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added function so circle is deleted when shift+right click
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89797d7a57
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.States;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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@ -32,6 +33,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// </summary>
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public class SelectionHandler : CompositeDrawable, IKeyBindingHandler<PlatformAction>, IHasContextMenu
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{
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private bool shiftPressed;
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public IEnumerable<SelectionBlueprint> SelectedBlueprints => selectedBlueprints;
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private readonly List<SelectionBlueprint> selectedBlueprints;
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@ -164,6 +167,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <returns>Whether any <see cref="DrawableHitObject"/>s could be reversed.</returns>
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public virtual bool HandleReverse() => false;
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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shiftPressed = e.ShiftPressed;
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return false;
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}
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protected override void OnKeyUp(KeyUpEvent e)
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{
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shiftPressed = e.ShiftPressed;
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}
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public bool OnPressed(PlatformAction action)
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{
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switch (action.ActionMethod)
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@ -455,6 +469,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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get
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{
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if (shiftPressed)
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{
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deleteSelected();
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return null;
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}
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if (!selectedBlueprints.Any(b => b.IsHovered))
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return Array.Empty<MenuItem>();
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