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Adjust maximum spins to roughly match stable
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@ -26,7 +26,10 @@ namespace osu.Game.Rulesets.Osu.Objects
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/// </summary>
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public int SpinsRequired { get; protected set; } = 1;
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public int MaximumBonusSpins => SpinsRequired;
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/// <summary>
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/// Number of spins available to give bonus, beyond <see cref="SpinsRequired"/>.
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/// </summary>
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public int MaximumBonusSpins => (int)(SpinsRequired * 1.8f); // roughly matches stable
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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{
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