1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-27 06:29:54 +08:00

Merge branch 'master' into update-dcc-exclusions

This commit is contained in:
Dean Herbert
2020-09-07 18:01:44 +09:00
Unverified
48 changed files with 372 additions and 84 deletions
+2 -2
View File
@@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.904.0" />
</ItemGroup>
</Project>
@@ -14,6 +14,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Timeout(10000)]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
Name = @"Fruit Count",
Content = fruits.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
}
};
}
@@ -14,11 +14,13 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Timeout(10000)]
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
[TestCase("zero-length-slider")]
public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
@@ -41,14 +40,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
new BeatmapStatistic
{
Name = @"Note Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
Content = notes.ToString(),
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Hold Note Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = holdnotes.ToString(),
Icon = FontAwesome.Regular.Circle
},
};
}
@@ -5,7 +5,6 @@ using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
@@ -167,8 +166,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
var positionData = original as IHasPosition;
for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
for (int i = 0; i <= generator.SpanCount; i++)
{
double time = original.StartTime + generator.SegmentDuration * i;
recordNote(time, positionData?.Position ?? Vector2.Zero);
computeDensity(time);
}
@@ -27,8 +27,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
public readonly double EndTime;
public readonly double SegmentDuration;
private readonly int spanCount;
public readonly int SpanCount;
private PatternType convertType;
@@ -42,20 +41,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var distanceData = hitObject as IHasDistance;
var repeatsData = hitObject as IHasRepeats;
spanCount = repeatsData?.SpanCount() ?? 1;
SpanCount = repeatsData?.SpanCount() ?? 1;
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(hitObject.StartTime);
// The true distance, accounting for any repeats
double distance = (distanceData?.Distance ?? 0) * spanCount;
double distance = (distanceData?.Distance ?? 0) * SpanCount;
// The velocity of the osu! hit object - calculated as the velocity of a slider
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
// The duration of the osu! hit object
double osuDuration = distance / osuVelocity;
EndTime = hitObject.StartTime + osuDuration;
SegmentDuration = (EndTime - HitObject.StartTime) / spanCount;
SegmentDuration = (EndTime - HitObject.StartTime) / SpanCount;
}
public override IEnumerable<Pattern> Generate()
@@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
return pattern;
}
if (spanCount > 1)
if (SpanCount > 1)
{
if (SegmentDuration <= 90)
return generateRandomHoldNotes(HitObject.StartTime, 1);
@@ -104,7 +103,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (SegmentDuration <= 120)
{
convertType |= PatternType.ForceNotStack;
return generateRandomNotes(HitObject.StartTime, spanCount + 1);
return generateRandomNotes(HitObject.StartTime, SpanCount + 1);
}
if (SegmentDuration <= 160)
@@ -117,7 +116,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (duration >= 4000)
return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
if (SegmentDuration > 400 && spanCount < TotalColumns - 1 - RandomStart)
if (SegmentDuration > 400 && SpanCount < TotalColumns - 1 - RandomStart)
return generateTiledHoldNotes(HitObject.StartTime);
return generateHoldAndNormalNotes(HitObject.StartTime);
@@ -251,7 +250,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
int column = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
bool increasing = Random.NextDouble() > 0.5;
for (int i = 0; i <= spanCount; i++)
for (int i = 0; i <= SpanCount; i++)
{
addToPattern(pattern, column, startTime, startTime);
startTime += SegmentDuration;
@@ -302,7 +301,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
for (int i = 0; i <= spanCount; i++)
for (int i = 0; i <= SpanCount; i++)
{
addToPattern(pattern, nextColumn, startTime, startTime);
@@ -393,7 +392,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int columnRepeat = Math.Min(spanCount, TotalColumns);
int columnRepeat = Math.Min(SpanCount, TotalColumns);
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
@@ -447,7 +446,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var rowPattern = new Pattern();
for (int i = 0; i <= spanCount; i++)
for (int i = 0; i <= SpanCount; i++)
{
if (!(ignoreHead && startTime == HitObject.StartTime))
{
@@ -0,0 +1,14 @@
{
"Mappings": [{
"RandomW": 3083084786,
"RandomX": 273326509,
"RandomY": 273553282,
"RandomZ": 2659838971,
"StartTime": 4836,
"Objects": [{
"StartTime": 4836,
"EndTime": 4836,
"Column": 0
}]
}]
}
@@ -0,0 +1,20 @@
osu file format v14
[General]
StackLeniency: 0.7
Mode: 0
[Difficulty]
HPDrainRate:1
CircleSize:4
OverallDifficulty:1
ApproachRate:9
SliderMultiplier:2.5
SliderTickRate:0.5
[TimingPoints]
34,431.654676258993,4,1,0,50,1,0
4782,-66.6666666666667,4,1,0,20,0,0
[HitObjects]
15,199,4836,22,0,L,1,46.8750017881394
@@ -12,6 +12,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[Timeout(10000)]
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
+3 -4
View File
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{
Name = @"Circle Count",
Content = circles.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
},
new BeatmapStatistic
{
Name = @"Slider Count",
Content = sliders.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
},
new BeatmapStatistic
{
Name = @"Spinner Count",
Content = spinners.ToString(),
Icon = FontAwesome.Regular.Circle
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
}
};
}
@@ -18,6 +18,10 @@ namespace osu.Game.Rulesets.Osu.Skinning
{
private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS);
protected new float CalculatedBorderPortion
// Roughly matches osu!stable's slider border portions.
