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mirror of https://github.com/ppy/osu.git synced 2024-12-14 09:32:55 +08:00

Naming adjustments

This commit is contained in:
Andrei Zavatski 2020-08-02 21:33:14 +03:00
parent 2131164a60
commit ca57c70961
5 changed files with 14 additions and 14 deletions

View File

@ -26,16 +26,16 @@ namespace osu.Game.Overlays.Dashboard.Dashboard
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = new FillFlowContainer<DrawableBeatmapsList>
InternalChild = new FillFlowContainer<DrawableBeatmapList>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new DrawableBeatmapsList[]
Children = new DrawableBeatmapList[]
{
new DrawableNewBeatmapsList(newBeatmaps),
new DrawablePopularBeatmapsList(popularBeatmaps)
new DrawableNewBeatmapList(newBeatmaps),
new DrawablePopularBeatmapList(popularBeatmaps)
}
};
}

View File

@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Dashboard.Dashboard
protected readonly BeatmapSetInfo SetInfo;
private Box background;
private Box hoverBackground;
private SpriteIcon chevron;
protected DashboardBeatmapPanel(BeatmapSetInfo setInfo)
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Dashboard.Dashboard
Height = 60;
Children = new Drawable[]
{
background = new Box
hoverBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background3,
@ -149,7 +149,7 @@ namespace osu.Game.Overlays.Dashboard.Dashboard
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
background.FadeIn(200, Easing.OutQuint);
hoverBackground.FadeIn(200, Easing.OutQuint);
chevron.FadeColour(ColourProvider.Light1, 200, Easing.OutQuint);
return true;
}
@ -157,7 +157,7 @@ namespace osu.Game.Overlays.Dashboard.Dashboard
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
background.FadeOut(200, Easing.OutQuint);
hoverBackground.FadeOut(200, Easing.OutQuint);
chevron.FadeColour(ColourProvider.Foreground1, 200, Easing.OutQuint);
}
}

View File

@ -13,11 +13,11 @@ using osuTK;
namespace osu.Game.Overlays.Dashboard.Dashboard
{
public abstract class DrawableBeatmapsList : CompositeDrawable
public abstract class DrawableBeatmapList : CompositeDrawable
{
private readonly List<BeatmapSetInfo> beatmaps;
protected DrawableBeatmapsList(List<BeatmapSetInfo> beatmaps)
protected DrawableBeatmapList(List<BeatmapSetInfo> beatmaps)
{
this.beatmaps = beatmaps;
}

View File

@ -6,9 +6,9 @@ using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Dashboard.Dashboard
{
public class DrawableNewBeatmapsList : DrawableBeatmapsList
public class DrawableNewBeatmapList : DrawableBeatmapList
{
public DrawableNewBeatmapsList(List<BeatmapSetInfo> beatmaps)
public DrawableNewBeatmapList(List<BeatmapSetInfo> beatmaps)
: base(beatmaps)
{
}

View File

@ -6,9 +6,9 @@ using osu.Game.Beatmaps;
namespace osu.Game.Overlays.Dashboard.Dashboard
{
public class DrawablePopularBeatmapsList : DrawableBeatmapsList
public class DrawablePopularBeatmapList : DrawableBeatmapList
{
public DrawablePopularBeatmapsList(List<BeatmapSetInfo> beatmaps)
public DrawablePopularBeatmapList(List<BeatmapSetInfo> beatmaps)
: base(beatmaps)
{
}