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Implement now abstract method

This commit is contained in:
smoogipoo 2020-11-13 14:58:32 +09:00
parent 7085b25898
commit beb6bbd2a1

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@ -59,6 +59,8 @@ namespace osu.Game.Rulesets.Osu.UI
where TDrawable : DrawableHitObject, new()
=> new OsuDrawablePool<TDrawable>(Playfield.CheckHittable, Playfield.OnHitObjectLoaded, initialSize, maximumSize);
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h) => null;
protected override HitObjectLifetimeEntry CreateLifetimeEntry(OsuHitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor