree()
{
base.OnFree();
XBindable.UnbindFrom(HitObject.XBindable);
}
public Func<CatchHitObject, bool> CheckPosition;
public bool IsOnPlate;
public override bool RemoveWhenNotAlive => IsOnPlate;
protected override JudgementResult CreateResult(Judgement judgement) => new CatchJudgementResult(HitObject, judgement);
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (CheckPosition == null) return;

View File

@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
@ -13,7 +13,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public override bool StaysOnPlate => false;
public DrawableDroplet(CatchHitObject h)
public DrawableDroplet()
: this(null)
{
}
public DrawableDroplet([CanBeNull] CatchHitObject h)
: base(h)
{
}
@ -21,7 +26,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Droplet),
_ => new DropletPiece());
}
protected override void UpdateInitialTransforms()
@ -29,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
base.UpdateInitialTransforms();
// roughly matches osu-stable
float startRotation = RNG.NextSingle() * 20;
float startRotation = RandomSingle(1) * 20;
double duration = HitObject.TimePreempt + 2000;
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);

View File

@ -1,17 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableFruit : DrawablePalpableCatchHitObject
{
public DrawableFruit(CatchHitObject h)
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
public DrawableFruit()
: this(null)
{
}
public DrawableFruit([CanBeNull] Fruit h)
: base(h)
{
}
@ -19,34 +27,29 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
IndexInBeatmap.BindValueChanged(change =>
{
VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
}, true);
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
ScaleContainer.Child = new SkinnableDrawable(
new CatchSkinComponent(CatchSkinComponents.Fruit),
_ => new FruitPiece());
}
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
protected override void UpdateInitialTransforms()
{
switch (hitObjectVisualRepresentation)
{
case FruitVisualRepresentation.Pear:
return CatchSkinComponents.FruitPear;
base.UpdateInitialTransforms();
case FruitVisualRepresentation.Grape:
return CatchSkinComponents.FruitGrapes;
case FruitVisualRepresentation.Pineapple:
return CatchSkinComponents.FruitApple;
case FruitVisualRepresentation.Raspberry:
return CatchSkinComponents.FruitOrange;
case FruitVisualRepresentation.Banana:
return CatchSkinComponents.FruitBananas;
default:
throw new ArgumentOutOfRangeException(nameof(hitObjectVisualRepresentation), hitObjectVisualRepresentation, null);
}
ScaleContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
}
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Pineapple,
Raspberry,
}
}

View File

@ -1,37 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableJuiceStream : DrawableCatchHitObject
{
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
private readonly Container dropletContainer;
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
public DrawableJuiceStream()
: this(null)
{
}
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
public DrawableJuiceStream([CanBeNull] JuiceStream s)
: base(s)
{
this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
}
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
hitObject.Origin = Anchor.BottomCentre;
base.AddNestedHitObject(hitObject);
dropletContainer.Add(hitObject);
}
@ -39,18 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
protected override void ClearNestedHitObjects()
{
base.ClearNestedHitObjects();
dropletContainer.Clear();
}
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
case CatchHitObject catchObject:
return createDrawableRepresentation?.Invoke(catchObject);
}
throw new ArgumentException($"{nameof(hitObject)} must be of type {nameof(CatchHitObject)}.");
dropletContainer.Clear(false);
}
}
}

View File

@ -1,7 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
@ -12,14 +14,27 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
public readonly Bindable<int> IndexInBeatmap = new Bindable<int>();
/// <summary>
/// The multiplicative factor applied to <see cref="ScaleContainer"/> scale relative to <see cref="HitObject"/> scale.
/// </summary>
protected virtual float ScaleFactor => 1;
/// <summary>
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
/// </summary>
public virtual bool StaysOnPlate => true;
public float DisplayRadius => CatchHitObject.OBJECT_RADIUS * HitObject.Scale * ScaleFactor;
protected readonly Container ScaleContainer;
protected DrawablePalpableCatchHitObject(CatchHitObject h)
protected DrawablePalpableCatchHitObject([CanBeNull] CatchHitObject h)
: base(h)
{
Origin = Anchor.Centre;
@ -36,7 +51,35 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Scale = new Vector2(HitObject.Scale);
XBindable.BindValueChanged(x =>
{
if (!IsOnPlate) X = x.NewValue;
}, true);
ScaleBindable.BindValueChanged(scale =>
{
ScaleContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
}, true);
IndexInBeatmap.BindValueChanged(_ => UpdateComboColour());
}
protected override void OnApply()
{
base.OnApply();
HyperDash.BindTo(HitObject.HyperDashBindable);
ScaleBindable.BindTo(HitObject.ScaleBindable);
IndexInBeatmap.BindTo(HitObject.IndexInBeatmapBindable);
}
protected override void OnFree()
{
HyperDash.UnbindFrom(HitObject.HyperDashBindable);
ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
IndexInBeatmap.UnbindFrom(HitObject.IndexInBeatmapBindable);
base.OnFree();
}
}
}

View File

@ -1,21 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using JetBrains.Annotations;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(TinyDroplet h)
: base(h)
protected override float ScaleFactor => base.ScaleFactor / 2;
public DrawableTinyDroplet()
: this(null)
{
}
[BackgroundDependencyLoader]
private void load()
public DrawableTinyDroplet([CanBeNull] TinyDroplet h)
: base(h)
{
ScaleContainer.Scale /= 2;
}
}
}

View File

@ -1,30 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class BananaPiece : PulpFormation
{
public BananaPiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.3f
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
Y = 0.05f,
},
};
}
}
}

View File

@ -1,36 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class DropletPiece : CompositeDrawable
{
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
InternalChild = new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = drawableObject.AccentColour }
};
if (drawableCatchObject.HitObject.HyperDash)
{
AddInternal(new HyperDropletBorderPiece());
}
}
}
}

View File

@ -1,74 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
internal class FruitPiece : CompositeDrawable
{
/// <summary>
/// Because we're adding a border around the fruit, we need to scale down some.
/// </summary>
public const float RADIUS_ADJUST = 1.1f;
private BorderPiece border;
private PalpableCatchHitObject hitObject;
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
hitObject = drawableCatchObject.HitObject;
AddRangeInternal(new[]
{
getFruitFor(hitObject.VisualRepresentation),
border = new BorderPiece(),
});
if (hitObject.HyperDash)
{
AddInternal(new HyperBorderPiece());
}
}
protected override void Update()
{
base.Update();
border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
}
private Drawable getFruitFor(FruitVisualRepresentation representation)
{
switch (representation)
{
case FruitVisualRepresentation.Pear:
return new PearPiece();
case FruitVisualRepresentation.Grape:
return new GrapePiece();
case FruitVisualRepresentation.Pineapple:
return new PineapplePiece();
case FruitVisualRepresentation.Banana:
return new BananaPiece();
case FruitVisualRepresentation.Raspberry:
return new RaspberryPiece();
}
return Empty();
}
}
}

