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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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Dan Balasescu 2020-11-30 13:33:29 +09:00 committed by GitHub
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@ -62,7 +62,7 @@ namespace osu.Game.Tests.Editing
string hash = handler.CurrentStateHash;
// save a save without making any changes
// undo a change without saving
handler.RestoreState(-1);
Assert.That(originalHash, Is.EqualTo(handler.CurrentStateHash));