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Move Playfield Border to OsuPlayfield Ruleset
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@ -12,6 +12,10 @@ using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Skinning;
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Framework.Bindables;
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using osu.Game.Screens;
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namespace osu.Game.Rulesets.Osu.UI
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{
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@ -26,6 +30,8 @@ namespace osu.Game.Rulesets.Osu.UI
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protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
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private Bindable<bool> showPlayfieldBorder;
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public OsuPlayfield()
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{
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InternalChildren = new Drawable[]
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@ -56,6 +62,19 @@ namespace osu.Game.Rulesets.Osu.UI
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hitPolicy = new OrderedHitPolicy(HitObjectContainer);
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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showPlayfieldBorder = config.GetBindable<bool>(OsuSetting.ShowPlayfieldBorder);
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if (showPlayfieldBorder.Value)
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{
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AddInternal(new PlayfieldBorder
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{
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RelativeSizeAxes = Axes.Both
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});
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}
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}
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public override void Add(DrawableHitObject h)
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{
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h.OnNewResult += onNewResult;
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@ -99,8 +99,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.IncreaseFirstObjectVisibility, true);
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Set(OsuSetting.ShowPlayfieldArea, false);
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Set(OsuSetting.PlayfieldAreaDimLevel, 0.1, 0, 1, 0.01);
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Set(OsuSetting.ShowPlayfieldBorder, false);
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// Update
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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@ -231,7 +230,6 @@ namespace osu.Game.Configuration
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UIHoldActivationDelay,
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HitLighting,
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MenuBackgroundSource,
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ShowPlayfieldArea,
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PlayfieldAreaDimLevel
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ShowPlayfieldBorder
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}
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}
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@ -79,16 +79,9 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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},
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new SettingsCheckbox
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{
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LabelText = "Show playfield area",
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Bindable = config.GetBindable<bool>(OsuSetting.ShowPlayfieldArea)
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},
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new SettingsSlider<double>
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{
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LabelText = "Playfield area dim",
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Bindable = config.GetBindable<double>(OsuSetting.PlayfieldAreaDimLevel),
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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},
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LabelText = "Show playfield border",
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Bindable = config.GetBindable<bool>(OsuSetting.ShowPlayfieldBorder)
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}
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};
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}
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}
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@ -14,11 +14,9 @@ namespace osu.Game.Screens.Play.PlayerSettings
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private readonly PlayerSliderBar<double> dimSliderBar;
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private readonly PlayerSliderBar<double> blurSliderBar;
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private readonly PlayerSliderBar<double> playfieldAreaDimSliderBar;
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private readonly PlayerCheckbox showStoryboardToggle;
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private readonly PlayerCheckbox beatmapSkinsToggle;
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private readonly PlayerCheckbox beatmapHitsoundsToggle;
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private readonly PlayerCheckbox showPlayfieldAreaToggle;
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public VisualSettings()
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{
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@ -41,21 +39,12 @@ namespace osu.Game.Screens.Play.PlayerSettings
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DisplayAsPercentage = true
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},
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new OsuSpriteText
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{
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Text = "Playfieldd area dim:"
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},
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playfieldAreaDimSliderBar = new PlayerSliderBar<double>
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{
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DisplayAsPercentage = true
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},
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new OsuSpriteText
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{
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Text = "Toggles:"
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},
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showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboard / Video" },
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beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
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beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" },
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showPlayfieldAreaToggle = new PlayerCheckbox { LabelText = "Show playfield area" }
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beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
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};
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}
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@ -64,11 +53,9 @@ namespace osu.Game.Screens.Play.PlayerSettings
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{
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dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
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blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
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playfieldAreaDimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.PlayfieldAreaDimLevel);
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showStoryboardToggle.Current = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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beatmapSkinsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapHitsoundsToggle.Current = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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showPlayfieldAreaToggle.Current = config.GetBindable<bool>(OsuSetting.ShowPlayfieldArea);
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}
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}
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}
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