View File

@ -1,42 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class GrapePiece : PulpFormation
{
public GrapePiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.25f,
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
Size = new Vector2(LARGE_PULP_3),
AccentColour = { BindTarget = AccentColour },
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
},
};
}
}
}

View File

@ -1,42 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class PearPiece : PulpFormation
{
public PearPiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.33f,
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_3),
Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
},
new Pulp
{
Size = new Vector2(LARGE_PULP_3),
AccentColour = { BindTarget = AccentColour },
Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
},
};
}
}
}

View File

@ -1,48 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class PineapplePiece : PulpFormation
{
public PineapplePiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.3f,
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(45, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(135, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(225, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
Size = new Vector2(LARGE_PULP_4),
AccentColour = { BindTarget = AccentColour },
Position = PositionAt(315, DISTANCE_FROM_CENTRE_4),
},
};
}
}
}

View File

@ -1,48 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
{
public class RaspberryPiece : PulpFormation
{
public RaspberryPiece()
{
InternalChildren = new Drawable[]
{
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(SMALL_PULP),
Y = -0.34f,
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(0, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(90, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
AccentColour = { BindTarget = AccentColour },
Size = new Vector2(LARGE_PULP_4),
Position = PositionAt(180, DISTANCE_FROM_CENTRE_4),
},
new Pulp
{
Size = new Vector2(LARGE_PULP_4),
AccentColour = { BindTarget = AccentColour },
Position = PositionAt(270, DISTANCE_FROM_CENTRE_4),
},
};
}
}
}

View File

@ -50,12 +50,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.CreateNestedHitObjects(cancellationToken);
var dropletSamples = Samples.Select(s => new HitSampleInfo
{
Bank = s.Bank,
Name = @"slidertick",
Volume = s.Volume
}).ToList();
var dropletSamples = Samples.Select(s => s.With(@"slidertick")).ToList();
int nodeIndex = 0;
SliderEventDescriptor? lastEvent = null;

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects.Types;
using osuTK.Graphics;
@ -20,15 +21,27 @@ namespace osu.Game.Rulesets.Catch.Objects
/// </summary>
public float DistanceToHyperDash { get; set; }
public readonly Bindable<bool> HyperDashBindable = new Bindable<bool>();
/// <summary>
/// Whether this fruit can initiate a hyperdash.
/// </summary>
public bool HyperDash => HyperDashTarget != null;
public bool HyperDash => HyperDashBindable.Value;
private CatchHitObject hyperDashTarget;
/// <summary>
/// The target fruit if we are to initiate a hyperdash.
/// </summary>
public CatchHitObject HyperDashTarget;
public CatchHitObject HyperDashTarget
{
get => hyperDashTarget;
set
{
hyperDashTarget = value;
HyperDashBindable.Value = value != null;
}
}
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => comboColours[(IndexInBeatmap + 1) % comboColours.Count];
}

View File

@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class BananaPiece : CatchHitObjectPiece
{
protected override BorderPiece BorderPiece { get; }
public BananaPiece()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new BananaPulpFormation
{
AccentColour = { BindTarget = AccentColour },
},
BorderPiece = new BorderPiece(),
};
}
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class BananaPulpFormation : PulpFormation
{
public BananaPulpFormation()
{
AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
AddPulp(new Vector2(0, 0.05f), new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f));
}
}
}

View File

@ -3,10 +3,11 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class BorderPiece : Circle
{

View File

@ -0,0 +1,61 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public abstract class CatchHitObjectPiece : CompositeDrawable
{
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
[Resolved(canBeNull: true)]
[CanBeNull]
protected DrawableHitObject DrawableHitObject { get; private set; }
/// <summary>
/// A part of this piece that will be faded out while falling in the playfield.
/// </summary>
[CanBeNull]
protected virtual BorderPiece BorderPiece => null;
/// <summary>
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
/// </summary>
[CanBeNull]
protected virtual HyperBorderPiece HyperBorderPiece => null;
protected override void LoadComplete()
{
base.LoadComplete();
var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
if (hitObject != null)
{
AccentColour.BindTo(hitObject.AccentColour);
HyperDash.BindTo(hitObject.HyperDash);
}
HyperDash.BindValueChanged(hyper =>
{
if (HyperBorderPiece != null)
HyperBorderPiece.Alpha = hyper.NewValue ? 1 : 0;
}, true);
}
protected override void Update()
{
if (BorderPiece != null && DrawableHitObject?.HitObject != null)
BorderPiece.Alpha = (float)Math.Clamp((DrawableHitObject.HitObject.StartTime - Time.Current) / 500, 0, 1);
}
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class DropletPiece : CatchHitObjectPiece
{
protected override HyperBorderPiece HyperBorderPiece { get; }
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
InternalChildren = new Drawable[]
{
new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = AccentColour }
},
HyperBorderPiece = new HyperDropletBorderPiece()
};
}
}
}

View File

@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
internal class FruitPiece : CatchHitObjectPiece
{
/// <summary>
/// Because we're adding a border around the fruit, we need to scale down some.
/// </summary>
public const float RADIUS_ADJUST = 1.1f;
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override BorderPiece BorderPiece { get; }
protected override HyperBorderPiece HyperBorderPiece { get; }
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FruitPulpFormation
{
AccentColour = { BindTarget = AccentColour },
VisualRepresentation = { BindTarget = VisualRepresentation }
},
BorderPiece = new BorderPiece(),
HyperBorderPiece = new HyperBorderPiece()
};
}
protected override void LoadComplete()
{
base.LoadComplete();
var fruit = (DrawableFruit)DrawableHitObject;
if (fruit != null)
VisualRepresentation.BindTo(fruit.VisualRepresentation);
}
}
}

