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Remove unnecessary depth setter
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@ -139,7 +139,6 @@ namespace osu.Game.Rulesets.Judgements
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Depth = -float.MaxValue,
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Child = bodyDrawable = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText
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{
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Text = type.GetDescription().ToUpperInvariant(),
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