mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Fix skinnable test scene still not working with dynamic compilation
This commit is contained in:
parent
6d3a106a86
commit
bdebf2f1a4
@ -35,12 +35,12 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, SkinManager skinManager)
|
||||
private void load(AudioManager audio, SkinManager skinManager, OsuGameBase game)
|
||||
{
|
||||
var dllStore = new DllResourceStore(DynamicCompilationOriginal.GetType().Assembly);
|
||||
|
||||
metricsSkin = new TestLegacySkin(new SkinInfo { Name = "metrics-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
|
||||
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||
defaultSkin = new DefaultLegacySkin(new NamespacedResourceStore<byte[]>(game.Resources, "Skins/Legacy"), audio);
|
||||
specialSkin = new TestLegacySkin(new SkinInfo { Name = "special-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), audio, true);
|
||||
oldSkin = new TestLegacySkin(new SkinInfo { Name = "old-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/old_skin"), audio, true);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user