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Prevent SelectionBox handles from appearing when a stack of circles is selected
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@ -21,12 +21,12 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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base.OnSelectionChanged();
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bool canOperate = EditorBeatmap.SelectedHitObjects.Count > 1 || EditorBeatmap.SelectedHitObjects.Any(s => s is Slider);
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Quad quad = selectedMovableObjects.Length > 0 ? getSurroundingQuad(selectedMovableObjects) : new Quad();
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SelectionBox.CanRotate = canOperate;
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SelectionBox.CanScaleX = canOperate;
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SelectionBox.CanScaleY = canOperate;
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SelectionBox.CanReverse = canOperate;
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SelectionBox.CanRotate = quad.Width > 0 || quad.Height > 0;
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SelectionBox.CanScaleX = quad.Width > 0;
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SelectionBox.CanScaleY = quad.Height > 0;
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SelectionBox.CanReverse = EditorBeatmap.SelectedHitObjects.Count > 1 || EditorBeatmap.SelectedHitObjects.Any(s => s is Slider);
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}
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protected override void OnOperationEnded()
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