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Fix code style issues & compilation failures

This commit is contained in:
Bartłomiej Dach 2020-10-19 20:22:48 +02:00
parent 22bde43106
commit 053c7a69a6
3 changed files with 5 additions and 6 deletions

View File

@ -20,6 +20,7 @@ using osu.Game.Skinning;
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Framework.Bindables;
using osu.Game.Screens;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
@ -36,12 +37,10 @@ namespace osu.Game.Rulesets.Osu.UI
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
private Bindable<bool> showPlayfieldBorder;
private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
public OsuPlayfield()
{
InternalChildren = new Drawable[]
@ -87,6 +86,7 @@ namespace osu.Game.Rulesets.Osu.UI
private void load(OsuConfigManager config)
{
showPlayfieldBorder = config.GetBindable<bool>(OsuSetting.ShowPlayfieldBorder);
if (showPlayfieldBorder.Value)
{
AddInternal(new PlayfieldBorder

View File

@ -76,14 +76,13 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
new SettingsEnumDropdown<ScoringMode>
{
LabelText = "Score display mode",
Bindable = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode),
Current = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode),
Keywords = new[] { "scoring" }
},
new SettingsCheckbox
{
LabelText = "Show playfield border",
Bindable = config.GetBindable<bool>(OsuSetting.ShowPlayfieldBorder)
Current = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode),
Current = config.GetBindable<bool>(OsuSetting.ShowPlayfieldBorder),
},
};

View File

@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Edit
drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChildren(new Drawable[]
{
LayerBelowRuleset,
new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both }
new PlayfieldBorder { RelativeSizeAxes = Axes.Both }
}),
drawableRulesetWrapper,
// layers above playfield