=> base.CalculatedBorderPortion * 0.77f;
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
protected override Color4 ColourAt(float position)
@@ -12,6 +12,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
[Timeout(10000)]
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
@@ -3,7 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
@@ -22,20 +21,20 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
new BeatmapStatistic
{
Name = @"Hit Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
Content = hits.ToString(),
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Drumroll Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = drumrolls.ToString(),
Icon = FontAwesome.Regular.Circle
},
new BeatmapStatistic
{
Name = @"Swell Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
Content = swells.ToString(),
Icon = FontAwesome.Regular.Circle
}
};
}
@@ -10,6 +10,7 @@ using System.Text;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Formats;
@@ -19,6 +20,7 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
@@ -26,18 +28,33 @@ namespace osu.Game.Tests.Beatmaps.Formats
[TestFixture]
public class LegacyBeatmapEncoderTest
{
private static IEnumerable<string> allBeatmaps => TestResources.GetStore().GetAvailableResources().Where(res => res.EndsWith(".osu"));
private static readonly DllResourceStore beatmaps_resource_store = TestResources.GetStore();
private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu"));
[TestCaseSource(nameof(allBeatmaps))]
public void TestEncodeDecodeStability(string name)
{
var decoded = decodeFromLegacy(TestResources.GetStore().GetStream(name));
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded));
var decoded = decodeFromLegacy(beatmaps_resource_store.GetStream(name), name);
var decodedAfterEncode = decodeFromLegacy(encodeToLegacy(decoded), name);
sort(decoded);
sort(decodedAfterEncode);
sort(decoded.beatmap);
sort(decodedAfterEncode.beatmap);
Assert.That(decodedAfterEncode.Serialize(), Is.EqualTo(decoded.Serialize()));
Assert.That(decodedAfterEncode.beatmap.Serialize(), Is.EqualTo(decoded.beatmap.Serialize()));
Assert.IsTrue(areComboColoursEqual(decodedAfterEncode.beatmapSkin.Configuration, decoded.beatmapSkin.Configuration));
}
private bool areComboColoursEqual(IHasComboColours a, IHasComboColours b)
{
// equal to null, no need to SequenceEqual
if (a.ComboColours == null && b.ComboColours == null)
return true;
if (a.ComboColours == null || b.ComboColours == null)
return false;
return a.ComboColours.SequenceEqual(b.ComboColours);
}
private void sort(IBeatmap beatmap)
@@ -50,18 +67,31 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
private IBeatmap decodeFromLegacy(Stream stream)
private (IBeatmap beatmap, TestLegacySkin beatmapSkin) decodeFromLegacy(Stream stream, string name)
{
using (var reader = new LineBufferedReader(stream))
return convert(new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader));
{
var beatmap = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(reader);
var beatmapSkin = new TestLegacySkin(beatmaps_resource_store, name);
return (convert(beatmap), beatmapSkin);
}
}
private Stream encodeToLegacy(IBeatmap beatmap)
private class TestLegacySkin : LegacySkin
{
public TestLegacySkin(IResourceStore<byte[]> storage, string fileName)
: base(new SkinInfo { Name = "Test Skin", Creator = "Craftplacer" }, storage, null, fileName)
{
}
}
private Stream encodeToLegacy((IBeatmap beatmap, ISkin beatmapSkin) fullBeatmap)
{
var (beatmap, beatmapSkin) = fullBeatmap;
var stream = new MemoryStream();
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
new LegacyBeatmapEncoder(beatmap).Encode(writer);
new LegacyBeatmapEncoder(beatmap, beatmapSkin).Encode(writer);
stream.Position = 0;
@@ -351,7 +351,7 @@ namespace osu.Game.Tests.Editing
using (var encoded = new MemoryStream())
{
using (var sw = new StreamWriter(encoded))
new LegacyBeatmapEncoder(beatmap).Encode(sw);
new LegacyBeatmapEncoder(beatmap, null).Encode(sw);
return encoded.ToArray();
}