View File

@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class FruitPulpFormation : PulpFormation
{
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override void LoadComplete()
{
base.LoadComplete();
VisualRepresentation.BindValueChanged(setFormation, true);
}
private void setFormation(ValueChangedEvent<FruitVisualRepresentation> visualRepresentation)
{
Clear();
switch (visualRepresentation.NewValue)
{
case FruitVisualRepresentation.Pear:
AddPulp(new Vector2(0, -0.33f), new Vector2(SMALL_PULP));
AddPulp(PositionAt(60, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
AddPulp(PositionAt(300, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
break;
case FruitVisualRepresentation.Grape:
AddPulp(new Vector2(0, -0.25f), new Vector2(SMALL_PULP));
AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
AddPulp(PositionAt(120, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
AddPulp(PositionAt(240, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
break;
case FruitVisualRepresentation.Pineapple:
AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
AddPulp(PositionAt(45, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(135, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(225, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(315, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
break;
case FruitVisualRepresentation.Raspberry:
AddPulp(new Vector2(0, -0.34f), new Vector2(SMALL_PULP));
AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(90, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
AddPulp(PositionAt(270, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
break;
}
}
}
}

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class HyperBorderPiece : BorderPiece
{

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class HyperDropletBorderPiece : HyperBorderPiece
{

View File

@ -8,10 +8,12 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public class Pulp : Circle
{
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public Pulp()
{
RelativePositionAxes = Axes.Both;
@ -22,8 +24,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
Colour = Color4.White.Opacity(0.9f);
}
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
protected override void LoadComplete()
{
base.LoadComplete();

View File

@ -2,19 +2,17 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public abstract class PulpFormation : CompositeDrawable
{
protected readonly IBindable<Color4> AccentColour = new Bindable<Color4>();
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
protected const float LARGE_PULP_3 = 16f * FruitPiece.RADIUS_ADJUST;
protected const float DISTANCE_FROM_CENTRE_3 = 0.15f;
@ -24,6 +22,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
protected const float SMALL_PULP = LARGE_PULP_3 / 2;
private int pulpsInUse;
protected PulpFormation()
{
RelativeSizeAxes = Axes.Both;
@ -33,11 +33,24 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
distance * MathF.Sin(angle * MathF.PI / 180),
distance * MathF.Cos(angle * MathF.PI / 180));
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
protected void Clear()
{
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
AccentColour.BindTo(drawableCatchObject.AccentColour);
for (int i = 0; i < pulpsInUse; i++)
InternalChildren[i].Alpha = 0;
pulpsInUse = 0;
}
protected void AddPulp(Vector2 position, Vector2 size)
{
if (pulpsInUse == InternalChildren.Count)
AddInternal(new Pulp { AccentColour = { BindTarget = AccentColour } });
var pulp = InternalChildren[pulpsInUse];
pulp.Position = position;
pulp.Size = size;
pulp.Alpha = 1;
pulpsInUse++;
}
}
}

View File

@ -1,15 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Catch.Skinning
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
public class CatchLegacySkinTransformer : LegacySkinTransformer
{
@ -40,20 +38,21 @@ namespace osu.Game.Rulesets.Catch.Skinning
switch (catchSkinComponent.Component)
{
case CatchSkinComponents.FruitApple:
case CatchSkinComponents.FruitBananas:
case CatchSkinComponents.FruitOrange:
case CatchSkinComponents.FruitGrapes:
case CatchSkinComponents.FruitPear:
var lookupName = catchSkinComponent.Component.ToString().Kebaberize();
if (GetTexture(lookupName) != null)
return new LegacyFruitPiece(lookupName);
case CatchSkinComponents.Fruit:
if (GetTexture("fruit-pear") != null)
return new LegacyFruitPiece();
break;
case CatchSkinComponents.Banana:
if (GetTexture("fruit-bananas") != null)
return new LegacyBananaPiece();
break;
case CatchSkinComponents.Droplet:
if (GetTexture("fruit-drop") != null)
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
return new LegacyDropletPiece();
break;

View File

@ -9,7 +9,7 @@ using osuTK;
using osuTK.Graphics;
using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Catch.Skinning
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
/// <summary>
/// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter.

View File

@ -0,0 +1,47 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Catch.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
internal class LegacyFruitPiece : LegacyCatchHitObjectPiece
{
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
protected override void LoadComplete()
{
base.LoadComplete();
var fruit = (DrawableFruit)DrawableHitObject;
if (fruit != null)
VisualRepresentation.BindTo(fruit.VisualRepresentation);
VisualRepresentation.BindValueChanged(visual => setTexture(visual.NewValue), true);
}
private void setTexture(FruitVisualRepresentation visualRepresentation)
{
switch (visualRepresentation)
{
case FruitVisualRepresentation.Pear:
SetTexture(Skin.GetTexture("fruit-pear"), Skin.GetTexture("fruit-pear-overlay"));
break;
case FruitVisualRepresentation.Grape:
SetTexture(Skin.GetTexture("fruit-grapes"), Skin.GetTexture("fruit-grapes-overlay"));
break;
case FruitVisualRepresentation.Pineapple:
SetTexture(Skin.GetTexture("fruit-apple"), Skin.GetTexture("fruit-apple-overlay"));
break;
case FruitVisualRepresentation.Raspberry:
SetTexture(Skin.GetTexture("fruit-orange"), Skin.GetTexture("fruit-orange-overlay"));
break;
}
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Catch.Skinning
{
public class LegacyBananaPiece : LegacyCatchHitObjectPiece
{
protected override void LoadComplete()
{
base.LoadComplete();
Texture texture = Skin.GetTexture("fruit-bananas");
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
SetTexture(texture, overlayTexture);
}
}
}

View File

@ -0,0 +1,98 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning
{
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
{
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
private readonly Sprite colouredSprite;
private readonly Sprite overlaySprite;
private readonly Sprite hyperSprite;
[Resolved]
protected ISkinSource Skin { get; private set; }
[Resolved(canBeNull: true)]
[CanBeNull]
protected DrawableHitObject DrawableHitObject { get; private set; }
protected LegacyCatchHitObjectPiece()
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
colouredSprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
overlaySprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
hyperSprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Depth = 1,
Alpha = 0,
Scale = new Vector2(1.2f),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
var hitObject = (DrawablePalpableCatchHitObject)DrawableHitObject;
if (hitObject != null)
{
AccentColour.BindTo(hitObject.AccentColour);
HyperDash.BindTo(hitObject.HyperDash);
}
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
Catcher.DEFAULT_HYPER_DASH_COLOUR;
AccentColour.BindValueChanged(colour =>
{
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
}, true);
HyperDash.BindValueChanged(hyper =>
{
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
}, true);
}
protected void SetTexture(Texture texture, Texture overlayTexture)
{
colouredSprite.Texture = texture;
overlaySprite.Texture = overlayTexture;
hyperSprite.Texture = texture;
}
}
}

