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wrap HitObjectContainer in BufferedContainer

This commit is contained in:
LastExceed 2020-07-12 13:57:06 +02:00
parent 57cfdb82ce
commit 0e49bf127b

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@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
@ -17,9 +18,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
public HitObjectArea(HitObjectContainer hitObjectContainer)
{
InternalChildren = new[]
InternalChild = new BufferedContainer
{
hitObjectContainer,
RelativeSizeAxes = Axes.Both,
Child = hitObjectContainer
};
}