@@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneOverlayActivation : OsuPlayerTestScene
{
protected new OverlayTestPlayer Player => base.Player as OverlayTestPlayer;
[Test]
public void TestGameplayOverlayActivation()
{
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
}
[Test]
public void TestGameplayOverlayActivationPaused()
{
AddUntilStep("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
AddStep("pause gameplay", () => Player.Pause());
AddUntilStep("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
}
[Test]
public void TestGameplayOverlayActivationReplayLoaded()
{
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
AddStep("load a replay", () => Player.DrawableRuleset.HasReplayLoaded.Value = true);
AddAssert("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
}
[Test]
public void TestGameplayOverlayActivationBreaks()
{
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
AddStep("seek to break", () => Player.GameplayClockContainer.Seek(Beatmap.Value.Beatmap.Breaks.First().StartTime));
AddUntilStep("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
AddStep("seek to break end", () => Player.GameplayClockContainer.Seek(Beatmap.Value.Beatmap.Breaks.First().EndTime));
AddUntilStep("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
}
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new OverlayTestPlayer();
protected class OverlayTestPlayer : TestPlayer
{
public new OverlayActivation OverlayActivationMode => base.OverlayActivationMode.Value;
}
}
}
@@ -162,6 +162,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("item 2 has rate 2", () => Precision.AlmostEquals(2, ((OsuModDoubleTime)Room.Playlist.Last().RequiredMods[0]).SpeedChange.Value));
}
/// <summary>
/// Tests that the global mod instances are not retained by the rooms, as global mod instances are retained and re-used by the mod select overlay.
/// </summary>
[Test]
public void TestGlobalModInstancesNotRetained()
{
OsuModDoubleTime mod = null;
AddStep("set dt mod and store", () =>
{
SelectedMods.Value = new[] { new OsuModDoubleTime() };
// Mod select overlay replaces our mod.
mod = (OsuModDoubleTime)SelectedMods.Value[0];
});
AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2);
AddAssert("item has rate 1.5", () => Precision.AlmostEquals(1.5, ((OsuModDoubleTime)Room.Playlist.First().RequiredMods[0]).SpeedChange.Value));
}
private class TestMatchSongSelect : MatchSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
+4 -2
View File
@@ -27,6 +27,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Skinning;
using Decoder = osu.Game.Beatmaps.Formats.Decoder;
namespace osu.Game.Beatmaps
@@ -198,14 +199,15 @@ namespace osu.Game.Beatmaps
/// </summary>
/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
public void Save(BeatmapInfo info, IBeatmap beatmapContent)
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
public void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin beatmapSkin = null)
{
var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
using (var stream = new MemoryStream())
{
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
stream.Seek(0, SeekOrigin.Begin);
+18 -1
View File
@@ -1,14 +1,31 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osuTK;
namespace osu.Game.Beatmaps
{
public class BeatmapStatistic
{
public IconUsage Icon;
[Obsolete("Use CreateIcon instead")] // can be removed 20210203
public IconUsage Icon = FontAwesome.Regular.QuestionCircle;
/// <summary>
/// A function to create the icon for display purposes. Use default icons available via <see cref="BeatmapStatisticIcon"/> whenever possible for conformity.
/// </summary>
public Func<Drawable> CreateIcon;
public string Content;
public string Name;
public BeatmapStatistic()
{
#pragma warning disable 618
CreateIcon = () => new SpriteIcon { Icon = Icon, Scale = new Vector2(0.7f) };
#pragma warning restore 618
}
}
}
+43
View File
@@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Beatmaps
{
/// <summary>
/// A default implementation of an icon used to represent beatmap statistics.
