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Add playfield shift like in osu-stable
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@ -55,6 +55,7 @@ namespace osu.Game.Rulesets.Osu.UI
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// Scale = 819.2 / 512
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// Scale = 1.6
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Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X);
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Position = new Vector2(0, 8 * Parent.ChildSize.Y / OsuPlayfield.BASE_SIZE.Y);
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// Size = 0.625
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Size = Vector2.Divide(Vector2.One, Scale);
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}
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