View File

@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning
{
public class LegacyDropletPiece : LegacyCatchHitObjectPiece
{
public LegacyDropletPiece()
{
Scale = new Vector2(0.8f);
}
protected override void LoadComplete()
{
base.LoadComplete();
Texture texture = Skin.GetTexture("fruit-drop");
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
SetTexture(texture, overlayTexture);
}
}
}

View File

@ -1,81 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning
{
internal class LegacyFruitPiece : CompositeDrawable
{
private readonly string lookupName;
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
private Sprite colouredSprite;
public LegacyFruitPiece(string lookupName)
{
this.lookupName = lookupName;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject, ISkinSource skin)
{
var drawableCatchObject = (DrawablePalpableCatchHitObject)drawableObject;
accentColour.BindTo(drawableCatchObject.AccentColour);
InternalChildren = new Drawable[]
{
colouredSprite = new Sprite
{
Texture = skin.GetTexture(lookupName),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new Sprite
{
Texture = skin.GetTexture($"{lookupName}-overlay"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
};
if (drawableCatchObject.HitObject.HyperDash)
{
var hyperDash = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Depth = 1,
Alpha = 0.7f,
Scale = new Vector2(1.2f),
Texture = skin.GetTexture(lookupName),
Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
Catcher.DEFAULT_HYPER_DASH_COLOUR,
};
AddInternal(hyperDash);
}
}
protected override void LoadComplete()
{
base.LoadComplete();
accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@ -35,28 +36,37 @@ namespace osu.Game.Rulesets.Catch.UI
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
{
var explodingFruitContainer = new Container
var droppedObjectContainer = new Container
{
RelativeSizeAxes = Axes.Both,
};
CatcherArea = new CatcherArea(difficulty)
CatcherArea = new CatcherArea(droppedObjectContainer, difficulty)
{
CreateDrawableRepresentation = createDrawableRepresentation,
ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
};
InternalChildren = new[]
{
explodingFruitContainer,
droppedObjectContainer,
CatcherArea.MovableCatcher.CreateProxiedContent(),
HitObjectContainer,
CatcherArea,
};
}
[BackgroundDependencyLoader]
private void load()
{
RegisterPool<Droplet, DrawableDroplet>(50);
RegisterPool<TinyDroplet, DrawableTinyDroplet>(50);
RegisterPool<Fruit, DrawableFruit>(100);
RegisterPool<Banana, DrawableBanana>(100);
RegisterPool<JuiceStream, DrawableJuiceStream>(10);
RegisterPool<BananaShower, DrawableBananaShower>(2);
}
protected override void LoadComplete()
{
base.LoadComplete();
@ -71,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.UI
((DrawableCatchHitObject)d).CheckPosition = checkIfWeCanCatch;
}
private bool checkIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj);
private bool checkIfWeCanCatch(CatchHitObject obj) => CatcherArea.MovableCatcher.CanCatch(obj);
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
=> CatcherArea.OnNewResult((DrawableCatchHitObject)judgedObject, result);