/// </summary>
public class BeatmapStatisticIcon : Sprite
{
private readonly BeatmapStatisticsIconType iconType;
public BeatmapStatisticIcon(BeatmapStatisticsIconType iconType)
{
this.iconType = iconType;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get($"Icons/BeatmapDetails/{iconType.ToString().Kebaberize()}");
}
}
public enum BeatmapStatisticsIconType
{
Accuracy,
ApproachRate,
Bpm,
Circles,
HpDrain,
Length,
OverallDifficulty,
Size,
Sliders,
Spinners,
}
}
@@ -8,6 +8,6 @@ namespace osu.Game.Beatmaps.Formats
{
public interface IHasCustomColours
{
Dictionary<string, Color4> CustomColours { get; set; }
Dictionary<string, Color4> CustomColours { get; }
}
}
@@ -7,13 +7,16 @@ using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using JetBrains.Annotations;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Formats
{
@@ -23,9 +26,18 @@ namespace osu.Game.Beatmaps.Formats
private readonly IBeatmap beatmap;
public LegacyBeatmapEncoder(IBeatmap beatmap)
[CanBeNull]
private readonly ISkin skin;
/// <summary>
/// Creates a new <see cref="LegacyBeatmapEncoder"/>.
/// </summary>
/// <param name="beatmap">The beatmap to encode.</param>
/// <param name="skin">The beatmap's skin, used for encoding combo colours.</param>
public LegacyBeatmapEncoder(IBeatmap beatmap, [CanBeNull] ISkin skin)
{
this.beatmap = beatmap;
this.skin = skin;
if (beatmap.BeatmapInfo.RulesetID < 0 || beatmap.BeatmapInfo.RulesetID > 3)
throw new ArgumentException("Only beatmaps in the osu, taiko, catch, or mania rulesets can be encoded to the legacy beatmap format.", nameof(beatmap));
@@ -53,6 +65,9 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine();
handleControlPoints(writer);
writer.WriteLine();
handleColours(writer);
writer.WriteLine();
handleHitObjects(writer);
}
@@ -196,6 +211,28 @@ namespace osu.Game.Beatmaps.Formats
}
}
private void handleColours(TextWriter writer)
{
var colours = skin?.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
if (colours == null || colours.Count == 0)
return;
writer.WriteLine("[Colours]");
for (var i = 0; i < colours.Count; i++)
{
var comboColour = colours[i];
writer.Write(FormattableString.Invariant($"Combo{i}: "));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.R * byte.MaxValue)},"));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.G * byte.MaxValue)},"));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.B * byte.MaxValue)},"));
writer.Write(FormattableString.Invariant($"{(byte)(comboColour.A * byte.MaxValue)}"));
writer.WriteLine();
}
}
private void handleHitObjects(TextWriter writer)
{
if (beatmap.HitObjects.Count == 0)
+1 -1
View File
@@ -233,6 +233,6 @@ namespace osu.Game.Configuration
UIHoldActivationDelay,
HitLighting,
MenuBackgroundSource,
GameplayDisableWinKey
GameplayDisableWinKey,
}
}
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Framework.Input.StateChanges;
namespace osu.Game.Graphics.Cursor
{
@@ -47,7 +48,10 @@ namespace osu.Game.Graphics.Cursor
{
base.Update();
if (!CanShowCursor)
var lastMouseSource = inputManager.CurrentState.Mouse.LastSource;
bool hasValidInput = lastMouseSource != null && !(lastMouseSource is ISourcedFromTouch);
if (!hasValidInput || !CanShowCursor)
{
currentTarget?.Cursor?.Hide();
currentTarget = null;
@@ -12,7 +12,7 @@ namespace osu.Game.Overlays.BeatmapListing
public BeatmapListingTitle()
{
Title = "beatmap listing";
Description = "Browse for new beatmaps";
Description = "browse for new beatmaps";
IconTexture = "Icons/Hexacons/beatmap";
}
}
@@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeaderTitle()
{
Title = "changelog";
Description = "Track recent dev updates in the osu! ecosystem";
Description = "track recent dev updates in the osu! ecosystem";
IconTexture = "Icons/Hexacons/devtools";
}
}
@@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Dashboard
public DashboardTitle()
{
Title = "dashboard";
Description = "View your friends and other information";
Description = "view your friends and other information";
IconTexture = "Icons/Hexacons/social";
}
}
+5
View File
@@ -279,6 +279,11 @@ namespace osu.Game.Overlays
private void changeBeatmap(WorkingBeatmap newWorking)
{
// This method can potentially be triggered multiple times as it is eagerly fired in next() / prev() to ensure correct execution order
// (changeBeatmap must be called before consumers receive the bindable changed event, which is not the case when the local beatmap bindable is updated directly).
