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mirror of https://github.com/ppy/osu.git synced 2025-01-19 11:32:54 +08:00

Merge branch 'master' into fix-editor-silence-on-seek

This commit is contained in:
Dean Herbert 2020-09-30 15:35:55 +09:00
commit 59ce9fcab9
8 changed files with 68 additions and 17 deletions

View File

@ -15,6 +15,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
private readonly ManualSliderBody body;
/// <summary>
/// Offset in absolute (local) coordinates from the start of the curve.
/// </summary>
public Vector2 PathStartLocation => body.PathOffset;
public SliderBodyPiece()
{
InternalChild = body = new ManualSliderBody

View File

@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
};
public override Vector2 ScreenSpaceSelectionPoint => ((DrawableSlider)DrawableObject).HeadCircle.ScreenSpaceDrawQuad.Centre;
public override Vector2 ScreenSpaceSelectionPoint => BodyPiece.ToScreenSpace(BodyPiece.PathStartLocation);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);

View File

@ -3,7 +3,6 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -93,7 +92,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
base.LoadComplete();
drawableSpinner.RotationTracker.Complete.BindValueChanged(complete => updateComplete(complete.NewValue, 200));
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
}
protected override void Update()
@ -123,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
mainContainer.Rotation = drawableSpinner.RotationTracker.Rotation;
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
centre.ScaleTo(0);
mainContainer.ScaleTo(0);
@ -144,11 +143,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
// transforms we have from completing the spinner will be rolled back, so reapply immediately.
updateComplete(state.NewValue == ArmedState.Hit, 0);
updateComplete(state == ArmedState.Hit, 0);
using (BeginDelayedSequence(spinner.Duration, true))
{
switch (state.NewValue)
switch (state)
{
case ArmedState.Hit:
this.ScaleTo(Scale * 1.2f, 320, Easing.Out);
@ -185,5 +184,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
return true;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableSpinner != null)
drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
}
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -72,10 +71,10 @@ namespace osu.Game.Rulesets.Osu.Skinning
base.LoadComplete();
this.FadeOut();
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
var spinner = (Spinner)drawableSpinner.HitObject;
@ -95,5 +94,13 @@ namespace osu.Game.Rulesets.Osu.Skinning
Scale = new Vector2(final_scale * (0.8f + (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * 0.2f));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableSpinner != null)
drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
}
}
}

View File

@ -3,7 +3,6 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -86,10 +85,10 @@ namespace osu.Game.Rulesets.Osu.Skinning
base.LoadComplete();
this.FadeOut();
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
drawableSpinner.ApplyCustomUpdateState += updateStateTransforms;
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state)
{
var spinner = drawableSpinner.HitObject;
@ -127,5 +126,13 @@ namespace osu.Game.Rulesets.Osu.Skinning
return (float)barCount / total_bars * final_metre_height;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (drawableSpinner != null)
drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms;
}
}
}

View File

@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Extensions
{
public static class EditorDisplayExtensions
{
/// <summary>
/// Get an editor formatted string (mm:ss:mss)
/// </summary>
/// <param name="milliseconds">A time value in milliseconds.</param>
/// <returns>An editor formatted display string.</returns>
public static string ToEditorFormattedString(this double milliseconds) =>
ToEditorFormattedString(TimeSpan.FromMilliseconds(milliseconds));
/// <summary>
/// Get an editor formatted string (mm:ss:mss)
/// </summary>
/// <param name="timeSpan">A time value.</param>
/// <returns>An editor formatted display string.</returns>
public static string ToEditorFormattedString(this TimeSpan timeSpan) =>
$"{(timeSpan < TimeSpan.Zero ? "-" : string.Empty)}{timeSpan:mm\\:ss\\:fff}";
}
}

View File

@ -3,8 +3,8 @@
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using System;
using osu.Framework.Allocation;
using osu.Game.Extensions;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Components
@ -35,9 +35,7 @@ namespace osu.Game.Screens.Edit.Components
protected override void Update()
{
base.Update();
var timespan = TimeSpan.FromMilliseconds(editorClock.CurrentTime);
trackTimer.Text = $"{(timespan < TimeSpan.Zero ? "-" : string.Empty)}{timespan:mm\\:ss\\:fff}";
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
}
}
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -89,7 +90,7 @@ namespace osu.Game.Screens.Edit.Timing
},
new OsuSpriteText
{
Text = $"{group.Time:n0}ms",
Text = group.Time.ToEditorFormattedString(),
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold)
},
new ControlGroupAttributes(group),