View File

@ -9,14 +9,16 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input.Bindings;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -46,19 +48,15 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
public const double BASE_SPEED = 1.0;
public Container ExplodingFruitTarget;
private Container<DrawableHitObject> caughtFruitContainer { get; } = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
};
[NotNull]
private readonly Container trailsTarget;
private CatcherTrailDisplay trails;
private readonly Container droppedObjectTarget;
private readonly Container<DrawablePalpableCatchHitObject> caughtFruitContainer;
public CatcherAnimationState CurrentState { get; private set; }
/// <summary>
@ -91,9 +89,9 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private readonly float catchWidth;
private CatcherSprite catcherIdle;
private CatcherSprite catcherKiai;
private CatcherSprite catcherFail;
private readonly CatcherSprite catcherIdle;
private readonly CatcherSprite catcherKiai;
private readonly CatcherSprite catcherFail;
private CatcherSprite currentCatcher;
@ -107,9 +105,13 @@ namespace osu.Game.Rulesets.Catch.UI
private float hyperDashTargetPosition;
private Bindable<bool> hitLighting;
public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
private readonly DrawablePool<HitExplosion> hitExplosionPool;
private readonly Container<HitExplosion> hitExplosionContainer;
public Catcher([NotNull] Container trailsTarget, [NotNull] Container droppedObjectTarget, BeatmapDifficulty difficulty = null)
{
this.trailsTarget = trailsTarget;
this.droppedObjectTarget = droppedObjectTarget;
Origin = Anchor.TopCentre;
@ -118,16 +120,15 @@ namespace osu.Game.Rulesets.Catch.UI
Scale = calculateScale(difficulty);
catchWidth = CalculateCatchWidth(Scale);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
InternalChildren = new Drawable[]
{
caughtFruitContainer,
hitExplosionPool = new DrawablePool<HitExplosion>(10),
caughtFruitContainer = new Container<DrawablePalpableCatchHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
},
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
{
Anchor = Anchor.TopCentre,
@ -142,9 +143,19 @@ namespace osu.Game.Rulesets.Catch.UI
{
Anchor = Anchor.TopCentre,
Alpha = 0,
}
},
hitExplosionContainer = new Container<HitExplosion>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
},
};
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
trails = new CatcherTrailDisplay(this);
updateCatcher();
@ -166,63 +177,24 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
/// </summary>
private static Vector2 calculateScale(BeatmapDifficulty difficulty)
=> new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
private static Vector2 calculateScale(BeatmapDifficulty difficulty) => new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.
/// </summary>
/// <param name="scale">The scale of the catcher.</param>
internal static float CalculateCatchWidth(Vector2 scale)
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
internal static float CalculateCatchWidth(Vector2 scale) => CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.
/// </summary>
/// <param name="difficulty">The beatmap difficulty.</param>
internal static float CalculateCatchWidth(BeatmapDifficulty difficulty)
=> CalculateCatchWidth(calculateScale(difficulty));
internal static float CalculateCatchWidth(BeatmapDifficulty difficulty) => CalculateCatchWidth(calculateScale(difficulty));
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// Determine if this catcher can catch a <see cref="CatchHitObject"/> in the current position.
/// </summary>
/// <param name="fruit">The fruit that was caught.</param>
public void PlaceOnPlate(DrawableCatchHitObject fruit)
{
var ourRadius = fruit.DisplayRadius;
float theirRadius = 0;
const float allowance = 10;
while (caughtFruitContainer.Any(f =>
f.LifetimeEnd == double.MaxValue &&
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
{
var diff = (ourRadius + theirRadius) / allowance;
fruit.X += (RNG.NextSingle() - 0.5f) * diff * 2;
fruit.Y -= RNG.NextSingle() * diff;
}
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
caughtFruitContainer.Add(fruit);
if (hitLighting.Value)
{
AddInternal(new HitExplosion(fruit)
{
X = fruit.X,
Scale = new Vector2(fruit.HitObject.Scale)
});
}
}
/// <summary>
/// Let the catcher attempt to catch a fruit.
/// </summary>
/// <param name="hitObject">The fruit to catch.</param>
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject hitObject)
public bool CanCatch(CatchHitObject hitObject)
{
if (!(hitObject is PalpableCatchHitObject fruit))
return false;
@ -233,18 +205,29 @@ namespace osu.Game.Rulesets.Catch.UI
var catchObjectPosition = fruit.X;
var catcherPosition = Position.X;
var validCatch =
catchObjectPosition >= catcherPosition - halfCatchWidth &&
catchObjectPosition <= catcherPosition + halfCatchWidth;
return catchObjectPosition >= catcherPosition - halfCatchWidth &&
catchObjectPosition <= catcherPosition + halfCatchWidth;
}
// only update hyperdash state if we are not catching a tiny droplet.
if (fruit is TinyDroplet) return validCatch;
public void OnNewResult(DrawableCatchHitObject drawableObject, JudgementResult result)
{
var catchResult = (CatchJudgementResult)result;
catchResult.CatcherAnimationState = CurrentState;
catchResult.CatcherHyperDash = HyperDashing;
if (validCatch && fruit.HyperDash)
if (!(drawableObject.HitObject is PalpableCatchHitObject hitObject)) return;
if (result.IsHit)
placeCaughtObject(hitObject);
// droplet doesn't affect the catcher state
if (hitObject is TinyDroplet) return;
if (result.IsHit && hitObject.HyperDash)
{
var target = fruit.HyperDashTarget;
var timeDifference = target.StartTime - fruit.StartTime;
double positionDifference = target.X - catcherPosition;
var target = hitObject.HyperDashTarget;
var timeDifference = target.StartTime - hitObject.StartTime;
double positionDifference = target.X - X;
var velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
SetHyperDashState(Math.Abs(velocity), target.X);
@ -252,12 +235,30 @@ namespace osu.Game.Rulesets.Catch.UI
else
SetHyperDashState();
if (validCatch)
updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
else if (!(fruit is Banana))
if (result.IsHit)
updateState(hitObject.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
else if (!(hitObject is Banana))
updateState(CatcherAnimationState.Fail);
}
return validCatch;
public void OnRevertResult(DrawableCatchHitObject drawableObject, JudgementResult result)
{
var catchResult = (CatchJudgementResult)result;
if (CurrentState != catchResult.CatcherAnimationState)
updateState(catchResult.CatcherAnimationState);
if (HyperDashing != catchResult.CatcherHyperDash)
{
if (catchResult.CatcherHyperDash)
SetHyperDashState(2);
else
SetHyperDashState();
}
caughtFruitContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
droppedObjectTarget.RemoveAll(d => (d as DrawableCatchHitObject)?.HitObject == drawableObject.HitObject);
hitExplosionContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
}
/// <summary>
@ -291,24 +292,17 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
private void runHyperDashStateTransition(bool hyperDashing)
public void UpdatePosition(float position)
{
updateTrailVisibility();
position = Math.Clamp(position, 0, CatchPlayfield.WIDTH);
if (hyperDashing)
{
this.FadeColour(hyperDashColour, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
this.FadeTo(0.2f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
}
else
{
this.FadeColour(Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
this.FadeTo(1f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
}
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
}
private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
public bool OnPressed(CatchAction action)
{
switch (action)
@ -347,56 +341,34 @@ namespace osu.Game.Rulesets.Catch.UI
}
}
public void UpdatePosition(float position)
{
position = Math.Clamp(position, 0, CatchPlayfield.WIDTH);
if (position == X)
return;
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
X = position;
}
/// <summary>
/// Drop any fruit off the plate.
/// </summary>
public void Drop()
{
foreach (var f in caughtFruitContainer.ToArray())
Drop(f);
}
public void Drop() => clearPlate(DroppedObjectAnimation.Drop);
/// <summary>
/// Explode any fruit off the plate.
/// Explode all fruit off the plate.
/// </summary>
public void Explode()
{
foreach (var f in caughtFruitContainer.ToArray())
Explode(f);
}
public void Explode() => clearPlate(DroppedObjectAnimation.Explode);
public void Drop(DrawableHitObject fruit)
private void runHyperDashStateTransition(bool hyperDashing)
{
removeFromPlateWithTransform(fruit, f =>
updateTrailVisibility();
if (hyperDashing)
{
f.MoveToY(f.Y + 75, 750, Easing.InSine);
f.FadeOut(750);
});
}
public void Explode(DrawableHitObject fruit)
{
var originalX = fruit.X * Scale.X;
removeFromPlateWithTransform(fruit, f =>
this.FadeColour(hyperDashColour, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
this.FadeTo(0.2f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
}
else
{
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
});
this.FadeColour(Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
this.FadeTo(1f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
}
}
private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
@ -469,33 +441,144 @@ namespace osu.Game.Rulesets.Catch.UI
updateCatcher();
}
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
private void placeCaughtObject(PalpableCatchHitObject source)
{
if (ExplodingFruitTarget != null)
var caughtObject = createCaughtObject(source);
if (caughtObject == null) return;
caughtObject.RelativePositionAxes = Axes.None;
caughtObject.X = source.X - X;
caughtObject.IsOnPlate = true;
caughtObject.Anchor = Anchor.TopCentre;
caughtObject.Origin = Anchor.Centre;
caughtObject.Scale *= 0.5f;
caughtObject.LifetimeStart = source.StartTime;
caughtObject.LifetimeEnd = double.MaxValue;
adjustPositionInStack(caughtObject);
caughtFruitContainer.Add(caughtObject);
addLighting(caughtObject);
if (!caughtObject.StaysOnPlate)
removeFromPlate(caughtObject, DroppedObjectAnimation.Explode);
}
private void adjustPositionInStack(DrawablePalpableCatchHitObject caughtObject)
{
const float radius_div_2 = CatchHitObject.OBJECT_RADIUS / 2;
const float allowance = 10;
float caughtObjectRadius = caughtObject.DisplayRadius;
while (caughtFruitContainer.Any(f => Vector2Extensions.Distance(f.Position, caughtObject.Position) < (caughtObjectRadius + radius_div_2) / (allowance / 2)))
{
fruit.Anchor = Anchor.TopLeft;
fruit.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
float diff = (caughtObjectRadius + radius_div_2) / allowance;
if (!caughtFruitContainer.Remove(fruit))
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
return;
ExplodingFruitTarget.Add(fruit);
caughtObject.X += (RNG.NextSingle() - 0.5f) * diff * 2;
caughtObject.Y -= RNG.NextSingle() * diff;
}
var actionTime = Clock.CurrentTime;
caughtObject.X = Math.Clamp(caughtObject.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
}
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
private void addLighting(DrawablePalpableCatchHitObject caughtObject)
{
if (!hitLighting.Value) return;
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
HitExplosion hitExplosion = hitExplosionPool.Get();
hitExplosion.HitObject = caughtObject.HitObject;
hitExplosion.X = caughtObject.X;
hitExplosion.Scale = new Vector2(caughtObject.HitObject.Scale);
hitExplosion.ObjectColour = caughtObject.AccentColour.Value;
hitExplosionContainer.Add(hitExplosion);
}
private DrawablePalpableCatchHitObject createCaughtObject(PalpableCatchHitObject source)
{
switch (source)
{
using (fruit.BeginAbsoluteSequence(actionTime))
action(fruit);
case Banana banana:
return new DrawableBanana(banana);
fruit.Expire();
case Fruit fruit:
return new DrawableFruit(fruit);
case TinyDroplet tiny:
return new DrawableTinyDroplet(tiny);
case Droplet droplet:
return new DrawableDroplet(droplet);
default:
return null;
}
}
private void clearPlate(DroppedObjectAnimation animation)
{
var caughtObjects = caughtFruitContainer.Children.ToArray();
caughtFruitContainer.Clear(false);
droppedObjectTarget.AddRange(caughtObjects);
foreach (var caughtObject in caughtObjects)
drop(caughtObject, animation);
}
private void removeFromPlate(DrawablePalpableCatchHitObject caughtObject, DroppedObjectAnimation animation)
{
if (!caughtFruitContainer.Remove(caughtObject))
throw new InvalidOperationException("Can only drop a caught object on the plate");
droppedObjectTarget.Add(caughtObject);
drop(caughtObject, animation);
}
private void drop(DrawablePalpableCatchHitObject d, DroppedObjectAnimation animation)
{
var originalX = d.X * Scale.X;
var startTime = Clock.CurrentTime;
d.Anchor = Anchor.TopLeft;
d.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(d.DrawPosition, droppedObjectTarget);
// we cannot just apply the transforms because DHO clears transforms when state is updated
d.ApplyCustomUpdateState += (o, state) => animate(o, animation, originalX, startTime);
if (d.IsLoaded)
animate(d, animation, originalX, startTime);
}
private void animate(Drawable d, DroppedObjectAnimation animation, float originalX, double startTime)
{
using (d.BeginAbsoluteSequence(startTime))
{
switch (animation)
{
case DroppedObjectAnimation.Drop:
d.MoveToY(d.Y + 75, 750, Easing.InSine);
d.FadeOut(750);
break;
case DroppedObjectAnimation.Explode:
d.MoveToY(d.Y - 50, 250, Easing.OutSine).Then().MoveToY(d.Y + 50, 500, Easing.InSine);
d.MoveToX(d.X + originalX * 6, 1000);
d.FadeOut(750);
break;
}
d.Expire();
}
}
private enum DroppedObjectAnimation
{
Drop,
Explode
}
}
}