if (newWorking == current)
return;
var lastWorking = current;
TrackChangeDirection direction = TrackChangeDirection.None;
+1 -1
View File
@@ -57,7 +57,7 @@ namespace osu.Game.Overlays.News
public NewsHeaderTitle()
{
Title = "news";
Description = "Get up-to-date on community happenings";
Description = "get up-to-date on community happenings";
IconTexture = "Icons/Hexacons/news";
}
}
+2 -2
View File
@@ -19,8 +19,8 @@ namespace osu.Game.Overlays
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{
public string IconTexture => "Icons/Hexacons/notification";
public string Title => "Notifications";
public string Description => "Waiting for 'ya";
public string Title => "notifications";
public string Description => "waiting for 'ya";
private const float width = 320;
+1 -1
View File
@@ -29,7 +29,7 @@ namespace osu.Game.Overlays
{
public string IconTexture => "Icons/Hexacons/music";
public string Title => "now playing";
public string Description => "Manage the currently playing track";
public string Description => "manage the currently playing track";
private const float player_height = 130;
private const float transition_length = 800;
@@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Rankings
public RankingsTitle()
{
Title = "ranking";
Description = "Find out who's the best right now";
Description = "find out who's the best right now";
IconTexture = "Icons/Hexacons/rankings";
}
}
@@ -1,12 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays.Settings.Sections.Gameplay;
using osu.Game.Rulesets;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
namespace osu.Game.Overlays.Settings.Sections
{
@@ -34,9 +36,17 @@ namespace osu.Game.Overlays.Settings.Sections
{
foreach (Ruleset ruleset in rulesets.AvailableRulesets.Select(info => info.CreateInstance()))
{
SettingsSubsection section = ruleset.CreateSettings();
if (section != null)
Add(section);
try
{
SettingsSubsection section = ruleset.CreateSettings();
if (section != null)
Add(section);
}
catch (Exception e)
{
Logger.Error(e, "Failed to load ruleset settings");
}
}
}
}
+1 -1
View File
@@ -17,7 +17,7 @@ namespace osu.Game.Overlays
{
public string IconTexture => "Icons/Hexacons/settings";
public string Title => "settings";
public string Description => "Change the way osu! behaves";
public string Description => "change the way osu! behaves";
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{
@@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Toolbar
[BackgroundDependencyLoader]
private void load()
{
TooltipMain = "Home";
TooltipSub = "Return to the main menu";
TooltipMain = "home";
TooltipSub = "return to the main menu";
SetIcon("Icons/Hexacons/home");
}
}
@@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar
var rInstance = value.CreateInstance();
ruleset.TooltipMain = rInstance.Description;
ruleset.TooltipSub = $"Play some {rInstance.Description}";
ruleset.TooltipSub = $"play some {rInstance.Description}";
ruleset.SetIcon(rInstance.CreateIcon());
}
+2 -3
View File
@@ -101,9 +101,8 @@ namespace osu.Game.Screens.Edit
return;
}
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap));
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, Beatmap.Value.Skin));
dependencies.CacheAs(editorBeatmap);
changeHandler = new EditorChangeHandler(editorBeatmap);
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
@@ -399,7 +398,7 @@ namespace osu.Game.Screens.Edit
clock.SeekForward(!clock.IsRunning, amount);
}
private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap);
private void saveBeatmap() => beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
private void exportBeatmap()
{
+5 -1
View File
@@ -15,6 +15,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Skinning;
namespace osu.Game.Screens.Edit
{
@@ -47,6 +48,8 @@ namespace osu.Game.Screens.Edit
public readonly IBeatmap PlayableBeatmap;
public readonly ISkin BeatmapSkin;
[Resolved]
private BindableBeatDivisor beatDivisor { get; set; }
@@ -54,9 +57,10 @@ namespace osu.Game.Screens.Edit
private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
public EditorBeatmap(IBeatmap playableBeatmap)
public EditorBeatmap(IBeatmap playableBeatmap, ISkin beatmapSkin = null)
{
PlayableBeatmap = playableBeatmap;
BeatmapSkin = beatmapSkin;
beatmapProcessor = playableBeatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapProcessor(PlayableBeatmap);
+1 -1
View File
@@ -85,7 +85,7 @@ namespace osu.Game.Screens.Edit
using (var stream = new MemoryStream())
{
