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Document room states and remove unnecessary WaitingForResults state
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@@ -10,10 +10,24 @@ namespace osu.Game.Online.RealtimeMultiplayer
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/// </summary>
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public enum MultiplayerRoomState
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{
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/// <summary>
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/// The room is open and accepting new players.
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/// </summary>
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Open,
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/// <summary>
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/// A game start has been triggered but players have not finished loading.
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/// </summary>
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WaitingForLoad,
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/// <summary>
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/// A game is currently ongoing.
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/// </summary>
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Playing,
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WaitingForResults,
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/// <summary>
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/// The room has been disbanded and closed.
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/// </summary>
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Closed
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}
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}
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