View File

@ -1,16 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osuTK;
@ -21,19 +18,10 @@ namespace osu.Game.Rulesets.Catch.UI
{
public const float CATCHER_SIZE = 106.75f;
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
public readonly Catcher MovableCatcher;
private readonly CatchComboDisplay comboDisplay;
public Container ExplodingFruitTarget
{
set => MovableCatcher.ExplodingFruitTarget = value;
}
private DrawableCatchHitObject lastPlateableFruit;
public CatcherArea(BeatmapDifficulty difficulty = null)
public CatcherArea(Container droppedObjectContainer, BeatmapDifficulty difficulty = null)
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
Children = new Drawable[]
@ -47,56 +35,21 @@ namespace osu.Game.Rulesets.Catch.UI
Margin = new MarginPadding { Bottom = 350f },
X = CatchPlayfield.CENTER_X
},
MovableCatcher = new Catcher(this, difficulty) { X = CatchPlayfield.CENTER_X },
MovableCatcher = new Catcher(this, droppedObjectContainer, difficulty) { X = CatchPlayfield.CENTER_X },
};
}
public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result)
{
MovableCatcher.OnNewResult(hitObject, result);
if (!result.Type.IsScorable())
return;
void runAfterLoaded(Action action)
{
if (lastPlateableFruit == null)
return;
// this is required to make this run after the last caught fruit runs updateState() at least once.
// TODO: find a better alternative
if (lastPlateableFruit.IsLoaded)
action();
else
lastPlateableFruit.OnLoadComplete += _ => action();
}
if (result.IsHit && hitObject is DrawablePalpableCatchHitObject fruit)
{
// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
if (caughtFruit == null) return;
caughtFruit.RelativePositionAxes = Axes.None;
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(hitObject.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
caughtFruit.IsOnPlate = true;
caughtFruit.Anchor = Anchor.TopCentre;
caughtFruit.Origin = Anchor.Centre;
caughtFruit.Scale *= 0.5f;
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
caughtFruit.LifetimeEnd = double.MaxValue;
MovableCatcher.PlaceOnPlate(caughtFruit);
lastPlateableFruit = caughtFruit;
if (!fruit.StaysOnPlate)
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
}
if (hitObject.HitObject.LastInCombo)
{
if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result))
runAfterLoaded(() => MovableCatcher.Explode());
MovableCatcher.Explode();
else
MovableCatcher.Drop();
}
@ -104,16 +57,10 @@ namespace osu.Game.Rulesets.Catch.UI
comboDisplay.OnNewResult(hitObject, result);
}
public void OnRevertResult(DrawableCatchHitObject fruit, JudgementResult result)
=> comboDisplay.OnRevertResult(fruit, result);
public void OnReleased(CatchAction action)
public void OnRevertResult(DrawableCatchHitObject hitObject, JudgementResult result)
{
}
public bool AttemptCatch(CatchHitObject obj)
{
return MovableCatcher.AttemptCatch(obj);
comboDisplay.OnRevertResult(hitObject, result);
MovableCatcher.OnRevertResult(hitObject, result);
}
protected override void UpdateAfterChildren()