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
new LegacyBeatmapEncoder(editorBeatmap).Encode(sw);
new LegacyBeatmapEncoder(editorBeatmap, editorBeatmap.BeatmapSkin).Encode(sw);
savedStates.Add(stream.ToArray());
}
+1 -1
View File
@@ -190,7 +190,7 @@ namespace osu.Game.Screens.Menu
{
"You can press Ctrl-T anywhere in the game to toggle the toolbar!",
"You can press Ctrl-O anywhere in the game to access options!",
"All settings are dynamic and take effect in real-time. Try changing the skin while playing!",
"All settings are dynamic and take effect in real-time. Try pausing and changing the skin while playing!",
"New features are coming online every update. Make sure to stay up-to-date!",
"If you find the UI too large or small, try adjusting UI scale in settings!",
"Try adjusting the \"Screen Scaling\" mode to change your gameplay or UI area, even in fullscreen!",
+16
View File
@@ -203,6 +203,10 @@ namespace osu.Game.Screens.Play
skipOverlay.Hide();
}
DrawableRuleset.IsPaused.BindValueChanged(_ => updateOverlayActivationMode());
DrawableRuleset.HasReplayLoaded.BindValueChanged(_ => updateOverlayActivationMode());
breakTracker.IsBreakTime.BindValueChanged(_ => updateOverlayActivationMode());
DrawableRuleset.HasReplayLoaded.BindValueChanged(_ => updatePauseOnFocusLostState(), true);
// bind clock into components that require it
@@ -347,6 +351,16 @@ namespace osu.Game.Screens.Play
HUDOverlay.KeyCounter.IsCounting = !isBreakTime.NewValue;
}
private void updateOverlayActivationMode()
{
bool canTriggerOverlays = DrawableRuleset.IsPaused.Value || breakTracker.IsBreakTime.Value;
if (DrawableRuleset.HasReplayLoaded.Value || canTriggerOverlays)
OverlayActivationMode.Value = OverlayActivation.UserTriggered;
else
OverlayActivationMode.Value = OverlayActivation.Disabled;
}
private void updatePauseOnFocusLostState() =>
HUDOverlay.HoldToQuit.PauseOnFocusLost = PauseOnFocusLost
&& !DrawableRuleset.HasReplayLoaded.Value
@@ -640,6 +654,8 @@ namespace osu.Game.Screens.Play
musicController.ResetTrackAdjustments();
foreach (var mod in Mods.Value.OfType<IApplicableToTrack>())
mod.ApplyToTrack(musicController.CurrentTrack);
updateOverlayActivationMode();
}
public override void OnSuspending(IScreen next)
+12 -4
View File
@@ -318,14 +318,14 @@ namespace osu.Game.Screens.Select
labels.Add(new InfoLabel(new BeatmapStatistic
{
Name = "Length",
Icon = FontAwesome.Regular.Clock,
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"),
}));
labels.Add(new InfoLabel(new BeatmapStatistic
{
Name = "BPM",
Icon = FontAwesome.Regular.Circle,
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
Content = getBPMRange(b),
}));
@@ -418,10 +418,18 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.8f),
Colour = Color4Extensions.FromHex(@"f7dd55"),
Icon = statistic.Icon,
Icon = FontAwesome.Regular.Circle,
Size = new Vector2(0.8f)
},
statistic.CreateIcon().With(i =>
{
i.Anchor = Anchor.Centre;
i.Origin = Anchor.Centre;
i.RelativeSizeAxes = Axes.Both;
i.Colour = Color4Extensions.FromHex(@"f7dd55");
i.Size = new Vector2(0.64f);
}),
}
},
new OsuSpriteText
+1 -3
View File
@@ -76,9 +76,7 @@ namespace osu.Game.Screens.Select
item.Ruleset.Value = Ruleset.Value;
item.RequiredMods.Clear();
item.RequiredMods.AddRange(Mods.Value);
Mods.Value = Mods.Value.Select(m => m.CreateCopy()).ToArray();
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
}
}
}
@@ -23,7 +23,7 @@ namespace osu.Game.Skinning
public readonly int Keys;
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
public Dictionary<string, string> ImageLookups = new Dictionary<string, string>();
+1 -1
View File
@@ -45,7 +45,7 @@ namespace osu.Game.Skinning
public void AddComboColours(params Color4[] colours) => comboColours.AddRange(colours);
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public Dictionary<string, Color4> CustomColours { get; } = new Dictionary<string, Color4>();
public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
}
+2 -2
View File
@@ -24,8 +24,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
<PackageReference Include="Sentry" Version="2.1.6" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
+3 -3
View File
@@ -70,8 +70,8 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.904.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies">
@@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.903.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.904.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />