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Merge branch 'master' into editor-implicit-autoplay

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Dan Balasescu 2020-09-28 16:43:08 +09:00 committed by GitHub
commit 06ab33645e
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2 changed files with 8 additions and 3 deletions

View File

@ -57,7 +57,13 @@ namespace osu.Game.Rulesets.Taiko.Edit
ChangeHandler.BeginChange();
foreach (var h in hits)
h.IsStrong = state;
{
if (h.IsStrong != state)
{
h.IsStrong = state;
EditorBeatmap.UpdateHitObject(h);
}
}
ChangeHandler.EndChange();
}

View File

@ -288,8 +288,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
var comboInfo = h as IHasComboInformation;
if (comboInfo == null)
continue;
if (comboInfo == null || comboInfo.NewCombo == state) continue;
comboInfo.NewCombo = state;
EditorBeatmap?.UpdateHitObject(h);