View File

@ -6,6 +6,7 @@ using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
@ -20,6 +21,8 @@ namespace osu.Game.Rulesets.Catch.UI
{
private readonly Catcher catcher;
private readonly DrawablePool<CatcherTrailSprite> trailPool;
private readonly Container<CatcherTrailSprite> dashTrails;
private readonly Container<CatcherTrailSprite> hyperDashTrails;
private readonly Container<CatcherTrailSprite> endGlowSprites;
@ -80,8 +83,9 @@ namespace osu.Game.Rulesets.Catch.UI
RelativeSizeAxes = Axes.Both;
InternalChildren = new[]
InternalChildren = new Drawable[]
{
trailPool = new DrawablePool<CatcherTrailSprite>(30),
dashTrails = new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both },
hyperDashTrails = new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both, Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR },
endGlowSprites = new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both, Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR },
@ -118,14 +122,14 @@ namespace osu.Game.Rulesets.Catch.UI
{
var texture = (catcher.CurrentDrawableCatcher as TextureAnimation)?.CurrentFrame ?? ((Sprite)catcher.CurrentDrawableCatcher).Texture;
var sprite = new CatcherTrailSprite(texture)
{
Anchor = catcher.Anchor,
Scale = catcher.Scale,
Blending = BlendingParameters.Additive,
RelativePositionAxes = catcher.RelativePositionAxes,
Position = catcher.Position
};
CatcherTrailSprite sprite = trailPool.Get();
sprite.Texture = texture;
sprite.Anchor = catcher.Anchor;
sprite.Scale = catcher.Scale;
sprite.Blending = BlendingParameters.Additive;
sprite.RelativePositionAxes = catcher.RelativePositionAxes;
sprite.Position = catcher.Position;
target.Add(sprite);

View File

@ -1,22 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherTrailSprite : Sprite
public class CatcherTrailSprite : PoolableDrawable
{
public CatcherTrailSprite(Texture texture)
public Texture Texture
{
Texture = texture;
set => sprite.Texture = value;
}
private readonly Sprite sprite;
public CatcherTrailSprite()
{
InternalChild = sprite = new Sprite
{
RelativeSizeAxes = Axes.Both
};
Size = new Vector2(CatcherArea.CATCHER_SIZE);
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
}
protected override void FreeAfterUse()
{
ClearTransforms();
base.FreeAfterUse();
}
}
}

View File

@ -8,7 +8,6 @@ using osu.Game.Configuration;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
@ -40,30 +39,6 @@ namespace osu.Game.Rulesets.Catch.UI
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h)
{
switch (h)
{
case Banana banana:
return new DrawableBanana(banana);
case Fruit fruit:
return new DrawableFruit(fruit);
case JuiceStream stream:
return new DrawableJuiceStream(stream, CreateDrawableRepresentation);
case BananaShower shower:
return new DrawableBananaShower(shower, CreateDrawableRepresentation);
case TinyDroplet tiny:
return new DrawableTinyDroplet(tiny);
case Droplet droplet:
return new DrawableDroplet(droplet);
}
return null;
}
public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h) => null;
}
}

View File

@ -5,35 +5,45 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
public class HitExplosion : CompositeDrawable
public class HitExplosion : PoolableDrawable
{
private readonly CircularContainer largeFaint;
private Color4 objectColour;
public CatchHitObject HitObject;
public HitExplosion(DrawableCatchHitObject fruit)
public Color4 ObjectColour
{
get => objectColour;
set
{
if (objectColour == value) return;
objectColour = value;
onColourChanged();
}
}
private readonly CircularContainer largeFaint;
private readonly CircularContainer smallFaint;
private readonly CircularContainer directionalGlow1;
private readonly CircularContainer directionalGlow2;
public HitExplosion()
{
Size = new Vector2(20);
Anchor = Anchor.TopCentre;
Origin = Anchor.BottomCentre;
Color4 objectColour = fruit.AccentColour.Value;
// scale roughly in-line with visual appearance of notes
const float angle_variangle = 15; // should be less than 45
const float roundness = 100;
const float initial_height = 10;
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
InternalChildren = new Drawable[]
{
largeFaint = new CircularContainer
@ -42,33 +52,17 @@ namespace osu.Game.Rulesets.Catch.UI
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
// we want our size to be very small so the glow dominates it.
Size = new Vector2(0.8f),
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
},
},
new CircularContainer
smallFaint = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
},
},
new CircularContainer
directionalGlow1 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -76,16 +70,8 @@ namespace osu.Game.Rulesets.Catch.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
},
new CircularContainer
directionalGlow2 = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -93,30 +79,57 @@ namespace osu.Game.Rulesets.Catch.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = colour,
Roundness = roundness,
Radius = 40,
},
}
};
}
protected override void LoadComplete()
protected override void PrepareForUse()
{
base.LoadComplete();
base.PrepareForUse();
const double duration = 400;
// we want our size to be very small so the glow dominates it.
largeFaint.Size = new Vector2(0.8f);
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = RNG.NextSingle(-angle_variangle, angle_variangle);
directionalGlow2.Rotation = RNG.NextSingle(-angle_variangle, angle_variangle);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
Expire(true);
}
private void onColourChanged()
{
const float roundness = 100;
largeFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160,
Radius = 200,
};
smallFaint.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
Roundness = 20,
Radius = 50,
};
directionalGlow1.EdgeEffect = directionalGlow2.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1),
Roundness = roundness,
Radius = 40,
};
}
}
}

View File

@ -15,7 +15,7 @@ using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osuTK;

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{

View File

@ -78,9 +78,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
private double originalStartTime;
public override void UpdatePosition(SnapResult result)
public override void UpdateTimeAndPosition(SnapResult result)
{
base.UpdatePosition(result);
base.UpdateTimeAndPosition(result);
if (PlacementActive)
{

View File

@ -48,9 +48,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
return true;
}
public override void UpdatePosition(SnapResult result)
public override void UpdateTimeAndPosition(SnapResult result)
{
base.UpdatePosition(result);
base.UpdateTimeAndPosition(result);
if (!PlacementActive)
Column = result.Playfield as Column;

