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Add BPM entry textbox
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commit
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@ -7,6 +7,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Edit.Timing
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@ -15,16 +16,21 @@ namespace osu.Game.Screens.Edit.Timing
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{
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private SettingsSlider<double> bpmSlider;
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private SettingsEnumDropdown<TimeSignatures> timeSignature;
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private BPMTextBox bpmTextEntry;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new Drawable[]
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{
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bpmTextEntry = new BPMTextBox
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{
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Bindable = new TimingControlPoint().BeatLengthBindable,
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Label = "BPM",
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},
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bpmSlider = new BPMSlider
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{
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Bindable = new TimingControlPoint().BeatLengthBindable,
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LabelText = "BPM",
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},
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timeSignature = new SettingsEnumDropdown<TimeSignatures>
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{
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@ -38,6 +44,7 @@ namespace osu.Game.Screens.Edit.Timing
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if (point.NewValue != null)
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{
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bpmSlider.Bindable = point.NewValue.BeatLengthBindable;
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bpmTextEntry.Bindable = point.NewValue.BeatLengthBindable;
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timeSignature.Bindable = point.NewValue.TimeSignatureBindable;
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}
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}
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@ -53,14 +60,63 @@ namespace osu.Game.Screens.Edit.Timing
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};
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}
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private class BPMTextBox : LabelledTextBox
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{
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public BPMTextBox()
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{
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OnCommit += (val, isNew) =>
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{
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if (!isNew) return;
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if (double.TryParse(Current.Value, out double doubleVal))
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{
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try
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{
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beatLengthBindable.Value = beatLengthToBpm(doubleVal);
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}
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catch
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{
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// will restore the previous text value on failure.
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beatLengthBindable.TriggerChange();
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}
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}
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};
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beatLengthBindable.BindValueChanged(val =>
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{
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Current.Value = beatLengthToBpm(val.NewValue).ToString();
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});
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}
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private readonly BindableDouble beatLengthBindable = new BindableDouble();
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public Bindable<double> Bindable
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{
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get => beatLengthBindable;
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set
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{
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// incoming will be beat length, not bpm
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beatLengthBindable.UnbindBindings();
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beatLengthBindable.BindTo(value);
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}
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}
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}
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private class BPMSlider : SettingsSlider<double>
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{
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private const double sane_minimum = 60;
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private const double sane_maximum = 200;
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private readonly BindableDouble beatLengthBindable = new BindableDouble();
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private readonly BindableDouble bpmBindable = new BindableDouble();
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private BindableDouble bpmBindable;
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public BPMSlider()
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{
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beatLengthBindable.BindValueChanged(beatLength => updateCurrent(beatLengthToBpm(beatLength.NewValue)));
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bpmBindable.BindValueChanged(bpm => bpmBindable.Default = beatLengthBindable.Value = beatLengthToBpm(bpm.NewValue));
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base.Bindable = bpmBindable;
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}
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public override Bindable<double> Bindable
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{
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@ -70,23 +126,6 @@ namespace osu.Game.Screens.Edit.Timing
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// incoming will be beat length, not bpm
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beatLengthBindable.UnbindBindings();
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beatLengthBindable.BindTo(value);
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double initial = beatLengthToBpm(beatLengthBindable.Value);
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bpmBindable = new BindableDouble(initial)
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{
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Default = beatLengthToBpm(beatLengthBindable.Default),
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};
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updateCurrent(initial);
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bpmBindable.BindValueChanged(bpm =>
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{
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updateCurrent(bpm.NewValue);
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beatLengthBindable.Value = beatLengthToBpm(bpm.NewValue);
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});
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base.Bindable = bpmBindable;
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}
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}
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@ -99,8 +138,8 @@ namespace osu.Game.Screens.Edit.Timing
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bpmBindable.Value = newValue;
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}
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private double beatLengthToBpm(double beatLength) => 60000 / beatLength;
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}
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private static double beatLengthToBpm(double beatLength) => 60000 / beatLength;
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}
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}
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