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Make DroppedObjectAnimation private
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@ -552,11 +552,11 @@ namespace osu.Game.Rulesets.Catch.UI
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d.Expire();
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}
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}
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public enum DroppedObjectAnimation
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{
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Drop,
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Explode
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private enum DroppedObjectAnimation
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{
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Drop,
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Explode
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}
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}
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}
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