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Add extra xmldoc covering the fact that MatchStarted is received by all users

This commit is contained in:
Dean Herbert 2020-12-08 19:06:27 +09:00
parent df908f90b2
commit 021a116093

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@ -53,7 +53,7 @@ namespace osu.Game.Online.RealtimeMultiplayer
Task LoadRequested();
/// <summary>
/// Signals that a match has started. All loaded users' clients should now start gameplay as soon as possible.
/// Signals that a match has started. All user in the <see cref="MultiplayerUserState.Loaded"/> state should begin gameplay as soon as possible.
/// </summary>
Task MatchStarted();