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Merge branch 'master' into fix-hit-object-container-unbinding

This commit is contained in:
Dan Balasescu 2020-09-23 15:16:58 +09:00 committed by GitHub
commit d6ae66384d
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 120 additions and 23 deletions

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@ -46,13 +46,20 @@ namespace osu.Game.Rulesets.Osu.Edit
distanceSnapToggle
};
private BindableList<HitObject> selectedHitObjects;
private Bindable<HitObject> placementObject;
[BackgroundDependencyLoader]
private void load()
{
LayerBelowRuleset.Add(distanceSnapGridContainer = new Container { RelativeSizeAxes = Axes.Both });
EditorBeatmap.SelectedHitObjects.CollectionChanged += (_, __) => updateDistanceSnapGrid();
EditorBeatmap.PlacementObject.ValueChanged += _ => updateDistanceSnapGrid();
selectedHitObjects = EditorBeatmap.SelectedHitObjects.GetBoundCopy();
selectedHitObjects.CollectionChanged += (_, __) => updateDistanceSnapGrid();
placementObject = EditorBeatmap.PlacementObject.GetBoundCopy();
placementObject.ValueChanged += _ => updateDistanceSnapGrid();
distanceSnapToggle.ValueChanged += _ => updateDistanceSnapGrid();
// we may be entering the screen with a selection already active

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@ -21,7 +21,7 @@ namespace osu.Game.Input.Bindings
handler = game;
}
public override IEnumerable<KeyBinding> DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings);
public override IEnumerable<KeyBinding> DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings).Concat(EditorKeyBindings);
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{
@ -50,6 +50,14 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select),
};
public IEnumerable<KeyBinding> EditorKeyBindings => new[]
{
new KeyBinding(new[] { InputKey.F1 }, GlobalAction.EditorComposeMode),
new KeyBinding(new[] { InputKey.F2 }, GlobalAction.EditorDesignMode),
new KeyBinding(new[] { InputKey.F3 }, GlobalAction.EditorTimingMode),
new KeyBinding(new[] { InputKey.F4 }, GlobalAction.EditorSetupMode),
};
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
{
new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene),
@ -68,7 +76,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Alt, InputKey.Down }, GlobalAction.DecreaseVolume),
new KeyBinding(new[] { InputKey.Alt, InputKey.MouseWheelDown }, GlobalAction.DecreaseVolume),
new KeyBinding(InputKey.F4, GlobalAction.ToggleMute),
new KeyBinding(new[] { InputKey.Control, InputKey.F4 }, GlobalAction.ToggleMute),
new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
@ -139,7 +147,7 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")]
QuickExit,
// Game-wide beatmap msi ccotolle keybindings
// Game-wide beatmap music controller keybindings
[Description("Next track")]
MusicNext,
@ -166,5 +174,18 @@ namespace osu.Game.Input.Bindings
[Description("Pause")]
PauseGameplay,
// Editor
[Description("Setup Mode")]
EditorSetupMode,
[Description("Compose Mode")]
EditorComposeMode,
[Description("Design Mode")]
EditorDesignMode,
[Description("Timing Mode")]
EditorTimingMode,
}
}

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@ -22,6 +22,7 @@ namespace osu.Game.Overlays.KeyBinding
Add(new DefaultBindingsSubsection(manager));
Add(new AudioControlKeyBindingsSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager));
Add(new EditorKeyBindingsSubsection(manager));
}
private class DefaultBindingsSubsection : KeyBindingsSubsection
@ -56,5 +57,16 @@ namespace osu.Game.Overlays.KeyBinding
Defaults = manager.AudioControlKeyBindings;
}
}
private class EditorKeyBindingsSubsection : KeyBindingsSubsection
{
protected override string Header => "Editor";
public EditorKeyBindingsSubsection(GlobalActionContainer manager)
: base(null)
{
Defaults = manager.EditorKeyBindings;
}
}
}
}

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@ -79,6 +79,8 @@ namespace osu.Game.Screens.Edit
private EditorBeatmap editorBeatmap;
private EditorChangeHandler changeHandler;
private EditorMenuBar menuBar;
private DependencyContainer dependencies;
protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo);
@ -133,8 +135,6 @@ namespace osu.Game.Screens.Edit
updateLastSavedHash();
EditorMenuBar menuBar;
OsuMenuItem undoMenuItem;
OsuMenuItem redoMenuItem;
@ -374,14 +374,32 @@ namespace osu.Game.Screens.Edit
public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
switch (action)
{
// as we don't want to display the back button, manual handling of exit action is required.
this.Exit();
return true;
}
case GlobalAction.Back:
// as we don't want to display the back button, manual handling of exit action is required.
this.Exit();
return true;
return false;
case GlobalAction.EditorComposeMode:
menuBar.Mode.Value = EditorScreenMode.Compose;
return true;
case GlobalAction.EditorDesignMode:
menuBar.Mode.Value = EditorScreenMode.Design;
return true;
case GlobalAction.EditorTimingMode:
menuBar.Mode.Value = EditorScreenMode.Timing;
return true;
case GlobalAction.EditorSetupMode:
menuBar.Mode.Value = EditorScreenMode.SongSetup;
return true;
default:
return false;
}
}
public void OnReleased(GlobalAction action)

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@ -94,6 +94,7 @@ namespace osu.Game.Screens.Edit
}
},
};
LoadComponentAsync(CreateMainContent(), content =>
{
spinner.State.Value = Visibility.Hidden;

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Audio;
@ -13,25 +14,62 @@ namespace osu.Game.Skinning
/// </summary>
public class BeatmapSkinProvidingContainer : SkinProvidingContainer
{
private readonly Bindable<bool> beatmapSkins = new Bindable<bool>();
private readonly Bindable<bool> beatmapHitsounds = new Bindable<bool>();
private Bindable<bool> beatmapSkins;
private Bindable<bool> beatmapHitsounds;
protected override bool AllowConfigurationLookup => beatmapSkins.Value;
protected override bool AllowDrawableLookup(ISkinComponent component) => beatmapSkins.Value;
protected override bool AllowTextureLookup(string componentName) => beatmapSkins.Value;
protected override bool AllowSampleLookup(ISampleInfo componentName) => beatmapHitsounds.Value;
protected override bool AllowConfigurationLookup
{
get
{
if (beatmapSkins == null)
throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
return beatmapSkins.Value;
}
}
protected override bool AllowDrawableLookup(ISkinComponent component)
{
if (beatmapSkins == null)
throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
return beatmapSkins.Value;
}
protected override bool AllowTextureLookup(string componentName)
{
if (beatmapSkins == null)
throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
return beatmapSkins.Value;
}
protected override bool AllowSampleLookup(ISampleInfo componentName)
{
if (beatmapSkins == null)
throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
return beatmapHitsounds.Value;
}
public BeatmapSkinProvidingContainer(ISkin skin)
: base(skin)
{
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
config.BindWith(OsuSetting.BeatmapSkins, beatmapSkins);
config.BindWith(OsuSetting.BeatmapHitsounds, beatmapHitsounds);
var config = parent.Get<OsuConfigManager>();
beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
return base.CreateChildDependencies(parent);
}
[BackgroundDependencyLoader]
private void load()
{
beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
}