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Add textbox entry for speed multiplier and volume
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parent
698042268f
commit
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@ -2,27 +2,23 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Edit.Timing
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{
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internal class DifficultySection : Section<DifficultyControlPoint>
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{
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private SettingsSlider<double> multiplier;
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private SliderWithTextBoxInput<double> multiplierSlider;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new[]
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{
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multiplier = new SettingsSlider<double>
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multiplierSlider = new SliderWithTextBoxInput<double>("Speed Multiplier")
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{
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LabelText = "Speed Multiplier",
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Bindable = new DifficultyControlPoint().SpeedMultiplierBindable,
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RelativeSizeAxes = Axes.X,
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Current = new DifficultyControlPoint().SpeedMultiplierBindable
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}
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});
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}
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@ -31,7 +27,7 @@ namespace osu.Game.Screens.Edit.Timing
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{
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if (point.NewValue != null)
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{
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multiplier.Bindable = point.NewValue.SpeedMultiplierBindable;
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multiplierSlider.Current = point.NewValue.SpeedMultiplierBindable;
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}
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}
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@ -2,18 +2,17 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Edit.Timing
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{
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internal class SampleSection : Section<SampleControlPoint>
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{
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private LabelledTextBox bank;
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private SettingsSlider<int> volume;
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private SliderWithTextBoxInput<int> volume;
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[BackgroundDependencyLoader]
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private void load()
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@ -24,10 +23,9 @@ namespace osu.Game.Screens.Edit.Timing
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{
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Label = "Bank Name",
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},
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volume = new SettingsSlider<int>
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volume = new SliderWithTextBoxInput<int>("Volume")
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{
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Bindable = new SampleControlPoint().SampleVolumeBindable,
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LabelText = "Volume",
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Current = new SampleControlPoint().SampleVolumeBindable,
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}
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});
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}
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@ -37,7 +35,7 @@ namespace osu.Game.Screens.Edit.Timing
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if (point.NewValue != null)
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{
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bank.Current = point.NewValue.SampleBankBindable;
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volume.Bindable = point.NewValue.SampleVolumeBindable;
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volume.Current = point.NewValue.SampleVolumeBindable;
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}
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}
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74
osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs
Normal file
74
osu.Game/Screens/Edit/Timing/SliderWithTextBoxInput.cs
Normal file
@ -0,0 +1,74 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Edit.Timing
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{
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internal class SliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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private readonly SettingsSlider<T> slider;
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public SliderWithTextBoxInput(string labelText)
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{
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LabelledTextBox textbox;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChildren = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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textbox = new LabelledTextBox
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{
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Label = labelText,
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},
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slider = new SettingsSlider<T>
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{
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RelativeSizeAxes = Axes.X,
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}
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}
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},
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};
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textbox.OnCommit += (t, isNew) =>
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{
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if (!isNew) return;
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try
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{
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slider.Bindable.Parse(t.Text);
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}
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catch
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{
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// will restore the previous text value on failure.
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Current.TriggerChange();
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}
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};
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Current.BindValueChanged(val =>
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{
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textbox.Text = val.NewValue.ToString();
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}, true);
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}
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public Bindable<T> Current
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{
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get => slider.Bindable;
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set => slider.Bindable = value;
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}
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}
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}
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