View File

@ -22,9 +22,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
InternalChild = piece = new EditNotePiece { Origin = Anchor.Centre };
}
public override void UpdatePosition(SnapResult result)
public override void UpdateTimeAndPosition(SnapResult result)
{
base.UpdatePosition(result);
base.UpdateTimeAndPosition(result);
if (result.Playfield != null)
{

View File

@ -9,7 +9,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Input;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;

View File

@ -26,7 +26,7 @@ using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Scoring;

View File

@ -4,9 +4,9 @@
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;

View File

@ -30,6 +30,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
public void UpdateResult() => base.UpdateResult(true);
protected override double MaximumJudgementOffset => base.MaximumJudgementOffset * release_window_lenience;
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
Debug.Assert(HitObject.HitWindows != null);

View File

@ -5,7 +5,7 @@ using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;

View File

@ -5,16 +5,17 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Represents length-wise portion of a hold note.

View File

@ -4,7 +4,6 @@
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,8 +11,9 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Represents the static hit markers of notes.

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Interface for mania hold note bodies.

View File

@ -9,7 +9,7 @@ using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class HitTargetInsetContainer : Container
{

View File

@ -14,7 +14,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyBodyPiece : LegacyManiaColumnElement
{

View File

@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyColumnBackground : LegacyManiaColumnElement, IKeyBindingHandler<ManiaAction>
{

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
{

View File

@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHitTarget : CompositeDrawable
{

View File

@ -4,7 +4,7 @@
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHoldNoteHeadPiece : LegacyNotePiece
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHoldNoteTailPiece : LegacyNotePiece
{

View File

@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyKeyArea : LegacyManiaColumnElement, IKeyBindingHandler<ManiaAction>
{

View File

@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
/// <summary>
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.

View File

@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyNotePiece : LegacyManiaColumnElement
{

View File

@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyStageBackground : CompositeDrawable
{

View File

@ -9,7 +9,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyStageForeground : CompositeDrawable
{

View File

@ -2,19 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Skinning;
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class ManiaLegacySkinTransformer : LegacySkinTransformer
{

View File

@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.UI
DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)hitObject;
maniaObject.CheckHittable = hitPolicy.IsHittable;
HitObjectContainer.Add(hitObject);
base.Add(hitObject);
}
public override bool Remove(DrawableHitObject h)

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;

View File

@ -10,7 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;

View File

@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
[TestFixture]
public class TestSceneObjectBeatSnap : TestSceneOsuEditor
{
private OsuPlayfield playfield;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(Ruleset.Value, false);
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("get playfield", () => playfield = Editor.ChildrenOfType<OsuPlayfield>().First());
}
[Test]
public void TestBeatSnapHitCircle()
{
double firstTimingPointTime() => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.First().Time;
AddStep("seek some milliseconds forward", () => EditorClock.Seek(firstTimingPointTime() + 10));
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre));
AddStep("enter placement mode", () => InputManager.Key(Key.Number2));
AddStep("place first object", () => InputManager.Click(MouseButton.Left));
AddAssert("ensure object snapped back to correct time", () => EditorBeatmap.HitObjects.First().StartTime == firstTimingPointTime());
}
}
}

View File

@ -25,6 +25,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
{
base.SetUpSteps();
AddStep("get playfield", () => playfield = Editor.ChildrenOfType<OsuPlayfield>().First());
AddStep("seek to first control point", () => EditorClock.Seek(Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.First().Time));
}
[TestCase(true)]
@ -66,13 +67,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
AddStep("start slider placement", () => InputManager.Click(MouseButton.Left));
AddStep("move to place end", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.185f, 0)));
AddStep("move to place end", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.225f, 0)));
AddStep("end slider placement", () => InputManager.Click(MouseButton.Right));
AddStep("enter circle placement mode", () => InputManager.Key(Key.Number2));
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.20f, 0)));
AddStep("move mouse slightly", () => InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre + new Vector2(playfield.ScreenSpaceDrawQuad.Width * 0.235f, 0)));
AddStep("place second object", () => InputManager.Click(MouseButton.Left));

View File

@ -5,7 +5,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public class OsuModTestScene : ModTestScene
public abstract class OsuModTestScene : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
}

View File

@ -2,12 +2,15 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods
@ -17,15 +20,15 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
[Test]
public void TestDefaultBeatmapTest() => CreateModTest(new ModTestData
{
Mod = new OsuModHidden(),
Mod = new TestOsuModHidden(),
Autoplay = true,
PassCondition = checkSomeHit
PassCondition = () => checkSomeHit() && objectWithIncreasedVisibilityHasIndex(0)
});
[Test]
public void FirstCircleAfterTwoSpinners() => CreateModTest(new ModTestData
{
Mod = new OsuModHidden(),
Mod = new TestOsuModHidden(),
Autoplay = true,
Beatmap = new Beatmap
{
@ -54,13 +57,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
}
}
},
PassCondition = checkSomeHit
PassCondition = () => checkSomeHit() && objectWithIncreasedVisibilityHasIndex(2)
});
[Test]
public void FirstSliderAfterTwoSpinners() => CreateModTest(new ModTestData
{
Mod = new OsuModHidden(),
Mod = new TestOsuModHidden(),
Autoplay = true,
Beatmap = new Beatmap
{
@ -89,12 +92,41 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
}
}
},
PassCondition = () => checkSomeHit() && objectWithIncreasedVisibilityHasIndex(2)
});
[Test]
public void TestWithSliderReuse() => CreateModTest(new ModTestData
{
Mod = new TestOsuModHidden(),
Autoplay = true,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
StartTime = 1000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(100, 0), })
},
new Slider
{
StartTime = 4000,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(100, 0), })
},
}
},
PassCondition = checkSomeHit
});
private bool checkSomeHit()
private bool checkSomeHit() => Player.ScoreProcessor.JudgedHits >= 4;
private bool objectWithIncreasedVisibilityHasIndex(int index)
=> Player.Mods.Value.OfType<TestOsuModHidden>().Single().FirstObject == Player.ChildrenOfType<GameplayBeatmap>().Single().HitObjects[index];
private class TestOsuModHidden : OsuModHidden
{
return Player.ScoreProcessor.JudgedHits >= 4;
public new HitObject FirstObject => base.FirstObject;
}
}
}

Some files were not shown because too many files have changed in this diff Show More